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Adv: A Night at the Opera; Judge TwoHeadsBarking


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[sblock=ooc]Awesomesauce!

I'm just going to wait on confirmation from EvolutionKB and Walking Dad on wether their characters are leaving or continuing on to the theatre. If there are at least 4 heroes remaining, I honestly don't think you need to recruit more, but you can if you'd like.[/sblock]
 

[sblock=ooc]I'd like to continue on to the theater. Good on the treasure as well. Thanks SG.[/sblock]

Rurdev takes the chainmail, quickly changing into the magical suit of armor. "Should w-we g-go?"

Edit:

[sblock=ooc]Assuming nothing is banned, with the MP2 out, I'll be switching from scimitars to battleaxes, something I've been thinking about doing anyway.[/sblock]
 
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ooc (DM): as you can see in my invisible castle post, the second roll was for J15. Also I wouldn't have used my burst power when only one enemy is in range. But it is your call. ...

Alright, I will continue.
Problem: Character is not approved, so he can get no XP. Once I get a relative small amount (150), I have to have him approved again.

Qynn will search the Goblins (?).
 
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[sblock=Walking Dad]That post was resolved three days ago. If you wanted to change your actions I would have let you, but as it was, the last enemy was defeated with the very next post, and there was enough information available for you to realize that there was no one in that square, when you made the post. Considering the encounter is now resolved, this is all moot.

Searching of the goblin bodies has already been inferred.[/sblock]

[sblock=ooc]So that's everyone but Sheng moving forward. I'll post a fresh map later and some IC text, after people have had a chance IC to post something or discuss a bit of tactics.

Remember, the theatre has a front entrance, two side entrances, two trap doors and no windows.[/sblock]
 

[sblock=Walking Dad]That post was resolved three days ago. If you wanted to change your actions I would have let you, but as it was, the last enemy was defeated with the very next post, and there was enough information available for you to realize that there was no one in that square, when you made the post. Considering the encounter is now resolved, this is all moot.

Searching of the goblin bodies has already been inferred.[/sblock]
...
[sblock=ScorpiusRisk]No problem. Just cannot post on the weekend. Will post some alternatives to my last Friday action next time. BTW, Qynn is now approved for second level. Do you give XP only at the end of an adventure? Because Qynn is the only level 2 character (and we got also a level 4) and the last encounter would have been enough to reach the same level as the rest.

... And would allow me to get a third character approved.

I really like your adventure and your DMing, but if I had quit, I would have a level 3 character free for another adventure (and would get level 3 time xp) and start another adventure with a brand new first level character.
[/sblock]
 
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Qynn d'Cealis, Eladrin Swordmage 2

"Everyone coming?" Qynn asks, looking especially at the sorcerer, still hoping he would come with them.

[sblock=OOC]

If we take a 10 min rest, Hadrak could also give assistance with healing.

Stat block assumes he gave no.

[sblock=Mini stat block]
Qynn
Perception: 18 Insight: 13 Low-light Vision
AC 21 Fortitude 13 Reflex 15 Will 16
Hit Points: 34 / 35 Bloodied: 17
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:8 Surges per day: 8 / 10
At-Will Powers: Aegis of Shielding, Sword Burst, Frigid Blade
Encounter Powers: Feystep, Channeling Shield, Chilling Blow
Daily Powers: Sweeping Frostblade

Condition: -

Gold received: 320gp, 16sp

[/sblock][/sblock]
 

[sblock=Healing]Personnally, I loath the 'consecutive' short rest in order to spam healing words and I do everything I can to prevent them when I DM (I can get quite creative!). I'd rather not do it as a player.

BUT...

I didn't use a single healing word during the fight so I am pretty sure it's fine if I use one on Quyn before we rest.

Healing Word (1d6+5=9) You get an extra 9hp. And +2 to all defenses TENT. Yay.

Aside from that, I think any healing surge brings anyone up to max with or without a healing word.
[/sblock]
 

OOC: Incarnation will spend 1 HS. When does he notice the Filth Fever?

Once Sheng leaves, Incarnation reviews the theatre layout with the others. A view from the heights utilizes my spells most effectively, so the rafters should be my place. One by the side doors would be beneficial, but close to the ground as well: Qyn and Dane?. Likely one in the back stage to see what is too be seen: Hadrak, I believe, has good eyes. And another patrolling around, which can be left to Rurdev's talents. As for the trap doors: I do not believe there were exterior entrances from beneath. If checked before and sealed after, worrying about them should be limited.

He looks to the others for their thoughts.
 

Into the Woods

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