Adult: GUCK Development Forum again


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Refered to this Thread by Sorn

On the wizard mature boards Sorn refered me here when I asked for a sites that deal with Beauty, Love and Romance. The reason I asked at the wizard board is that I put together a very small site for 'Softer Side of D&D'. I was trying to avoid having to much 'hard stuff' as I figure other sites will cover that. I provide a link below to the project I had been working on.

I will get around to looking at the rules in the PDF format and have visited some of the sites linked in thread.

http://www.shatteredfractine.com/love/index.html
 

VVrayven said:
Rules on Love:
We have one feat (true love)

What about that one ?
And also, that article. I like the quote, "Can love happen only every three levels ?"

VVrayven said:
and one side bar (Beauty is in the Eye of the Beholder) right now. That's pretty much all there needs to be. Love shouldn't ever be detailed by a mechanic. Even a "love spell" should be somewhat ambigious.

There's a love potion in the DMG... And it's a staple of fantasy (Tristan & Isolde, for example). However,...

VVrayven said:
Love is one of the most complex emotional and physical patterns in the human psyche. It cannot be modeled or controled. It should be role played and not introduced as a die roll after a sexual encounter or with a seduction roll. (Infatuation might be covered in seduction, however). Love itself is to wonderful and terrible to cover acurately when we are already trying to keep space down. Expect no system for it (I believe I speak for DbS and the rest of the staff on this one).

...I agree.
 

Bastoche: Could you in the GUCK PDF, format some of the tabular infomation into tables. It is very hard to read/understand, in many parts.

Question: Was Erotic Dancing taken out or never included in this verision? The naked blades has a very nice beginning for erotic dancing including the DC for same.
 

I'll take a look at the PDF file.

I use a latex editor as a word processor; word sucks! and I used to it for scientific equations much more than text editing. I'll try to make easier to read asap but don't count on it too soon as I'll really busy these days... I'll post each time the file is updated.
 


I thought of two things. Mostly for hard-focus campaigns. They kind of mesh together.

idea 1:
When we'll be at the flavoring stage, couldn't we create an erotic fantasy campaign setting? I thinking about putting a source book along the lines of the oriental adventures campaign settings. New feats, new spells, new PrC maybe even new class, new skills, etc. And a few tidbits on an erotic campaign setting.

idea 2:
With idea 1 in mind, we could make the carnal arts a bit like ancestor feats. In that campaign setting, human bonus feat would have to be a carnal art and maybe the arts could be restricted to level one... Food for thoughts.

P.S. a new edition of the guck.pdf coming up soon!!!
 


*Winces at the avalanche of posts over the last couple of days*

Sorry for being MIA for such an enormous drama. I haven't the opportunity to avswer everyone's posts individually this time around, but I'll try to address the issues at hand.

Although the purpose of this thread is clear - the production of a singular final guide of publishable quality, the nature ('culture' if you will) has been somewhat denigrated as of late.

The reason why this thread was separated from the original was so that we could concentrate on a focused and systematic route to the guide's actualisation - the other thread had become a somewhat disorganised brainstorm; some good ideas were surfacing, but it was difficult to get any work done.

On this thread in the past, each topic would arise, be discussed, have draft proposals done, gather feedback and become finalised; all this in a sequential order that made sense. People have had ideas, but conserved them for when appropriate and accept the group consensus when they were unpopular - this includes several of my own, for reference.

I would like to thank Bastoche for his brilliant work in summarising the ideas and rules of the thread, although I haven't had an opportunity to read over the rules in detail. Respect also goes to VVrayven for attempting to restore order, and Sorn for making some very good points.

I am, however, concerned about your announcement, Kolvar: your contributions, whilst sparse, have always been valued and it is sad to lose someone who has worked so hard toward things. If you wish to hand over the reins of the website to someone else by all means do so, but don't disown youself from the editing board.

Sinbadbleu, your points are valid but please avoid being aggressive. Your comments hold more strength when not let down by sarcasm, satire and churlishness.

