AD&D First Edition inferior?

GENEWEIGEL said:
I don't want to be your enemy PSION.

No reason to be. That does not change the fact that I disagree with you...


Didn't I just make a comment about "pot-AE-to/pot-AH-to" arguements?

You may have, but that is still not sufficient reason to disuade me from expressing my opinion about disagreeing with you.

Lets get down to brass tacks. I don't want to fight you. Hell without young players like yourself the game wouldn't survive.

"Young players"? LOL.

Let's spell this out for you: I certainly don't consider myself young, all the less so considering my birthday is in less than a week. I was there for 1e. I even had lots of fun with it. I just happen to think the current edition is much better and attempts to hush me on expressing that will be to no avail.
 

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But, all I was sa-...?

BURNING BEAMING LASERS!!!

You might try to inc-...

LASERS!!!

I want to just sa-...

I'M BURNING YOU WITH THE LASERS OF MY LOVE FOR 3E!!!!!!

Can't I...?

ZING! ZAP! I AM RIGHT FOREVER!!!! WITH MY ROCKETS OF THIRDLY FUELED FREEDOM BURNING OFF YOUR QUIVERING FLESH!!!!

Look, there's no....

ZAP!

Stop it!

PING! POW!

I'm calling the police.

;)
 


let me just add my 2 cps again.

Original D&D is the only true game. all the other editions are just poor imitations of the real thing. :D

it was never Basic to me. :mad:
 

johnsemlak said:
Typical 1e adventuring party:

1. Half-elf Ranger, skilled with the bow and longsword.

2. Human Paladin

3. Human Wizard (or magic-user)

4. Dwarven Fighter, skilled with a battle axe.

5. Elven Fighter-magic-user.

6. Hafling Thief

7. Human Cleric

Wrong. Typical 1e adevnturing party:

1. Wood Elf Ranger

2. Human Paladin

3. Grey Elf Fighter/Magic-User

4. Dwarf Fighter

5. Grey Elf Fighter/Magic-User

6. Grey Elf Magic-User/Thief

7. Grey Elf Magic-User/Cleric
 
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chatdemon said:
Debatable. Although the material itself offers a lot more flexibility, not even mentioning the 3rd party d20 options, you have to consider the gaming culture. Homebrew rules were par for the course when 1e was around. That is true now, but I see a lot more people now that play 'by the books' than I ever did 15 or 20 years ago. How do you think all these other RPGs came to be?


Perhaps more people are playing by the book with 3e because they perceive that there are fewer elements of the game they consider to need fixing than they did when they were using 1e.
 


Typical party Flexor traveled with.

Human Fighter (Flexor)
Human Paladin
Human Magic User
Halfling Thief (not a MU as originally posted, Gotengone was a straight thief now that I think of it)
Human Cleric
 
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diaglo said:
as a generic answer or maybe a question. did you ever read the Gord series?

You mean the D&D based series where the main character didn't actually comply with the rules for PCs? The one where a set of ad hoc additions to the rules had to be made to accomodate the character? You really think this demonstrates the flexibility of the 1e rule set?
 

Storm Raven said:


Check the monster list in the appendices of the 1e DMG. you will find THAC0 there, embedded in 1e.

Can I just emphasize that Ie THACO is only as quick reference.

And was not a true function of the game.

One really should consult the charts in original Advanced since it contained a chance for six "perfect hits" on a roll of twenty.

Read the page after the charts about "perfect hits".

You'll notice six "20's" cascading up as the class progresses.

I wrote up some charts of 3e base attack bonuses that flawlessly incorporate the original charts. Check it out here:

Advanced D20?
 

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