Is this example of what costs are being paid to result in advantage meant to be proof that advantage can be gained without a cost?3 levels of Ranger and being a Halfling. Bam, scaling AC mount.
I have changed it to +5 precisely in order to not cheapen the often delicate tactical/build choices needed to gain advantage.I dont use inspiration for the very reason it grants "too easy" adv (in my view)
Mostly this for me too, but I want to add one thing: The help command.Special... -ish.
There are obviously quite a few powers, spells, and situations in the rules that specifically grant (Dis-)Advantage, some of which will come up quite often.
But beyond that, I'll only allow/use it if the situation indicates a significantly disproportionate mismatch in the circumstances. Which will be rarely.
If the players want to generate their own Advantage, there's a way for them to do that - Inspiration.
YMMV, of course.
Mostly this for me too, but I want to add one thing: The help command.
Some of my players (the roleplay heavy ones) often like to do interesting actions during combat rather than just saying "I attack X". For example they think of a neat way to distract the enemy instead of directly attacking it. I consider stuff like this as "Help" action which grants advantage on the next attack done on the distracted enemy at the cost of an action.
So in theory the group could replace 4 normal attack rolls with 2 attack rolls on advantage if they want to. But I fully leave that up to their imagination.
Also, doesn't getting advantage require having the Mounted Combatant feat? I don't think everyone on a horse gets advantage against legs, based on my recall.There are the cost of buying and caring for your mount(s), the restriction of potentially not being able to fit well in some areas while on your mount, and the disadvantage (common usage of the word, not game term) of making yourself a more prominent target for your enemies.
Getting on a mount is actually pretty far from "no cost" advantage.
Of course your players don't "metagame," there is no such thing as metagaming - it's an illusion designed to keep players asking their DM for permission to be in control of their character, including their thoughts and lucky guesses.Well my players don't really metagame so they don't care so much about it being potentially less useful.
Yes, it does, and I kept forgetting to mention that so thank you for doing so.Also, doesn't getting advantage require having the Mounted Combatant feat? I don't think everyone on a horse gets advantage against legs, based on my recall.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.