The elves each were armed with no more than studded leather armor, 2 rations each, a longsword, 2 daggers, clothing, longbows, and 20 arrows each.
3 studded leather armor worn by the drow, 1 pierced thrice, the other two in normal condition.
6 drow rations consisting of grubs and some sort of ground up insects stored in a chitinous bowl and then covered with some sort of tissue, perhaps a bladder
3 drow longswords
3 longbows
20 arrows
Gur analyzes Jef's injuries, "He's wounded from poison, not the actual blades. Looks like it was just the final cut that brought him down to the ground, but we should do something to prevent the poison from setting in. Anyone got anything like that?"
After he has his answers, he'll ask if the group wants to stabilize the wounded drow before he succumbs to his injuries.
Edit: Question for the players, am I using Gur too much, too little? I just made the assumption that since he has a +9 to heal checks, he'd be the optimal choice to do the above.