Adv: Rhapsody; Judge: renau1g

Veruza had been doing her best to blend in with the crowd around her, standing to cheer, sitting and booing, clapping, and shouting with the exuberant patrons of bloodsport.

Jaw agape, the sound of the crowd muffled to a whisper by the echo of the slap across Audrey's visage. The cleric seethed beneath her robes. Looking for any instrument with which to vent her rage, she spotted out each fighter gauging their ability to reach the offending changeling.



[sblock=OOC and sblocks work again]Veruza is a Resourceful Leader +3 dam on hit, +3 Temp hps on miss w/ action point attacks if Veruza can see you.

Veruza has provocative order as well, but Cairn is a little far away for that... If Veruza took a double move run, and jumped off the side, using her minor action to heal herself after, she could AP and Provocative order Cairn. Granting him a free action charge. (Cairn would have to convince Veruza he'd save Audrey as well.)

It probably won't workout...

It may end up being better for Veruza to make her way around the outside of the arena to enter the curtains behind the Tiefling. Speaking of which, ScorpiusRisk, is the crowd difficult terrain?[/sblock]
 
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[sblock=ooc]You can target whoever you'd like, including each other, random audience members, and the people on the stage. I've only included people in initiative who are active in the fight. Drag anyone in you want.

People on th stage would have cover to partial cover.

The audience with squares with benches are difficult terrain. We let the aisles step as normal movement.

Cairn's jump/climb is resolved. He is at 25 ft.[/sblock]
 

Nyar clenches his eyes as the gargantuan stone being rushes out of his cage... then right past the band of battered adventurers. He stands jaw agape as it takes an amazing leap up the wall toward the arena tormentors.

"Am I imagining this, or is the stone guy on our side?"

He looks back across the arena at the hobgoblins and the lizardman, now eyeing the man... elemental... thing, climbing the walls of the arena.

"I think we need to slow these guys down so they don't get the big guy from behind." Nyar shouts out again, "WE HAVE NO FIGHT WITH YOU GLADIATORS! WALK AWAY AND WE BOTH WIN. IF YOU COME FORWARD, YOU FIND IT VERY UNCOMFORTABLE!"

With a wave of his wand, a column of lightning bursts into creation in front of the hobgoblins.

[sblock=actions]
Standard: Storm Pillar square G14.
Move: Walk to T20.
Minor: None.
Free: Talk
Free: If attacked he will use Bracers of Escape to Teleport two squares NE away from attackers. [/sblock]

[sblock=ministats]
Status/Conditions: none active
Init: +5 Speed: 6 Perception:13 Insight: 18
AC: 17 NAD: F: 13 R:18 W:16 (+2 vs. Illusion Attacks/Perception)
HP: 26/33 Surges: 3/6 Surge Value: 8 AP: 1
Languages: Common, Primordial
Str:8 Dex:16 Wis:12 Con:11 Int:20 Cha:10

Powers:
At-Will: Ghost Sound, Light, Mage Hand, Prestidigitation, Magic Missle, Storm Pillar, Scorching Burst
Encounter: Empowering Lightning, Pinioning Vortex, Second Wind, Wand of Accuracy, Otherworldly Lore
Daily: Bracers of Escape, Sleep


Full Character Sheet: http://leb.wikia.com/wiki/LEB:PC:Nyar_Harbor_(FourMonos)#Summary [/sblock]
 

Baern's eyes open wide at Cairn's display of athletics. The dwarf stows the two handaxes that Nyar tossed his way. He reaches behind his shoulder and pulls out the ominous looking Claw, a giant waraxe with barbs and spikes. He looks at the far opponents, taking their measure and then mutters Let them come to us if they dare.

[sblock=OOC] 3 minor actions this turn, stow 2 handaxes and draw other waraxe. Next turn I will be ready with an attack, but if Nyar or I are attacked I will use Disruptive Strike. Dalvach, come over here next to me :)

I think I figured out the milestone, it means I can use my other magic item daily now. Correct me if I am wrong...

Sorry, Neurotic, but no powers from this ranger...
[/sblock]

[sblock=ministats]
Triggers: Disruptive Strike (adjacent enemy attacks Baern or ally), Unbalancing Parry (enemy misses Baern with melee attack)
Status:
Init: +2 Speed: 5 Perception:22 Insight: 15
AC: 20 NAD:18/14/16
HP: 23/47 Surges: 5/8 Surge Value: 11 AP: 1
Languages: Common, Dwarven
Str:19 Dex:10 Wis:16 Con:15 Int:10 Cha:10

Powers:
At-Will: Hunter's Quarry, Throw and Stab, Twin Strike
Encounter: Disrupting Strike, Off-Hand Strike, Second Wind, Unbalancing Parry, Battle Awareness
Daily: Chainmail of Dwarven Vigor, Jaws of the Wolf, Opportunistic Waraxe

Full Character Sheet [/sblock]
 



[sblock=ooc] Scorpius posted in L4W that he won't be able to update until this weekend. Thanks to CaBaNa for letting me know! [/sblock]
 

[sblock=Bets on!]
I'll bet you 10gp that int the first round of attacks against Cairn we will see at least one crit hit against him? Provided at least two different attackers get their rolls on him
[/sblock]
 



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