[Adventure] Dirty Money: (The Final Encounter; Rohna, Tondrek up)[Judge: THB]

Status
Not open for further replies.
[sblock=ooc](Short of time so OOC only...)

Roswyn will happily give Tondrek a backrub in exchange for the disenchant! ;) Ok, how about a 15 gp tip.

As far as brewing potions, that'd be great but will take 1 hour per potion, plus I'm not sure if we have enough ritual components to make all the potions we're talking about. So it may not be practical.

FWIW here's a streetwise check from Roswyn to try to think of a place to buy potions nearby: Streetwise for potions (1d20+11=16) (Not too awesome.)

*edit* Semi-ninja'd! Well, I'd still appreciate Tondrek doing the disenchant before the rest. Not that it matters too much really.

Roswyn will buy 2 healing potions, 1 resistance (acid) potion, total cost 140 gp.[/sblock]
 
Last edited:

log in or register to remove this ad

Tamarand joins the others in enquiring about an apothacary, although he's distracted from his newfound power and struggles to have even a modicum of civility. However, the Lyrandar has more luck and Roswyn is much more helpful. Tamarand will gladly hand over the gold pieces for the potions and returns to the club. The drow will wait for one of the others, likely Rohna to take the lead.

[sblock=ooc]
Streetwise aid another - streetwise (1d20 6=9) fail[/sblock]
 

[sblock=ooc]I know it's cliche, but... has anyone checked the trap door for traps? (Roswyn's Perception sucks...)[/sblock]
 

Tondrek helps Roswyn remove the magic from her orb, giving her the shiny solid magic in return. For any who have watched a magewright or Cannith forgemaster perform the ritual before, this... is different. He dismantles the enchantment with ease and clockwork like precision, but in entirely unconventional ways. The boy was touched, all right.

When Tondrek suggests he look at the door, he takes out some tools of his and examines the trapdoor carefully.[sblock=OOC]Tondrek is fine w/o potions for now. Perception 15 to find traps.

Tondrek does not need any HS to create his first to infusions.[/sblock]
 

[sblock=ryryguy]Roswyn is able to remember a place higher up in the district. Making her way there quickly by flashing her mark, the gnome gets the potions she needs and is set to return. On her way back though, she realizes she is being followed. She notices a cloaked and hooded figure, following her, just far enough away for her to notice.[/sblock]

Tondrek breaks down Roswyn's old item into it's seperate magical components. He then sets to work on the trap door. Not finding anything of interest, the half-orc crosses his arms over his chest and shakes his head. "No doodads or flamey kaboomers."
 

After a short wait Shava returns with the desired potions and hands them out. She draws the dagger from her sheathe and streches one last time.

"Let's do this then."

[sblock=ooc]I take my healing surges back. Also. . .I hate you Tammarand, because I love you're new daily, and have every intention of taking it myself. This should result in some fun.[/sblock]

[sblock=Quick Stats]
Shava Devla d'Lyrandar
Female Half-Elf Sorcerer 4 ()
Initiative +5; Senses Passive Insight 19, Passive Perception 12
HP 27/39, Bloodied 19, Surge Value 9, Surges 7/7
AC 16; Fortitude 15, Reflex 16, Will 19
Speed 6
AP: 0

Skills Arcana +7, Athletics +12, Diplomacy +13, Insight +9
Feats Mark of Storm, Sorcerous Blade Channeling, Sure Climber
Equipment Challenge-Seeking Dagger +2, Sylvan Cloth Armor (Basic Clothing) +1, Safewing Amulet +1, Identification Papers, with Portrait, Waterskin, Sunrod (2), Rope, hempen (50 ft.), Pouch, Belt (empty), Rations, Trail (10), Grappling Hook, Flint and Steel, Everburning Torch, Backpack (empty), Arcane Signet Ring, Ritual Book, Belt of Vim, 2 Healiing Potions
Rituals Summon Winds


Powers
Lightning Strike, Storm Walk
Guiding Strike, Thunder Slam, Thundering Gust, Sorcerous Sirocco, Storm Power Defenses, Second Wind
Howling Tempest
Full Sheet[/sblock]
 


Rohna helps Tamarand look for traps on the trap door, but she doesn't seem to find any.

[sblock=ooc]Just waiting on a little issue involving Roswyn, and then we are good to go.[/sblock]
 

[sblock=DM](Is the figure small or medium sized?)

When she is about a block away from the kobold's club, Roswyn will break into a run and try to get around a corner out of sight of the figure, then hide in a spot near the club entrance where she might be able to get a closer look at her shadow when it comes into view.

(Depending what she sees she might confront it or maybe just try to get into the club.)

Rolled on dice room (IC is down): Stealth 14, Perception 5...

OK, so I'm going to guess that Roswyn did not get a better look from that Perception roll. :) Assuming that's the case and the shadower doesn't do anything particularly interesting, she'll walk openly to the club door and stand in front of it with her arms crossed and see if the shadower approaches her.[/sblock]
 

[sblock=DM again]As a quick addendum, if the figure does not approach Roswyn when she waits at the door, she'll just go into the club and tell the other, "Sorry I took so long... I picked up the potions, but also something else: someone was following me. I don't know who or what it means."

(Just trying to keep things moving here, please go ahead and put this into the open thread if that's what happens...)[/sblock]
 

Status
Not open for further replies.
Remove ads

Top