[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)


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[MENTION=45437]JRYoung[/MENTION] If you want to target a differnet monster using the same rolls that is fine with me.

[MENTION=24380]Neurotic[/MENTION] [MENTION=59043]Walking Dad[/MENTION] [MENTION=73730]johnmeier1[/MENTION] Go ahead and make an attack. I'm going to assume that the assembling of the bone creatures gave you enough time to make an attack.
 

Vimak Stonecarver, Goliath Runepriest 10

Battle Wrath
Vimak deals 4 extra damage to enemies who hit him in the previous round.


Runestate (Protection)
adjacent allies have resist all 2 (Halleck)

Word of Befuddlement (protection)
Until the end of your next turn, the target takes a -7 penalty to attack rolls against your allies who aren't adjacent to it.


Vimak advances as fast as he can, his runic halberd cutting in the big bone creatures body and will...
"Word and stones, break this bones!"

[sblock=ooc]
below post assumes my request was not denied.

minor: stone's endurance
move: to J7, avoiding the plies of bones.
standard: Word of Befuddlement (protection) vs Krorg, hits, see damage below, not sure about possible resistances

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 17 Insight: 22 Normal Vision
AC 26 Fortitude 22 Reflex 20 Will 22
Initiative: +7
Hit Points: 75 / 75 Bloodied: 37
Temporary Hit Points: -
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge:18 Surges per day: 8 / 11
At-Will Powers: Word of Diminishment, Word of Binding
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Stone Panoply, Walk it Off, Flames of Purity, Symbol of Wrath Reversed, Word of Befuddlement, Protective Scroll
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light, Rune of Shielding, Dread Halberd, Protective Runes 3/3

Condition: resist 5 until the end of the next turn


The two marks are temporary.
Mark number 1 is a rune of destruction enhancer: +2 bonus added to benefit of rune of destruction power used in an attack
Mark number 2 is a rune of protection enhancer: +2 bonus added to benefit of rune of protection power used in an action.
[sblock=Non active]
WoD (Destruction)
W3 gains vulnerability all 2 (but 5 vs OAs) until next round


RUNESTATE: DESTRUCTION
- allies gain +1 to attacks vs enemies adjacent to Vimak (B1)


Battle Wrath
Vimak deals 4 extra damage to enemies who hit him in the previous round.


Runestate (Protection)
adjacent allies have resist all 2

[/sblock]
[/sblock][/sblock]
 
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Rocco attacks instantly at Hallecks opening, smashing pieces of bones all around. He's already spinning when his axe hand catches big skeleton just under it's knee and pulling it along the spin. It enters the trap set for it, but it's weight pulls the dagger just back enough so it only grazes the leader.


[MENTION=79956]dimsdale[/MENTION], RULES QUESTION: how would Hallecks free action attack and Rakehell duelist AP feature which grants off-hand attack interract? Would Rocco gain both attacks on AP? Is there a limit on number of attacks one can make in a round? Waiting for clarification to finish the action.


[sblock=Actions]
Free: MBA from Halleck vs Krorg AC; damage (1d20+17+2+2=35, 1d8.minroll(2)+11+1d6=20) - MARK Krorg

Standard: Funneling Fury vs BG2 AC; damage; vs Krorg AC; dagger damage (1d20+17+2=38, 1d8.minroll(2)+11+1d6=19, 1d20+15+2=24, 1d4+8+1d6+3=18) - if Skaliss counts as flanking with Rocco then Krorg is hit second time (I iddn't add the damage since it's a miss by one) - MARK BG 2 and slide him one down onto the trap in I5 (8 damage)

Rocco gains +1 AC & Ref due to duelist guard and has +1 AC & Ref from Dodge giants for total of:
AC 26+2 Fortitude 26+1 Reflex 23+3 Will 22+1


AP: Echoing Assault vs Krorg AC; damage (1d20+17+2=31, 2d8+15+1d6+3=27) - hit, if Krorg is adjacent to Rocco at the start of Rocco's next turn, Rocco gets free MBA

Halleck Bravura MBA vs Krorg AC; damage (1d20+17+2=22, 1d8.minroll(2)+11+1d6=16) - miss, Rocco grants CA to Krorg
Rakehell AP feature offhand MBA vs BG2 AC; damage (1d20+15+2=33, 1d4+8+1d6=12)

Forgot Krorgs vulnerability...added 10 more damage
[/sblock]

OOC: Thanks! Done.
 
