• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Adv: Rhapsody; Judge: renau1g

[sblock=healing] Baern will take another one and be up to 5 then. He is a quasi-defender with his defensive abilities if an ally is adjacent[/sblock]
 

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The team gets back to the "Battle Pitt". The area around it is empty. The citizens have left. The upper door to it is still open. If the team want to check out the lower area of it, they'll either have to lower themselves back down on rope into the arena and figure out how to open the portcullises, or they'll have to walk around the block and down the hill to the alleyway where they came in. The Key Sip is about a block and a half away from this spectator entrance to the Pitt and the Inkwell tavern is about 2 blocks away.

[sblock=stat blocks]
Please post your stat blocks with your next post so that we all know the status of each PC. Thanks.
[/sblock]
 

"I could teleport us in, I think." Narvala says, "But we'd have to find another way out. I can only do that once a day."

[sblock=ooc]Astral Step (Invoker Utility 6 ought to work. She can teleport herself and everyone within 5 squares of her up to six squares.[/sblock]

[sblock=Narvala]Narvala—Female Human Invoker 6
Initiative: +3, Passive Perception: 18, Passive Insight: 25
AC: 19, Fort: 17, Reflex: 20, Will: 22; (ranged attacks from >5 sq take a -1 penalty) — Speed: 6
HP: 46/46, Bloodied: 23, Surge: 12, Surges left: 4/6;
Action Points: 1, Second Wind: Not Used
Powers -
Sun Strike
Grasping Shards
Vanguard's Lightning

Forceful Denunciation
Chains of Carceri

Purging Flame
Wall of Light
Grasping Chains of the Justicar
Astral Step

Rebuke Undead
Preserver's Rebuke

Potion of Healing x2
Holy Gauntlets

[/sblock]
 

Once again, I'd like to keep my head. Veruza holds her hand to her brow, shaking her head slightly, Save that until we need a quick out, steady hands and the right tools can do this job. Anyone have steady hands?

OOC: I'd like to save the party teleport as a quick escape option, we can get in other ways as well.

 

"I agree with Veruza. Let's save the teleportation spell for an emergency, rather than put us back into the trap we just left.

I think it is worth exploring the office we first entered through. Perhaps enough time has not passed for them to have secured it. Otherwise, we will have to go through the Key Sip. I'm feeling a lot less forgiving now we know that this is a drug ring secretly poisoning the people of Sharn.

Oh, and Veruza, please stop referring to Lady Narvala as 'my girl'. You can tell she is of noble birth. She must find the presumed association with me (indicating the burnt and bloodied robes) insulting."

[sblock=ooc] Thanks for the surge drothgery. Nyar will spend a surge (second wind during one of our five minute breaks) to get to full HP, 4/6 surges. [/sblock]
 

"We would prefer to be addressed as Cairn, which is what I am. As far as I can see, it's your presence that is not required given your friends survived the arena and you came up shouting insults on the very end. But I am open to humans which usually aren't open to new things. I'm sorry I hurt your blood-share, but she didn't comply with my request to surrender and I attacked drug ring leaders which she was with.

Will we start from the begining..."
there is clearing of the voice for few moments and it asks in almost plaintive voice "Veruza?"
 


a hint of red begins showing on the edges of Veruza's face as Nyar speaks, but the young woman is full on blushing by the end of Cairn's speech.

I'm sorry, everyone. Didn't realize I'd been so nasty since Audrey left. My apologies Cairn, I already knew you didn't purposefully hurt my sister, I'm just having a hard time with her absence. The kalashtar turns to Nyar, Don't be so down on yourself Nyar, Lady Narvala would be lucky to be "your girl". I do apologize Lady Narvala, welcome to the group, excuse my lack of tact, as I've recently parted from my twin, this is one of our first times being apart.


[sblock=OOC]I'll put together a mini-stat after I get off work today. I'm late as is...[/sblock]
 
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The kalashtar turns to Nyar, Don't be so down on yourself Nyar, Lady Narvala would be lucky to be "your girl". I do apologize Lady Narvala, welcome to the group, excuse my lack of tact, as I've recently parted from my twin, this is one of our first times being apart.

"Apology accepted. I've had a fair amount of experience with young people away from home on their own for the first time, and almost all of them miss their families."
She said. Which was true enough. The soldiers that didn't usually had other problems.
 

"Great, now that we're all on the same page, all our previous misunderstandings buried, let's get to business. I can't abide letting this evil fester. Let's purge this with some burning fire."

[sblock=ministats]
Nyar Harbor, Human Wizard lvl 4
Status: quo
Init: +5 Speed: 6 Perception:13 Insight: 18
AC: 17 NAD: F: 13 R:18 W:16 (+2 vs. Illusion Attacks/Perception)
HP: 33/33 Surges: 4/6 Surge Value: 8 AP: 1
Languages: Common, Primordial
Str:8 Dex:16 Wis:12 Con:11 Int:20 Cha:10

Powers:
At-Will: Ghost Sound, Light, Mage Hand, Prestidigitation, Magic Missle, Storm Pillar, Scorching Burst
Encounter: Empowering Lightning, Pinioning Vortex, Second Wind, Wand of Accuracy, Otherworldly Lore
Daily: Bracers of Escape, Sleep [/sblock]
 
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Into the Woods

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