DbS, nice job on the alignment and kinks. I am putting it on the site right now.
Style: Please keep some humor in. I am not talking slapstick. But a little bit of fun is necessary.
System/Method: Let's work those spells into the existing system and make them available to everybody. Spells and magic items are the easiest to introduce into an existing game. If people need to have a custom class to cast a given spell, it will most likely not be used at all. This will only lead to one thing: the GUCK will end up collecting dust in some forgotten folder on someone's hard-drive.
Cleric domains are one way of handling it. But I think that there should be at least a handful of spells that go into the general cleric/druid lists. People will choose their domains early on, and unless you take a PrC, you won't get another one. So you'd bar an existing cleric from spells that might be a perfect fit.
That being said, we should put a paragraph or sidebar at the beginning of the spells chapter. Therein, it should be stressed that these spells are somewhat rare. All players should consult their DM's before using any of them. Most of the spells won't be available on the market (scrolls, potions, etc) for a caster to pick up.
We can close out that chapter by adding a few erotic tomes. Makes it easy for the DM to introduce new spells. Think of the instruction manual in American Pie, or an edition of the Kama Sutra with hidden spells.
Now... quick rant about custom spell lists... BAD IDEA. One of the big strengths of the d20 system is portability. I can take a feat from a WotC book, a spell from Malhavoc Press, a PrC from a Mongoose sourcebook and they will all work together. As soon as you make a custom spell list for a new class, you will lose this portability.
Example... a few weeks ago, I was creating a necromancer character. I came across Secret College of Necromancy, which has a Necromancer Core Class. Cool. Not a bad class. Then I realized they had a custom spell list. Well, the spells in the list fit the class. True, but then I go and open up any other d20 book, and there are no spells for the Necromancer Core Class.
Any spellcasting core class from the PHB gets new spells with almost every d20 supplement that comes out on the market. Unless there is a follow-up from the original publisher, there won't be any new spells for any classes with a custom spell list.
Things could probably be ported over to any non-standard spell lists, but why create a lot of work? The majority of d20 gamers uses the core classes and the magic system outlined in the PHB. Since we are making a d20 supplement, let's cater to our audience. The few that use non-standard classes/spell lists will already know how to port things over, so no biggie.
Style: Please keep some humor in. I am not talking slapstick. But a little bit of fun is necessary.
System/Method: Let's work those spells into the existing system and make them available to everybody. Spells and magic items are the easiest to introduce into an existing game. If people need to have a custom class to cast a given spell, it will most likely not be used at all. This will only lead to one thing: the GUCK will end up collecting dust in some forgotten folder on someone's hard-drive.
Cleric domains are one way of handling it. But I think that there should be at least a handful of spells that go into the general cleric/druid lists. People will choose their domains early on, and unless you take a PrC, you won't get another one. So you'd bar an existing cleric from spells that might be a perfect fit.
That being said, we should put a paragraph or sidebar at the beginning of the spells chapter. Therein, it should be stressed that these spells are somewhat rare. All players should consult their DM's before using any of them. Most of the spells won't be available on the market (scrolls, potions, etc) for a caster to pick up.
We can close out that chapter by adding a few erotic tomes. Makes it easy for the DM to introduce new spells. Think of the instruction manual in American Pie, or an edition of the Kama Sutra with hidden spells.
Now... quick rant about custom spell lists... BAD IDEA. One of the big strengths of the d20 system is portability. I can take a feat from a WotC book, a spell from Malhavoc Press, a PrC from a Mongoose sourcebook and they will all work together. As soon as you make a custom spell list for a new class, you will lose this portability.
Example... a few weeks ago, I was creating a necromancer character. I came across Secret College of Necromancy, which has a Necromancer Core Class. Cool. Not a bad class. Then I realized they had a custom spell list. Well, the spells in the list fit the class. True, but then I go and open up any other d20 book, and there are no spells for the Necromancer Core Class.
Any spellcasting core class from the PHB gets new spells with almost every d20 supplement that comes out on the market. Unless there is a follow-up from the original publisher, there won't be any new spells for any classes with a custom spell list.
Things could probably be ported over to any non-standard spell lists, but why create a lot of work? The majority of d20 gamers uses the core classes and the magic system outlined in the PHB. Since we are making a d20 supplement, let's cater to our audience. The few that use non-standard classes/spell lists will already know how to port things over, so no biggie.