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@dimsdale , RULES QUESTION: how would Hallecks free action attack and Rakehell duelist AP feature which grants off-hand attack interract? Would Rocco gain both attacks on AP? Is there a limit on number of attacks one can make in a round? Waiting for clarification to finish the action.


ooc: I have no idea, but I say go ahead and do it anyway :)
 

OOC: Johnmeier1 hasn't posted in a month in this adventure and in the adventure Path of Cold. I'm going to assume that he's MIA from this encounter. You'll have to do it with six :) If he comes back we'll figure something out.

Updated coming soon.
 

[sblock=DM Notes: Please Ignore]

[sblock=Mechanics]
Heroes turn:
Halleck: Hit Kruog for 15, kruog hits back for 12, grant attack to Rocco
Quan: BG1 hit for 18 and immobilized, Hunter's Thorn trap set at I-5: Perception 23 to detect, Assassin Shroud on Krorg
Rocco: hits krog for 20, then 19 for BG2, then 18 for krorg, then slide BG2 over trap for -8 (immoblilzed), AP hit krorg for 27 (if kruog is next to Rocco, he gets a MBA), Halleck's granted free attack miss (Krorg granted CA against Rocco), hits for 16 +10 (vulnerable) = 26
Skalisss: Hits Kroug for 19, +2 Temp
Vimak: hit Krorg for 24, -7 to attack rolls of Krorg on enemies not adjacent to him.
Nementah: hits for 13 BG1, Interupt: Infectious spark
Primera:

Baddies turn:

BG1:
No attack: Immobilized

save vs immob: 1d20+2= save

BG2:
Double Slam Attack:
Attack 1: 1d20+16+2(flank) vs Rocco's AC for 2d8+5 = miss

Attack 2: 1d20+16 vs Primera AC for for 2d8+5 = hit triggering infectious spark:miss

AP:
Double Slam Attack:
Attack 1: 1d20+16 vs Halleck's AC for 2d8+5= miss

Attack 2: 1d20+16 vs Vimak's AC for 2d8+5 = miss

Krorg:
immediate interrupt:
Bone Shard Splinters: close burst 3:
1d20+15 vs AC: Vimak, for 2d6+6= miss
1d20+15 vs AC: Rocco, for 2d6+6= miss
1d20+15 vs AC: Skalisss, for 2d6+6= hit for 10
1d20+15 vs AC: Halleck, for 2d6+6= miss

roll lookup

Attack: Stone Fury:
Bite:
1d20+18 vs Rocco's AC: for 2d6+5= crit for 17
Tail Sweep: Close Burst 2
1d20+18-7 vs Vimak for 1d8+6 and knocked prone = Miss
1d20+18 vs Rocco for 1d8+6 and knocked prone = Miss
1d20+18 vs Skalisss for 1d8+6 and knocked prone = Miss
1d20+18 vs Halleck for 1d8+6 and knocked prone = Hit for 14 and prone

roll lookup

AP: Breath Weapon

Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.

Breath weapon vs Reflex
Rocco: Miss
Halleck: Miss
Vimak: Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Skalisss Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.

Roll Lookup


[/sblock]

[sblock=Damage to Foes and Allies for this round]

Total Damage to Enemies:
Krorg: -149
BG1: -31 immob
BG2: -27 immob

Total Damage to allies:
Halleck: -26 prone
Skalisss: -27, slowed (save ends) fail saving throw: 5 damage
Rocco: -17
Vimak: -17, slowed (save ends) fail saving throw: 5 damage

[/sblock]

[sblock=Stats]
Party:

Nementah:
Primera:
Vimak:
Rocco:
Skalisss:
Halleck:
Quan:


Enemies:
Krorg: 251/400
BG1: 219/250
BG2: 221/250
[/sblock]

[sblock=map]
map
[/sblock]

