Adamantine and DR

kreynolds said:


I'm not trying to be argumentative here, but I just want to make sure I'm understanding you clearly. Do you mean in your games that because adamantine requires magic to work, it loses its bonus in an antimagic field?

To work, as in to use a Craft skill on it to forge it into a useful form. After all, it's super-hard, and iron or poor steel tools should have a hard time shaping it without magical assistance, or so it goes in our game. (Real-world equivalents, like diamond, would of course vary, but that has different properties than a metal...)

Of course, no PC in our game has Craft skill, so it's kind of moot. We just have somebody make it for us. Heck, there's only one adamantine weapon in the party that I know of (as well as some ingots of it that are being saved for later).

Brad
 

log in or register to remove this ad

magnas_veritas said:
To work, as in to use a Craft skill on it to forge it into a useful form. After all, it's super-hard, and iron or poor steel tools should have a hard time shaping it without magical assistance, or so it goes in our game. (Real-world equivalents, like diamond, would of course vary, but that has different properties than a metal...)

Gotcha.
 

Remove ads

Top