My language, if pissy and confrontational, is not in question. It's a matter of the business decision you and your partners (if you have them) and other publishers have chosen to take.
If I want your line, I have to wait until you finally compile all the singles into a complete product, then hope for a preview, but with most of the stuff already sold as single, you can't preview free something you sold to some guy a month ago for $2. Wait, just because I'm not going to shill out tons of money for each individual product, I'm stuck waiting till last. I don't think so. If you want me as a customer, put it all out at once and THEN let us decide if we want it all or a la carte. Putting it out in chunks first basically gives the assumption that you'll wait for all the individual sales to run the course then compile it again to resell it as 'something completely different and whole.'
Second, I don't want any publisher to 'consider' what I'm saying. Like others who put in sig their dislike for DRM and DTRPG and whatever 'cause' they are fighting for, I'm doing it purely to get the attention of the masses. I don't want you to change your philosophy regarding your release schedule. In fact, if this is the model you wish to take, I HIGHLY encourage it. Make a name for yourself and your company quick, so that when you do decide to flip sides (like other companies who find a business model great, then dump it for the flavor of the month) I, and others who feel the same way, will remember your company. I'd rather you be up front about it than sell me good product THEN go and make me an angry consumer. If you make me angry up front I can simply pass your products by now, rather than selling them all half price on e-bay later because I'm disgusted with your business model.