Adult: Guide to Unlawful Carnal Knowledge

Yet I am so horribly lazy about actually participating... :: Awkward Grin :: Anyhoo, I have all of my work copied to my computer as text files, so those are all retrievable later, but at the moment I'm in Spain, and after that, heading to Boston for summer camp. Can't come back for a long time... I'll try and keep in touch, though.

As for comments, though, Bulletproof Nudity is too complicated and too open to exploitation - Maximizing your charisma could allow for patently absurd armor classes, making the feat a munchkin's dream - The naked ftr/rog who tumble/jumps everywhere while using her Cosmopolitan-bestowed Bluff class skill to seduce absolutely everyone and everything and can't be killed by anyone for any reason. I think it should be simplified, and shouldn't depend on total nudity.

The reason the feat shouldn't depend on total nudity is because different campaigns have different levels of magical equipment, and in certain campaigns, eschewing that equipment is little more than an inconvenience because you hardly have any, while in other campaigns, it could be instantly fatal.
 

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Couldn't post the last few days, the forum didn't like my cookies, can I still contribute?

@Lily Inverse:
Okay, here's something to throw out to the masses. We need better rules for multiple partners. Any suggestions?
What about the Standard D20-approach: The person with the highest skill roll's, the helpers just give a bonus of +2?
 



What about the Standard D20-approach: The person with the highest skill roll's, the helpers just give a bonus of +2?

This is what we have now, I think, but it doesn't account for situations where two people aren't really trying to "help" each other so much as trying to get to the other person.
 

Lily Inverse said:
This is what we have now, I think, but it doesn't account for situations where two people aren't really trying to "help" each other so much as trying to get to the other person.

If they don't help each other, what about: Let both roll, the higher one count's?
 

As said, the Forum didn't like my cookies so I hope you beg my pardon, if I contirbute to late(no pun intended).
This is a slightly more adult revision of the "original" found at "EN World - d20 News & Reviews > Hosted Sites > Creature Catalog Forums > Homebrews > Werefox". It has to find it's approval by the original author, but he seems to answer usally pretty fast, so that should not be a problem. He also said that we can use it anyways( That is: If you want to, best compare it to the "original" and give me your opinion), he just doesn't want to be mentionend if the revision is not tasteful in his eyes.
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Fox (Just included for the sake of completeness)
Small Animal
Hit Dice 1d8 (4 hp)
Initiative +3(Dex)
Speed 60 ft.
AC 15 (+1 size, +3 dex, +1 natural)
Attacks Bite+4 melee
Damage Bite 1d4-2
Face/Reach 5 ft. by 5 ft./5 ft.
Special Attacks -
Special Qualities Scent
Saves Fort+2, Ref+3, Will+0
Abilities Str 7,Dex 17,Con 10,Int 2,Wis 10, Cha 10
Skills Listen +5, Spot +5, Hide +8
Feats Weapon finesse(Bite)
Climate/ Terrain Any land
Organisation Solitary or Pair
Challenge Rating 1/8
Treasure None
Alignment Always neutral
Advancement Range 2-3 HD (Small)

A generic fox. Might be used for Arctic, Western an European Foxes. A small carnivore which usually feeds upon rodents or any small animals it can find.
Combat: A fox will usually not attack beings bigger then itself, only if it's defending successors, infect by rabies or threatened with no chance to escape.
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Lycanthrope,Werefox (Template)
Werefoxes, also known as Foxwomen, are shapechangers which appear to be elven women. They are able to transform themselves into silver foxes or silver-furred humanoids with a foxes head and tail.

Their elven form is extremely beautiful, their hair is most often silver or has at least a silver streak. The hair is commonly grows with a widows peak. The silver fox (referred to hereafter simply as "Fox") appears to be nothing more than an ordinary fox with silver fur. The humanoid form which is also known (and thus referred to hereafter) as "Vixen", is a mixture of elf- and foxlike features. While the vixens body and limbs are those of an elven maiden, they're covered with silvery fur and the head and tail of the Vixen are fox-like. The form of the Vixen is close enough to the elven form to allow shapechanges without greater damage to worn clothing, also tight closing might get torn.

Werefoxes are quite unique among the lycanthropes, making it easy to recognize them as something different, yet they share enough similarities with lycanthropes to mark them as such. As all lycanthorpes, Foxwomen are usually only harmed by silver or magic weapons and they spread their kind by infecting other beings with their curse. Like other werebeasts they are also subject to involuntarily shape changes.

