Artoomis
First Post
Here's the reason we don't, and it is simple.
Holy Ardor refers to abilities that score critical hits. The very thing you keep claiming puts it out of Precision's bailiwick (the fact it 'scores a critical hit') and the fact it does so with numbers other than a natural 20, are exactly what Precision describes.
Which means that you need a compelling reason to not involve Precision other than 'score a critical hit'.
Fair enough.
But Precision is in the context of rolling a number and attempting to score a critical hit.
This is distinguished from Holy Ardor in two ways
1. Holy Ardor gives an entirely new rule for "score a critical hit." The omission of "can," which, given the many other uses of the word "can" with the phrase "score a critical hit" appears to be deliberate, is compelling and calling it an oversight or assuming it has no meaning is not reading the plain text but interpreting it to remove meaning in an attempt to keep the context of a previous rule.
2. Holy Ardor is not about rolling a number, but rolling a pair of numbers, an entirely new mechanic.
When the new mechanic and the omission of the word "can" (plus the whole "roll double ones thing) are viewed together, my conclusion is that this is an entirely new situation that is a new way to "score a critical hit" as oppose to a change to the number needed (which is the context of Precision).
So, once again, while I do feel my position is the stronger one, I think we are both right.
Can you go so far as to agree we can both be right??
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