Anyways, it's all very well bickering away on such matters but I feel we'd be best advised to get back on topic. I will try now to address outstanding issues and provide a few pointers for people to discuss.

* I would move to cease discussion of seduction rules, pregnancy and SF/HF crossover for the moment. I have a lot to say, but there are better times to say it. Once the extended mechanics are sorted (what we are working on now), we will discuss them in the detail they deserve.

*The finalised core rules take up more than Enworld will allow in one post. As this topic is getting a little lengthly, I will open another when the mechanics are absolutely sorted, with the current rules as the first post. I will inform you all when such happens.

* DSM & Bondage as techniques: There are several avenues I could take on this subject. At first I was thinking of having them as techniques necessary to 'unlock' a kink bonus (see Kinks, below), but eschewed this as it made them an exception - not a very 3e thing to do.

What I would like to suggest is to have DSM, Bondage alongside things such as dirty talk and lapdance as Prowess techniques to incite mental arousal instead - what do people think of this? And no, lapdance as a Perform method does not count, if only for mechanical reasons.

* Kinks: I have no rules-type text to post just yet, but they go along the lines of the following:

Kinks are divided into two categories - fetishes and frets. Fetishes apply a kink bonus to Arousal checks made against the character when the fetish is being played out, and can induce a Horny state unless a Will save is made. Fetishes apply a kink penalty instead, and will reduce mental arousal unless a Will save is made.

Kink names are straightforward and self explanatory, taking the form of fetish: bondage, or fret: old people. Latin names have been eschewed as pointless and awkward (you've got pericuniophobia? Uhhh...).

Each kink has a strength: this number is the kink bonus/penalty to checks made against the character. The Will save DC to avoid gaining/losing mental arousal equals 10 + kink strength. Kinks are listed, with typical strengths. As a general rule, the more obscure or bizarre the kink, the higher the strength.


That just about summarises what input I can give. What I should like from the rest of the board at the moment is:
* confirmation, rejection or alternatives to DSM, bondage and others as 'mental techniques' of Prowess
* feedback on the kink idea, and (if possible) suggestions of as many kinks as you can
* your ideas on clothing - if we are to produce an 'outfit list', and if so some suggestions of possible outfits to be covered (full details can be arranged later)

There, that should be more than sufficient to tax your imaginations. I heartily look forward to receiving everyone’s feedback.
 

Excellent! <puts on her glasses> Back to work!

First off: I love your adaptation of my Kinks section. The strength idea is wonderful! I think it works well, though we need to detail "turn-off" as well, or is it simply the strength of the kink is the penalty?

As for confirmation, rejection or alternatives to DSM, bondage and others as 'mental techniques' of Prowess... Okay, well mental arousal really goes hand in hand with things like seduction, erotic dance and the like. I have volunteered to take this on myself and have a great idea that I'm working on (at least I think so :)) It should be the next thing I post. So let me handle a mental arousal issue and we'll go from there as soon as it is done (which mean's we'll reject mine and try something else, or we'll use it and everyone will be happy, well almost. <giggle>)

As for Clothing, I really hope you would reconsider your stance on clothing modifiers DbS. I know we don't have a lot of precident, but I think add-ons like "easy-access" and "seductive" would be far better than making an overly exhaustive list. I agree that cost multipliers are a bad idea though... any ideas? This will be my background project...

Also, should the multiple partner syngery bonus be gained from just making the present arousal condition, or only if you actually get the next category higher?

Priorities for All:

0) Finalizing the core rules...

1) More Kinks, Feats, and Sex Arts

1a) The Mental Arousal Issues (which are forthcoming ;))

2) Clothing Rules

3) Sexual Alignment

That's it for now. Thanks for stepping in DbS. <big smile> I'll have stuff for you soon.

Edit: BASTOCHE: While I love the idea, I don't think any of this material should be put into the core GUCK book. I however would LOVE to help you put together a source worldbook of your own. :) I want to do one myself. Perhaps this isn't the best place for that discussion though. Drop me an e-mail at VVrayven@yahoo.com (note that it is a double v not a W) and I'll be MORE than happy to discuss it with you.
 
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