Quasqueton
First Post
AD&D: Why were the modifiers for Strength score different for to hit and damage?
16 Strength was +0/+1 - to hit/damage
18/51 Strength was +1/+3
18/00 Strength was +3/+6
Etc.
There were also magic weapons that had different bonuses on to hit and damage. "This weapon gives no bonus to hit, but gives +2 to damage rolls."
I've always wondered about the reason for the difference.
Quasqueton
16 Strength was +0/+1 - to hit/damage
18/51 Strength was +1/+3
18/00 Strength was +3/+6
Etc.
There were also magic weapons that had different bonuses on to hit and damage. "This weapon gives no bonus to hit, but gives +2 to damage rolls."
I've always wondered about the reason for the difference.
Quasqueton


