Drigg (0 XP)
Male human paladin 1
LG Medium humanoid
Init +0; Senses Listen +1, Spot +1
Languages: Common, Goblin
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AC 15, touch 10, flat-footed 15; +3 armor, +2 shield
HP 12 (1 HD)
Fort +4, Ref +0, Will +1
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Spd: 30 ft.
Melee longsword +4 (1d8+2/19-20/x2) or
Melee dagger +3 (1d4+2/19-20/x2) or
Ranged longbow +1 (1d8/x3)
Base: Atk +1; Grp +3
Special Actions: Silver Smite, Smite Evil (1/day)
Action Points: 5
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Abilities Str 14, Dex 10, Con 14, Int 12, Wis 12, Cha 16
SQ: Aura of good, detect evil
Feats: Silver Smite, Weapon Focus (longsword)
Skills: Concentration +3 (1), Diplomacy +5 (2), Intimidate +4 (1), Knowledge (nobility & royalty) +2 (1), Knowledge (local/Sharn) +2 (1), Knowledge (religion) +3 (2), Move Silently +2 (1), Sense Motive +4 (3)
Possessions: longsword, dagger, longbow and arrows (20), studded leather armor, heavy steel shield; backpack, holy symbol, hempen rope, waterskin, torches (2); 16 gp, 9 sp, 8 cp; 46 lbs (light load)
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Aura of good (Ex): As detect good spell.
Detect Evil (Sp): At will as the spell.
Silver Smite: Drigge does +1d6 points of extra damage on a successful smite attack.
Smite Evil (Su): Once per day, Drigge may smite an evil foe with a melee attack. Add his Cha bonus (+3) to the attack roll and 1 point of damage/level (+1) to the damage roll if successful.
Weapon Focus (longsword): Drigge adds +1 to attack rolls with a longsword.
Description:
Drigge is slight over six foot tall and has a stocky build. He has wavy, blond hair that always seems to be tousled. His eyes are a deep blue with a slight twinkle. Drigge has a deep desire to help people, especially the poor. He remembers all to well his own life on the streets and wants to help everyone he can rise above their troubles. One way he thinks he can do that is by combating evil and those who exploit others for selfish gain. He is most comfortable around lower class people and feels out of place amongst garish wealth. Drigge is also somewhat shy around women, especially the beautiful ones. He can find himself stuttering and unsure, quite different from his usual confident demeanor.
Goals: Discover his heritage and the story of his parents. Be a faithful champion of the Silver Flame.
Longterm goals/Dreams: Eradicate all poverty and evil (he's not naive; he just dreams big).
Background:
Drigge grew up on the streets of Sharn not knowing his parents. When he was seven, he was poking around Morgrave University and caught the attention of one Professor Vingingale, a cantankerous half-elf who found himself charmed by the youth. Drigge began spending a lot of time at the University, mostly because he could get something to eat and occasionally a place to sleep, though he also enjoyed reading some of the books he could get his hands on, especially any about adventurers. One book changed his life, though; it was about the Church of the Silver Flame. After seeing many horrific evils growing up on the streets, Drigge was mesmerized by the idea of an organization dedicated to thwarting evil. He decided to become a Paladin in the service of the church. Vingingale was disappointed because he had hoped Drigge would become a professor at the University, but he understood and gave Drigge his blessing.
Shortly before he left for his training, a man approached Drigge one day. He was hooded and had a low gravely voice. The man said, "Drigge?" When the boy nodded, the man handed him a small scrap of paper and said, "Your father wanted you to have this." Without another word, the man turned and walked off. Drigge tried to catch him, but the man seemed to have just disappeared. Examining the piece of paper, Drigge saw that it seemed to have a crude map as well as some indecipherable writing. Vingingale said he thought the map appeared to be a location within the Demon Wastes, but that the writing must be some sort of code that he could not figure out without more time.
Unfortunately, Drigge did not have the time because he was leaving in two days for his Paladin training. He has recently completed this, though, and is anxious to not only begin his service in the world, but also to possibly find out more about the writing on the mysterious piece of paper. Hearing that his old mentor, Professor Vingingale, was going to be at the Wroat campus, Drigge finds himself there just as he gets caught up in bigger events...