[sblock=Enemy Information]

Bone Golem
HP 250; Bloodied 125; see also berserk attack
AC 26; Fortitude 29, Refl ex 21, Will 22
Saving Throws +2
Speed 6; can’t shift
Action Points 1
m Slam (standard; at-will)
Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and
the target is dazed (save ends).
M Double Attack (standard; at-will)
The bone golem makes two slam attacks.
M Berserk Attack (immediate reaction, when damaged by an attack
while bloodied; at-will)
The bone golem makes a slam attack against a random target
within its reach.
M Golem Rampage (standard; recharge 5,6 )
The bone golem moves up to its speed plus 2 and can move
through enemies’ spaces, provoking opportunity attacks as
normal. When it enters a creature’s space (ally or enemy), the
golem makes a slam attack against that creature. The creature
remains in its space, and the golem must leave the space after
it attacks. The golem must end its rampage in an unoccupied

Krong: Collasal Bone Creature

HP 400; Bloodied 200
AC 25; Fortitude 25, Reflex 23, Will 24
Immune disease, fear, poison; Resist 30 necrotic; Vulnerable 5 all
Saving Throws +5
Speed 6, fly 6 (clumsy)
Action Points 0
S2.gif
Bite (standard, at-will)
Reach 2; +18 vs AC; 2d6+6 damage, and the target is marked until the end of the stoneborn dracolich’s next turn.
Z2a.gif
Stone Fury (standard, at-will)
+18 vs AC; 2d6+5 damage.. The stoneborn dracolich makes a bite attack and a tail sweep attack.
Z1a.gif
Bone Shard Splinters (immediate reaction, when the dracolich takes damage, at-will)
Close burst 3; +15vs AC; 2d6+6 damage.
Z1a.gif
Breath Weapon (standard, recharge
5a.gif
6a.gif
)
x.gif
Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Z1a.gif
Bloodied Breath (free, when first bloodied, encounter)
x.gif
Necrotic
The stoneborn dracolich’s breath weapon recharges, and the dracolich uses it immediately.
Z1a.gif
Tail Sweep (standard, at-will)
Close burst 2; +18 vs AC; 1d8+6 damage, and the target is knocked prone.
[/sblock]


[sblock=Adventure Summary]

Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14.
[/sblock]
[/sblock]
 
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The party's attack is both tactical and brutal as both bone golems take damage and find that they can't move. The large abomination takes damage from multiple foes, but the dark eye sockets blaze still with red intensity. The bone golem, although it can't move can still reach those around it, smashing furiously at four Halleck, Vimak, Rocco and Primera. The attack on Primera seemed to hit, and for a second the golem seemed confused, but then continued to swing. The abomination of bones then went on the attack, first biting the dwarf, with bone teeth sinking deep into the dwarf's flesh. After releasing the dwarf, it whipped it's tail, catching the warlord squarely in the leg, causing him to fall. The beast opened it's jaws and spewed black liquid filth sticking to the paladin and the rune priest, causing both great pain. Both are slowed.

OOC:
These counter attacks by the monsters may have triggered powers.

1. I rolled the infectious spark power of Primera which missed.

2. I believe that Rocco has granted OA. Please roll it now.

3. Anyone else that has something they can use can do so now.

4. Also, my calculations show more damage on Krorg and less on the BGs. Please let me know if there are errors.



[sblock=Mechanics]
Heroes turn:
Halleck: Hit Kruog for 15, kruog hits back for 12, grant attack to Rocco
Quan: BG1 hit for 18 and immobilized, Hunter's Thorn trap set at I-5: Perception 23 to detect, Assassin Shroud on Krorg
Rocco: hits krog for 20, then 19 for BG2, then 18 for krorg, then slide BG2 over trap for -8 (immoblilzed), AP hit krorg for 27 (if kruog is next to Rocco, he gets a MBA), Halleck's granted free attack miss (Krorg granted CA against Rocco), hits for 16 +10 (vulnerable) = 26
Skalisss: Hits Kroug for 19, +2 Temp
Vimak: hit Krorg for 24, -7 to attack rolls of Krorg on enemies not adjacent to him.
Nementah: hits for 13 BG1, Interupt: Infectious spark
Primera:

