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With two of her team down, Narvala decides there is no more time for pulling punches. She points her staff at the far wall, and radiant glow appears there. She invokes the Flame's power to bind the three attackers in place, or at least slow them down -- and with that uses her covenant's power to move Cairn into the glowing wall. And then she calls on her inner reserves to invoke one more prayer, and a column of holy fire strikes the hobgoblin.
[sblock=ooc]
minor: Wall of Light from F1 - J1; all allies inside the wall gain +1 AC; any ally that begins their turn inside the wall gains 5 temp HP until end of next turn (which may be useless unless we can find some way of getting Cairn and Veruza up)
standard: Grasping Chains of the Justicar vs REF; hits all enemies in an area burst 2 centered on the Lizard; use Covenant of Preservation ability to move Cairn to H1
if hit - 12 damage and immobilized (save ends)
if missed - 6 damage and slowed until end of Narvala's next turn
action point: Purging Flame vs REF on the hobgoblin
if hit - 14 dmg and ongoing 10 fire dmg (save ends)
if miss - 7 dmg and ongoing 5 fire dmg (save ends)
[/sblock][sblock=Narvala]Narvala—Female Human Invoker 6
Initiative: +3, Passive Perception: 18, Passive Insight: 25
AC: 19, Fort: 17, Reflex: 20, Will: 22; (ranged attacks from >5 sq take a -1 penalty) — Speed: 6
HP: 37/46, Bloodied: 23, Surge: 12, Surges left: 4/6;
Action Points: 0, Second Wind: Not Used
Powers -
Sun Strike
Grasping Shards
Vanguard's Lightning
Chains of Carceri
Wall of Light
Grasping Chains of the Justicar
Astral Step
Rebuke Undead
Preserver's Rebuke
Potion of Healing
Holy Gauntlets[/sblock]
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