Hi,
I'm my current FR, evil-aligned, high-level (party average level is 14) campaign, a psion was recently introduced.
The campaign idea is this one : all the PCs are part of a different organisation, but they are at the same time employed as unofficial agent by another one [the Shadow Thieves] to work in a "lawful-good" magicaly leaded metropolis [Waterdeep].
Of course, the typical session doesn't include a classic dungeon crawl (it happens from times to times of course), therefore rarely the recommended 4 encounter of the appropriate CR / day.
In many case in a session there is a lot of "gather info" including scouting, uses of social skills, divinations/scrying, etc.. then a few minors encounters and only one major.
If you are still reading, you probably know what is my problem, the psion[telepath] is the perfect character for this campaign. He's better than the CHA rogue for many "social tasks", better than the wizard/cleric for "divinations/mental assault" and he even beats the Wizard in direct magical attacks!
The main reason behind that (I suspect) is that he has so many PP/day that he can freely augments them. My first try to balance things would be to reduce the PP number according to our typical number of encounters / day.
I would like to have your ideas/feedback on this subject, thanks.
I'm my current FR, evil-aligned, high-level (party average level is 14) campaign, a psion was recently introduced.
The campaign idea is this one : all the PCs are part of a different organisation, but they are at the same time employed as unofficial agent by another one [the Shadow Thieves] to work in a "lawful-good" magicaly leaded metropolis [Waterdeep].
Of course, the typical session doesn't include a classic dungeon crawl (it happens from times to times of course), therefore rarely the recommended 4 encounter of the appropriate CR / day.
In many case in a session there is a lot of "gather info" including scouting, uses of social skills, divinations/scrying, etc.. then a few minors encounters and only one major.
If you are still reading, you probably know what is my problem, the psion[telepath] is the perfect character for this campaign. He's better than the CHA rogue for many "social tasks", better than the wizard/cleric for "divinations/mental assault" and he even beats the Wizard in direct magical attacks!
The main reason behind that (I suspect) is that he has so many PP/day that he can freely augments them. My first try to balance things would be to reduce the PP number according to our typical number of encounters / day.
I would like to have your ideas/feedback on this subject, thanks.
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