Baddies turn:

BG1:
No attack: Immobilized

save vs immob: 1d20+2= save

BG2:
Double Slam Attack:
Attack 1: 1d20+16+2(flank) vs Rocco's AC for 2d8+5 = miss

Attack 2: 1d20+16 vs Primera AC for for 2d8+5 = hit triggering infectious spark:miss

AP:
Double Slam Attack:
Attack 1: 1d20+16 vs Halleck's AC for 2d8+5= miss

Attack 2: 1d20+16 vs Vimak's AC for 2d8+5 = miss

Krorg:
immediate interrupt:
Bone Shard Splinters: close burst 3:
1d20+15 vs AC: Vimak, for 2d6+6= miss
1d20+15 vs AC: Rocco, for 2d6+6= miss
1d20+15 vs AC: Skalisss, for 2d6+6= hit for 10
1d20+15 vs AC: Halleck, for 2d6+6= miss

roll lookup

Attack: Stone Fury:
Bite:
1d20+18 vs Rocco's AC: for 2d6+5= crit for 17
Tail Sweep: Close Burst 2
1d20+18-7 vs Vimak for 1d8+6 and knocked prone = Miss
1d20+18 vs Rocco for 1d8+6 and knocked prone = Miss
1d20+18 vs Skalisss for 1d8+6 and knocked prone = Miss
1d20+18 vs Halleck for 1d8+6 and knocked prone = Hit for 14 and prone

roll lookup

AP: Breath Weapon

Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.

Breath weapon vs Reflex
Rocco: Miss
Halleck: Miss
Vimak: Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Skalisss Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.

Roll Lookup

recharge breath weapon: yep :)


[/sblock]

[sblock=Damage to Foes and Allies for this round]

Total Damage to Enemies:
Krorg: -149
BG1: -31 immob
BG2: -27 immob

Total Damage to allies:
Halleck: -26 prone
Skalisss: -27, slowed (save ends) fail saving throw: 5 damage
Rocco: -17
Vimak: -17, slowed (save ends) fail saving throw: 5 damage

[/sblock]

[sblock=Stats]

I'll update this when I see everyone's statblocks
Party:

Nementah:
Primera:
Vimak:
Rocco:
Skalisss:
Halleck:
Quan:


Enemies:
Krorg: 251/400
BG1: 219/250
BG2: 221/250
[/sblock]

[sblock=map]
map
[/sblock]

[sblock=Enemy Information]

Bone Golem
HP 250; Bloodied 125; see also berserk attack
AC 26; Fortitude 29, Refl ex 21, Will 22
Saving Throws +2
Speed 6; can’t shift
Action Points 1
m Slam (standard; at-will)
Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and
the target is dazed (save ends).
M Double Attack (standard; at-will)
The bone golem makes two slam attacks.
M Berserk Attack (immediate reaction, when damaged by an attack
while bloodied; at-will)
The bone golem makes a slam attack against a random target
within its reach.
M Golem Rampage (standard; recharge 5,6 )
The bone golem moves up to its speed plus 2 and can move
through enemies’ spaces, provoking opportunity attacks as
normal. When it enters a creature’s space (ally or enemy), the
golem makes a slam attack against that creature. The creature
remains in its space, and the golem must leave the space after
it attacks. The golem must end its rampage in an unoccupied

Krong: Collasal Bone Creature

HP 400; Bloodied 200
AC 25; Fortitude 25, Reflex 23, Will 24
Immune disease, fear, poison; Resist 30 necrotic; Vulnerable 5 all
Saving Throws +5
Speed 6, fly 6 (clumsy)
Action Points 0
S2.gif
Bite (standard, at-will)
Reach 2; +18 vs AC; 2d6+6 damage, and the target is marked until the end of the stoneborn dracolich’s next turn.
Z2a.gif
Stone Fury (standard, at-will)
+18 vs AC; 2d6+5 damage.. Krorg makes a bite attack and a tail sweep attack.
Z1a.gif
Bone Shard Splinters (immediate reaction, when the Krorg takes damage, at-will)
Close burst 3; +15vs AC; 2d6+6 damage.
Z1a.gif
Breath Weapon (standard, recharge
5a.gif
6a.gif
)
x.gif
Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Z1a.gif
Bloodied Breath (free, when first bloodied, encounter)
x.gif
Necrotic
The stoneborn dracolich’s breath weapon recharges, and the dracolich uses it immediately.
Z1a.gif
Tail Sweep (standard, at-will)
Close burst 2; +18 vs AC; 1d8+6 damage, and the target is knocked prone.
[/sblock]


