occ: I believe that Quan is the only one who hasn't attacked this round. Hopefully I'll still have monsters to attack the party
[sblock=DM Notes: Please Ignore]
[sblock=Mechanics]
Heroes turn:
Halleck: miss, but grants Rocco mba, which hits for 19
Quan: hit bg1 for 17, knocked prone and slowed
Rocco: hit BG2 for 23 and 25, sweeping blow: bg2 23 and krorg takes 28
Skalisss: hit krog for 29 and all allies within 5 get 7 temp
Vimak: miss but still hits for 15, heals rocco, halleck and skalisss for 10
Nementah:
Primera: primera: burst 3: enemies -2 to hit, bloodied allies heal 8 if they start turn in zone, hit krorg for 7 and nementah may grant +8 on ac to ally adjacent to Primera
Baddies turn:
BG1:
BG2:
Double Slam Attack:
Attack 1: 1d20+16+2(flank) vs Rocco's AC for 2d8+5 =
miss
Attack 2: 1d20+16 vs Primera AC for for 2d8+5 =
hit triggering infectious spark:
miss
AP:
Double Slam Attack:
Attack 1: 1d20+16 vs Halleck's AC for 2d8+5=
miss
Attack 2: 1d20+16 vs Vimak's AC for 2d8+5 =
miss
Krorg:
immediate interrupt:
Bone Shard Splinters: close burst 3:
1d20+15 vs AC: Vimak, for 2d6+6= miss
1d20+15 vs AC: Rocco, for 2d6+6= miss
1d20+15 vs AC: Skalisss, for 2d6+6= hit for 10
1d20+15 vs AC: Halleck, for 2d6+6= miss
roll lookup
Attack: Stone Fury:
Bite:
1d20+18 vs Rocco's AC: for 2d6+5=
crit for 17
Tail Sweep: Close Burst 2
1d20+18-7 vs Vimak for 1d8+6 and knocked prone = Miss
1d20+18 vs Rocco for 1d8+6 and knocked prone = Miss
1d20+18 vs Skalisss for 1d8+6 and knocked prone = Miss
1d20+18 vs Halleck for 1d8+6 and knocked prone = Hit for 14 and prone
roll lookup
AP: Breath Weapon
Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Breath weapon vs Reflex
Rocco: Miss
Halleck: Miss
Vimak: Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Skalisss Hit for 17 neurotic, slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Roll Lookup
recharge breath weapon:
yep
[/sblock]
[sblock=Damage to Foes and Allies for this round]
Total Damage to Enemies:
Krorg:
BG1:
BG2:
Total Damage to allies:
Halleck: -24 prone+10 (vimak)(+7 temp Skalisss)
Skalisss: -27 (+10 vimak)(+7 temp Skalisss)
Rocco: -17 (+10 vimak)(+7 temp Skalisss)
Vimak: -12, slowed (save ends) fail saving throw: 5 damage (negated)(+7 temp Skalisss)
Quan: (+7 temp Skalisss)
Nementah
+7 temp Skalisss)
[/sblock]
[sblock=Stats]
I'll update this when I see everyone's statblocks
Party:
Nementah:
Primera:
Vimak:
Rocco:
Skalisss:
Halleck:
Quan:
Enemies:
Krorg:
251/400
BG1:
219/250
BG2:
221/250
[/sblock]
[sblock=map]
map
[/sblock]
[sblock=Enemy Information]
Bone Golem
HP 250; Bloodied 125; see also berserk attack
AC 26; Fortitude 29, Refl ex 21, Will 22
Saving Throws +2
Speed 6; can’t shift
Action Points 1
m Slam (standard; at-will)
Reach 2; +16 vs. AC (+18 while bloodied); 2d8 + 5 damage, and
the target is dazed (save ends).
M Double Attack (standard; at-will)
The bone golem makes two slam attacks.
M Berserk Attack (immediate reaction, when damaged by an attack
while bloodied; at-will)
The bone golem makes a slam attack against a random target
within its reach.
M Golem Rampage (standard; recharge 5,6 )
The bone golem moves up to its speed plus 2 and can move
through enemies’ spaces, provoking opportunity attacks as
normal. When it enters a creature’s space (ally or enemy), the
golem makes a slam attack against that creature. The creature
remains in its space, and the golem must leave the space after
it attacks. The golem must end its rampage in an unoccupied
Krong: Collasal Bone Creature
HP 400;
Bloodied 200
AC 25;
Fortitude 25,
Reflex 23,
Will 24
Immune disease, fear, poison;
Resist 30 necrotic;
Vulnerable 5 all
Saving Throws +5
Speed 6, fly 6 (clumsy)
Action Points 0
Bite (standard, at-will)
Reach 2; +18 vs AC; 2d6+6 damage, and the target is marked until the end of the stoneborn dracolich’s next turn.
Stone Fury (standard, at-will)
+18 vs AC; 2d6+5 damage.. Krorg makes a bite attack and a tail sweep attack.
Bone Shard Splinters (immediate reaction, when the Krorg takes damage, at-will)
Close burst 3; +15vs AC; 2d6+6 damage.
Breath Weapon (standard, recharge
)
Necrotic
Close blast 5; +17 vs Reflex; 2d8+4 necrotic damage, and the target is slowed (save ends). Each Failed Saving Throw: The target takes 5 damage.
Bloodied Breath (free, when first bloodied, encounter)
Necrotic
The stoneborn dracolich’s breath weapon recharges, and the dracolich uses it immediately.
Tail Sweep (standard, at-will)
Close burst 2; +18 vs AC; 1d8+6 damage, and the target is knocked prone.
[/sblock]
[sblock=Adventure Summary]
Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
11. Party helps Druid retrieve artifact: The Branch of Life
12. Killed beholders that were feasting on druids
13. Destroyed gate portal to hell
14.
[/sblock]
[/sblock]