Unlike other kinds of lycanthropy, the curse of the Foxwoman affects only females of elven or human blood. The curse also changes the physical appearance of it's victim, transforming it slowly to it's physical perfect elven equivalent. The transformation makes its victim barren, thus there are no born Werefoxes.

CREATING A WEREFOX
Werefox is a template which can be added to any female humanoid of elven or human blood (referred to hereafter as "the character"). The character's creature type changes to "Shapechanger". The character takes on characteristics of a Fox.

Hit Dice: As with all lycanthropes: Same as the character or animal, whichever produces the greater hit point total.

Speed: Depends on form: Elf: 30, Fox: 60ft, Vixen: 45ft.

Armor Class: In their elven form this is unchanged, the Vixen is slightly covered by fur (+2 natural). The Fox is covered by fur as well(+3 natural) and of small size(+1). .

Attacks: In elven form this depends on the wielded weapon, the Fox can only bite, while the Vixen is able to combine both.

Damage: This depends on the wielded weapon, although the Vixen can bite for 2d6 points of damage. The Fox can do the same but deals only 1d4 points of damage.

Special Attacks: A Werefox retains all special qualities of the original character and additionally gains those listed below:

Seductive Beauty(Su): Anyone of low wisdom who's potentially attracted to the Werefox, must succeed a Will save or be charmed, as soon as he or she takes a close look at the Foxwoman in elven form. An experienced Werefox might suppress or resume this ability as a free action.

The onlookers wisdom is considered "low" if it is lower than 10+charisma modifier of the Werefox. The DC for the Will save is 10 + the Foxwomans charisma modifier + half her hit-dice. A look is close if the viewer is within 30 feet.

Regardless of wisdom, if a Werefox tries to seduce someone in special, this might be resolved by a opposing Will save against a check to a suitable skill (Sheer Charisma, Bluff, Diplomacy, Perform or Sexual Prowess might be appropriative (outside of combat at least)).

Example: A Werefox (Seductive Beauty DC14, Diplomacy +8) tries to entice a paladin, using her diplomatic skills. The skill-check totals 18. The Paladin has to make will save against DC18 instead of DC14.

The charm lasts as long as the charmed person is able to see the Werefox (even as Vixen, but not necessary as a Fox) and one (+ the Charisma modifier) hours thereafter (or until the Werefox takes actions which provoke to breaks charm-spells).

If a save succeeds (not just when charm ends) the person will not be charmed by that Werefox for at least his wisdom in hours, except if the DC for this ability improves, in which case a new save is asked for.

Example: If the paladin(Wisdom 14) in the former example made the save against a Werefoxes Seductive Beauty (DC18), no additional save has to be rolled for the next 14 hours, except if the Werefoxes tries to entice the Paladin again (perhaps by other means) and the total of the new skill check is higher than before(18).

Curse of Lycanthrophy(Su): As said before, the Werefoxes curse afflicts only humanoid females of elven or human heritage. If such a woman is wounded by a Werefoxes bite, she must succeed a fortitude save(DC15) or contract the disease , if the character is wounded for at least 50% of her maximum hit points this increases to DC35.

Special Qualities: A Werefox retains all special qualities of the character and also gains those listed below.

Alternate Form(Su): (See Monster Manual pg 218)
Lycanthropic Empathy(Ex): (See Monster Manual pg 218)
Damage Reduction(Ex): 10/Silver (This applies to all forms, including the elven one)
Minor Regeneration(Su): All signs non-lethal wounds might leave, vanish within a month.
Pass without a Trace(Su): This ability can be used at will, but as Fox or Vixen only. It works like the spell of the same name.

Saves: The saves are the same as for the animal or the character, whichever is better. Lycanthropes receive a +2 racial bonus to Fortitude and Will saves.

Abilities: Contraire to other types of lycanthrophy, the humanoid form of a Werefox does not remain unaffected of the disease (See below: Lycanthrophy as an affliction). In addition to Racial adjustments, all forms gain: Dex+6,Cha+8. The form of the Fox reduces the characters Strength by 4.

Skills: Werefoxes may gain the Control Shape skill as a class skill. They gain an racial +4 bonus to Listen, Spot and Search checks. In Fox or Vixen form this increases to +8. While in Fox form the Werefox gains a racial +8 bonus to hide in natural surroundings and in addition to the characters skills this form also offers the same skills as a normal Fox. If a skill doubles use the better one.

