Acquisitions Inc. switching to Daggerheart

Like @newsnerd said: folks on YouTube are always looking for ways to bait viewers into engaging with their videos...and manufactured outrage is one of the easiest and most effective ways to do it. It doesn't matter if it's correct or not, the important part is that it makes you click the link. (All the better if they make you angry enough to leave a comment, or share the link.)
It's so easy to spot clickbait and so easy to avoid. I personally much more prefer first looks, dming tips, etc, to negative stuff. I'm in the minority, though, apparently.
 

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Happy to see Daggerheart staying in the public conscious. Hope they enjoy the game.
I think it probably has SHadowdark-esque legs: popular, but not going to replace D&D in the marketplace, even if it replaces D&D for some people. (I am some people, for both games; when I want gritty D&D, I run Shadowdark, and when I want heroic D&D, I run Daggerheart now).
 

I think it probably has SHadowdark-esque legs: popular, but not going to replace D&D in the marketplace, even if it replaces D&D for some people. (I am some people, for both games; when I want gritty D&D, I run Shadowdark, and when I want heroic D&D, I run Daggerheart now).
Daggerheart and Fabula Ultima have altered how I look at games now. Being a Killer DM for decades, it's nice to have a system put that in the hands of the players instead of the pressure on a GM to craft Goldilocks encounters that feel challenging but don't threaten death at every turn.
 

I think it probably has SHadowdark-esque legs: popular, but not going to replace D&D in the marketplace, even if it replaces D&D for some people. (I am some people, for both games; when I want gritty D&D, I run Shadowdark, and when I want heroic D&D, I run Daggerheart now).
I mean, it is already an order of magnitude bigger than Shadowdark: not to diss Dhadowdark, but it has a customer base just over 12,000, based on the Kickstarters: Daggerheart seems to be in the hundreds of thousands, based on the Demiplane data. Still a fraction of the overall market, but significantly huge.
 

I mean, it is already an order of magnitude bigger than Shadowdark: not to diss Dhadowdark, but it has a customer base just over 12,000, based on the Kickstarters: Daggerheart seems to be in the hundreds of thousands, based on the Demiplane data. Still a fraction of the overall market, but significantly huge.
Shadowdark sold really well in stores and still does. Also it’s been available longer and in stock. I’m not sure you can make anywhere near that claim.
 

Shadowdark sold really well in stores and still does. Also it’s been available longer and in stock. I’m not sure you can make anywhere near that claim.
That Daggerheart is experiencimg a bigger cultural moment than Shadowdark? I do feel comfortable making that claim, though you are right that the Kickstarter limits are not the limit of who plays Shadowdark, it does indicate that it is a different size category of success.
 

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