[sblock=Adventure Summary]

Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14.
[/sblock]
 
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Rocco smiles as the skeleton bites him, slamming his axe into it's skull in return
"Is that all you can do, you incompetent stick-collection?! You just bring your head down here again and I'll smash it to more pieces then you have in your whole body!"

As his whirls, jumps and parries, defying all skeletons attacks, he notices the shift that announces another attack is coming. As big skeleton attacks, Rocco pirouettes aside and on skeletons back-swing against his allies Rocco hooks his dagger around skeleton's elbow and lets it's momentum pull him close, hitting it hard with his axe.

While they stop swinging, their momentum spent, Rocco is just starting. He rolls down under the arms of big skeletons and gets up on his knees already spreading his hands wide for balance. But instead of slowing down, he swings the arms in the direction of his spin, increasing the force of the blow. His gauntlet axe chips more of the skeletons leg bones.

"Ha! That's how you hit, you clattering heaps!"

[sblock=Actions]
Immediate Interrupt: Combat Challenge on BG2 AC for attacking Vimak and Halleck; damage (1d20+17+3+2=29, 1d8.minroll(2)+11+3+1d6=23) - Rocco shifts to K4 due to mobile challenge feat and gains +1 AC & Ref due to Davros Elden's Defensive step

Free start of the turn: MBA from Echoing Assault; damage (1d20+17=26, 1d8.minroll(2)+11+1d6=20) - plus 5 for vulnerability = 25 - forgot CA from flanking, but no matter

WOW, 50 damage and I didn't even start my turn yet ;)

Move: shift back next to Halleck
Standard: Sweeping Blow vs BG2 AC; Krorg AC; damage (1d20+19+2+2=26, 1d20+19+2=38, 1d8.minroll(2)+11+1d6=20) - Krorg takes 3 more from Marked Scourge and 5 more from vulnerability, MARK both

- not sure if 3 damage extra applies to both marked enemies, it's once per round, but this is single damage roll for two opponents, if it does, BG2 takes 3 more damage too
[/sblock]
 
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The bone shards have little effect on Skalisss as he call's upon his god's power and counter attacks, landing a heavy blow and rallying his nearby allies.

"Back to the abysss with you, foul creature!"

[SBLOCK=Actions]
Move Action: Shift to M7

Minor Action: Divine Strength: add 5 damage to next attack this turn.

Standard Action: attack Krorg with Righteous Smite.
Hit for 24 points (not including its 5 points of vulnerability) and Skalisss and all allies within 5 of M7 gain 7 temp hit points!
[/SBLOCK]


[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 10 CharacterSheet
Initiative: +9 Senses: Normal P-Perception: 17 P-Insight: 22
HP: 65+7 TEMP/86 SurgeValue: 22 Surges: 6/11
AC:27 TENT Fort:23 TENT Reflex:20 TENT Will:23 TENT Resist 1 ALL

Action Points: used Second Wind: used Resist: none Speed:5 Conditions: none BasicAttack: - "Inescapable Longsword", +17 to Hit vs AC, 1d8+12 damage BasicRangedAttack: - Javelin, +13 to Hit vs AC, 1d6+7 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite
Righteous Smite USED
Divine Reverence
Dragon Breath
Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength
USED
Winter's Arrival
Lay on Hands x2 1 USED
Healing Word
Paladin's Judgement USED
Sacred Circle
Healing Surge from Dwarven Plate Armor
Martyr's Retribution USED
Wrath of the Gods
Crown of Glory
[/SBLOCK]

PC:Skalisss (jryoung) - L4W Wiki
[/SBLOCK]
 
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