Feats: Same as character. When in Fox or Vixen form the Foxwoman gets the feats of a normal Fox. In opposite to other afflicted lycanthropes, Foxwomen may purchase the Improved Control shape feat. This has the same alignment consequences as a voluntary shape change, i.e. the character will become chaotic evil.
Once a Werefox has purchased the Improved Control Shape feat, no Control Shape checks have to be made for voluntary changes or (in absence of the trigger) to return to Elven from. Involuntary changes may still occur and a skill check has to succeed in order to prevent or to return from such a change.

Challenge Rating: Same as base character +2
Treasure: Standard, but double goods
Alignment: Always chaotic evil
Advancement: By character class

Werefox Characters
Becoming a Werefox does not change a race's favoured class, but Foxwomen tend to become sorceresses or bards. An alignment change could cause characters of certain classes to lose their class abilities (As noted in Chapter 3: Classes, in the PHB). Werefoxes are known to be self-serving, vain and hedonistic creatures and within given time most Werefoxes tend to fit that behavior.
They are usually solitary towards other Werefoxes (which they see as rivals). Exceptions to this can be found if a Werefox has chosen to "bless" a lover with her curse or if the Werefox has stolen or adopted a girl with the wish to raise it as its own. A Werefox always feels attracted towards the woman which infected her, thus they are almost always under her charm as well.
Besides their solitary towards their own kind there's a good chance that a Foxwoman is accompanied by a band of charmed or willing companions, which are usually chosen by comeliness and their prowess to please the Werefox, rather than worldly competence. Such persons are usually allowed to life as long as it pleases the Werefox, or until they please her to much.

If a girl has been adopted it gets usually infected with lycanthropy very soon and if the child is older than 80 years (for an elf, a human child respectively would be around 14-16 years), treat it as Foxwoman based upon an elven first level aristocrat(Sample creature is below). If the child is younger, treat her as a non-combatant which is killed by any attack that bypasses the damage reduction. The companions are usually commoners or experts. If this is not the case, they'll most likely have rogue- or fighter-like professions since those usually lack a high willpower. Nonetheless Foxwomen are known to be attracted towards highly uncharmable persons be it Sorcerers, Bards, or especially fatal: Paladins or Clerics with a vow of chastity .

Lycanthrophy(Werefox) as an Affliction
If a character contracts lycanthropy from a Werefox, she'll become a Foxwoman herself after three days. The only way to stop this is to cast both a "cure disease" and "remove curse" upon her, by a cleric of at least 12th level. After receiving the spells, a Will save (DC20) has to succeed, to be cured.
After the three days the character will begin to transform into a Foxwoman: She'll assume involuntary shape changes, become barren, will begin to move with noticeable more grace and become more attractive, than before, in the process (as part of the Lycanthrophy the character gets the above mentioned Dexterity +6 and Charisma +8). The Werefoxes involuntary shapechange is most often linked to the full moon, although it is known that sexual arousal as a trigger condition is more common for them, than for other lycanthropes (See Species Sexuality: Lycanthropes for details). If a Werefox changes shape involuntary because of sexual arousal, she becomes a Vixen instantly and a ravening beast as soon as the arousal ceases.

If the infected character is not elven by nature, she will lose all physical racial traits of her actual race, slowly changing until she resembles an elven woman of an equivalent age (The character will get the physical elven traits which include: Disability to sleep, +2Dex, -2Con, low light vision, +2 on Search, Listen and Spot checks, an elven lifespan, but nothing depending on training like languages or weapon proficiencies). After a period of 1-2 years the woman is only faintly recognizable by birthmarks, or by close friends who knew her face or body very well.

Curing a Werefox of Lycanthropy
If a character is not cured within the initial three days, nothing short of a wish or a miracle, applied on the Werefox at the moment of an involuntary change, will cure the character from the disease. Even if such powerful magic is used, a will save (DC20) has to succeed to cure the character.

