GM: | Please post your stat blocks. VV, please update an old stat block of Rava's and add it in to your post. Thanks. | |
"Marshal Hilkalas! Can you knock them off the battlement?"
Sirrah readies his bow and nocks an arrow. Uttering a war chant to his ancestors, he lets the shaft fly towards the bandit on the wall.
"I can try, I promise you that!" Hilkalas says, as he keeps running, Rava doing so at his back.
Jayce moves down further toward the keep. He smoothly replaces the hand crossbow with his hand axe. Unfortunately, he is no more successful as the axe hits the stone wall as well.
Tana moves closer to the castle and throws her sword at Bandit 5.
Jasper continues his mad dash for cover by the one wall.
The first bandit takes advantage of how close Hilkalas and Rava are to each other. He lets loose multiple arrows at the pair. The first arrow takes Hilkalas in the shoulder, but the arrows miss Rava.
The second bandit comes around the parapets and tries the same tactic. He slams Hilkalas in the chest with an arrow, but he too misses Rava. Hilkalas starts coughing up blood.
The third bandit must know a safe way down the cliff side. He quickly travels down closer and tries the same tactic, but the distance is too much and his arrows miss both Hilkalas and Rava.
The fourth bandit also heads down the cliff side. He takes careful aim and shoots the unmoving Sirrah in the thigh.
The final bandit tries to take advantage of Hilkalas' condition and blasts at him with a black bolt of energy, but it just misses Hilkalas.
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Note: Rava only has a speed of 5, so she is one square short of where VV wanted her to go.
Sirrah hits Bandit 2 for 6.
Tana hits Bandit 5 for 14.
Bandit 1 hits Hilkalas for 10 and misses Rava.
Bandit 2 hits Hilkalas for 13 and misses Rava.
Bandit 3 misses Hilkalas and Rava.
18+mods hits Hilkalas for 10, 10+mods misses Rava, 14+mods hits Hilkalas for 13, 3+mods misses Rava, 2+mods and 4+mods misses
Bandit 4 hits Sirrah for 13.
13-2+2+mods hits Sirrah for 13
Bandit 5 misses Hilkalas.
8+mods vs. Reflex misses
36/49 Sirrah, slowed UENT Bandit 2
55/55 Tana
32/43 Jayce
Bandit 1
6 Bandit 2
Bandit 3 (moved to K-9)
Bandit 4 (moved to J52)
14 Bandit 5
4/36 Hilkalas,
Bloodied
37/37 Rava
Jasper/Pumpkin
Terrain: The entire area is wet from the rain.
The road is difficult terrain due to mud. The rest of the area is wet, but it doesn't affect movement.
Cliffs: The entire area is surrounded by wet, extremely hard to climb cliffs that go up for at least 50 feet. The trail is right next to the cliffs on the right and left hand sides of the map.
Outpost: The interior of the outpost cannot be seen, just the walls. In the front of the outpost is a large wooden gate. The bandits on the walls have a cover bonus to all defenses.
Rubble: Although climbable, the rubble is both difficult terrain and has the normal climb penalties.
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