Death By Surfeit
First Post
Wotcher,
Looking over Java Girl’s findings (thanks for those, VVrayven), I think the modified version works better – I’ve made some modifications, and the Extended Mechanics v.1.5.3 has been polished off. Wisdom damage has been reduced, fatigue equalised between the sexes, post-Exhaustion fatigue converted to the points system, and Delirium made more unlikely. If anyone would like to disagree or suggest further revisions, by all means do so.
After some tinkering, I’ve come up with a Gratification Table as follows, in line with VVrayven’s results:
Table 1-08: Total Gratification
Points Experience Temporary/Permanent attitude change
0 Disappointing experience –1/0
1 Satisfactory experience 0/0
4 Enjoyable experience +1/0
9 Memorable experience +1/+1
25 Fantastic experience +2/+1
36 Extraordinary experience +2/+2
49 Heavenly experience +3/+2
64 Rapturous experience +3/+3
Sorry I don’t have a polished section on Alignment, everyone, but any obliging soul is welcome to use my notes, their ideas or anything else they can draw upon to write something up for the board.
Cheers,
DbS
Looking over Java Girl’s findings (thanks for those, VVrayven), I think the modified version works better – I’ve made some modifications, and the Extended Mechanics v.1.5.3 has been polished off. Wisdom damage has been reduced, fatigue equalised between the sexes, post-Exhaustion fatigue converted to the points system, and Delirium made more unlikely. If anyone would like to disagree or suggest further revisions, by all means do so.
After some tinkering, I’ve come up with a Gratification Table as follows, in line with VVrayven’s results:
Table 1-08: Total Gratification
Points Experience Temporary/Permanent attitude change
0 Disappointing experience –1/0
1 Satisfactory experience 0/0
4 Enjoyable experience +1/0
9 Memorable experience +1/+1
25 Fantastic experience +2/+1
36 Extraordinary experience +2/+2
49 Heavenly experience +3/+2
64 Rapturous experience +3/+3
Sorry I don’t have a polished section on Alignment, everyone, but any obliging soul is welcome to use my notes, their ideas or anything else they can draw upon to write something up for the board.
Cheers,
DbS