Leaving the women, you enter the cavern up ahead. You encounter a huge skeleton's rib cage. You make out a spiral staircase within and enter. You climb what seems like forever, but finally manage to reach the top.
This part of the cave is different from the others. The walls are made out of carved stone, chipped and decayed with age. A black curtain hangs along one wall of this room. It is unusually deep and rich in color. An image is formed on the fabric by white lines, but they seem to stand above the surface of the curtain. The picture shows a young woman manacled to an upright slab of stone. A ring of skeletons, armed with flails and whips, stands around her as if ready to strike. An occasional ripple in the surface of the material makes it seem as if the skeletons are moving ever so slightly. In addition to the macabre curtain, a large black table strewn with bone fragments stands to your left. The bones are yellow with age.
You move past the curtain and enter a room that looks like an abandoned temple. Marble now cover the floors, chipped cracked and showing horrible scenes of undead tormenting mortals. Many stone pillars litter the room, some fallen over.
A beautiful young woman sits upon a skeletal chair. She looks almost exactly like the women you encountered earlier, except she is not emaciated with hunger, but almost perfect in appearance, with long flowing hair, ruby red lips and a beautiful figure. She is wearing a golden jeweled crown on her head.
So, I see the adventures have come at last! she says in a creaky voice that does not fit her appearance.
The word adventurer is a synonym for thief, don't you agree? For you plan on stealing my crown!
Fools! You dare challenge the mighty Radaga?!? I shall feed you to my minions and make your skeletons into my slaves! Her face and body start to dissipate, and her true form appears. A grizzled old hag now hunches over in a skeletal chair. Not a trace of kindness rests beneath her leathery, cracked face. This same face appeared on the stone statue you encountered when you first entered the cave.
She thumps her walking stick against the side of her chair and the entire scene begins to shift. Horrible creatures crawl from behind the pillars. They look like Goblins, but they have huge gaping maws with razor sharp teeth. Also with unusual speed, the bones of her chair begin to move. Amid the creaking and cracking of the shifting bones, the old woman's laughter rises to become a maniacal shriek. With a final surge of speed, the bones around the chair stand upright and you find yourselves face to face with a giant skeleton. Deep within its rib cage, seated in a throne composed wholly of various bones, the old woman suddenly stops laughing and fixes her evil gaze upon you. With deliberate effort, the skeleton steps forward . . .
[sblock=Combatants]
Radaga: HP 223; Bloodied 112
AC 26; Fortitude 20; Reflex 26; Will 30
Immune disease, poison, takes half damage from melee and ranged attacks.
Note: Radaga and the Giant Skeleton occupies the same space (as she is "riding" it.) They get one move action but do not share any other actions (unlike regular mounts). Radaga is one square up (still can be hit with melee), and does not provoke OAs from using ranged attacks when adjacent to PCs. Also she is not large, but the skeleton is, if anyone knows of a good pic of a hag riding in a skeleton please let me know

.
Giant Skeleton:
HP 242; Bloodied 146
AC 27; Fortitude 25; Reflex 23; Will 23
Immune disease, poison; Resist 10 necrotic; Vulnerability 5 radiant
Goblyn Ankle Biter:
HP 158; Bloodied 79
AC 25; Fortitude 27; Reflex 29; Will 21
[/sblock]
[sblock=Terrain]
The black thing is a pit, the pillars are difficult terrain.
[/sblock]
GM: | Monster Init=27, if you roll higher please post your turn 
Edit: Also remember Jax, Andras, Brenn and Sir ExSixTen are dazed for their first round of combat from the trap earlier, and Andras has 4 movement from his broken leg. | |