Sample Werefox
Small-Medium sized Shapechanger
(Base: Elven 4thlvl NPC bard, See DMG pg.50)
Hit Dice: 4d6+3(19hp)
Initiative: +5(Dex)
Speed: 30ft(Elf) / 45ft(Vixen) / 60ft(Fox)
AC: 15(+5Dex) (Elf) / 17(same but +2Natural)(Vixen) / 19(same but +1Size+3Natural)(Fox)
Attacks: Weapon+3 (Elf)// Same or Bite+8 (Vixen)/Bite+8(Fox)
Damage: 1d8 Longsword(Elf)/ 1d8 Longsword or 2d6 Bite(Vixen)/ Bite 1d4-2(Fox)
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Seductive Beauty, Curse of Lycanthrophy, Spells
Special Qualities: Alternate Form, Lycanthropic Empathy, Minor Regeneration, Damage Reduction 10/Silver, Pass without trace, Immunity to sleep, Bardic Music
Saves: Fort+3, Ref+9, Will+5(+7 vs. charms)
Abilities: Str10(6 in foxform), Dex21,Con10, Int14, Wis8, Cha24
Skills: Bluff+12, Diplomacy+12, Performance+14, Sense Motive+6, Spellcraft+8, Sexual prowess*+15, Tumble+10, Spot+5(9), Listen+5(9),Search+7(12)
As Fox or Vixen:Listen +13, Spot +13, Hide +8(16)
Feats: Weapon finesse(Bite), Toughness, Improved Control Shape
Climate/ Terrain: Any
Organisation: Solitary (but see below)
Challenge Rating: 6
Treasure: Standard, Double goods
Alignment: Chaotic Evil
Advancement: By class

Seductive Beauty(Su): If the onlookers wisdom is 17 or lower make a Will save (DC19), if the Werefox tries to entice someone in special, make the Will save against a suitable skill. If the save fails, the onlooker is charmed as long as the Werefox is around and up to eight hours afterwards.

Curse of Lycanthrophy(Su): (See below)
Alternate Form(Su): (See below)
Lycanthropic Empathy(Ex): (See below)
Damage Reduction(Ex): 10/Silver (In all forms)
Minor Regeneration(Su): (See below)
Pass without a Trace(Su): (See below)

Spells per Day: 5/4/2 Spells know(6/3/2), DC=17+Spellevel
0th Level: Dancing lights, Mage Hand, Mending, Open/Close, Read magic, Resistance
1st Level: Charm Person, Cure light wounds, Hypnotism
2nd Level: Suggestion, Undetectable Alignment

*The learned Sexual Tricks are: Easy to Read,Smooth Lover,Greedy Lover,Dexterous Lover,Wild Lover,Masturbation Focus,Oral Sex Focus,Sexual Combination

Sample Young Werefox
Medium-Small Shapechanger
(Base: Elven Aristocrat level 1)
Hit Dice: 1d8-1(3hp)
Initiative:+4(Dex)
Speed:30ft(Elf) / 45ft(Vixen) / 60ft(Fox)
AC:14(+4Dex)(Elf)/ 16(same but +2Nat)(Vixen) / 18(same but +1Size+3Nat)(Fox)
Attacks:Weapon+0(Elf)/Weapon+0 or Bite+4(Vixen)/Bite+4(Fox)
Damage:1d8 Longsword(Elf) /1d8 Longsword or Bite 2d6(Vixen) / Bite 1d4-2(Fox)
Face/Reach:5 ft. by 5 ft./5 ft.
Special Attacks:Seductive Beauty, Curse of Lycanthrophy
Special Qualities:Alternate Form, Lycanthropic Empathy, Minor Regeneration, Damage Reduction 10/Silver, Pass without trace
Saves:Fort+1, Ref+5, Will+4(+6vs.charms)
Abilities:Str11(6 in foxform), Dex19,Con9, Int11, Wis11, Cha18
Skills:Bluff+8, Diplomacy+8, Disguise +8, Sexual prowess*+8, Spot+4(8), Listen+6(10), Search+6(10), Hide+6(10)
Feats:Weapon finesse(Bite), Improved Control Shape
Climate/ Terrain:Any
Organisation:[/B]Solitary
Challenge Rating:2
Treasure:Standard, Double goods
Alignment:Chaotic Evil
Advancement:By class

Seductive Beauty(Su): If the onlookers wisdom is 14 or lower make a Will save (DC14), if the Werefox tries to entice someone in special, make the Will save against a suitable skill. If the save fails, the onlooker is charmed as long as the Werefox is around and up to five hours afterwards.

Curse of Lycanthrophy(Su): (See below)
Alternate Form(Su): (See below)
Lycanthropic Empathy(Ex): (See below)
Damage Reduction(Ex): 10/Silver (In all forms)
Minor Regeneration(Su): (See below)
Pass without a Trace(Su): (See below)

*The learned Sexual Tricks are: Easy to Read,Greedy Lover,Dexterous Lover,Toy Focus
 
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