pukunui
Legend
Hi all,
I've got a heap of old modules and Dungeon mags, and I've been meaning to adapt some of the adventures to 5e for my homebrew campaign. I haven't always been too sure about what level to use them at, though, and one reason is because of how TSR tended to slap a range of levels on their products.
Since I'm making sure that the PCs in my campaign are all the same level, how should I go about reading those level ranges in terms of appropriateness for my party? Should I take the median? So like, if an AD&D adventure says it's for levels 5-7, should I aim to use it at 6th level? If it says it's for levels 1-3, should I aim for 2nd level?
Or, since many of these old modules were also written with 6-8 PCs in mind (were groups really that big back then?!), should I go for the top level? So if I've got an adventure that's for levels 5-7, should I aim to use it at 7th level since I'll have fewer than the expected number of PCs?
Thanks in advance!
Regards,
Jonathan
I've got a heap of old modules and Dungeon mags, and I've been meaning to adapt some of the adventures to 5e for my homebrew campaign. I haven't always been too sure about what level to use them at, though, and one reason is because of how TSR tended to slap a range of levels on their products.
Since I'm making sure that the PCs in my campaign are all the same level, how should I go about reading those level ranges in terms of appropriateness for my party? Should I take the median? So like, if an AD&D adventure says it's for levels 5-7, should I aim to use it at 6th level? If it says it's for levels 1-3, should I aim for 2nd level?
Or, since many of these old modules were also written with 6-8 PCs in mind (were groups really that big back then?!), should I go for the top level? So if I've got an adventure that's for levels 5-7, should I aim to use it at 7th level since I'll have fewer than the expected number of PCs?
Thanks in advance!
Regards,
Jonathan
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