Older versions of D&D had the Basic Set, enough rules to play D&D from first through third level. Third-Edition D&D has the D&D Adventure Game, a beautiful boxed set with enough rules to play D&D with pregenerated characters through third level.
What would you like to see in a Third-Edition Basic Set? Granted, we're all past that stage now, but I think a true Basic Set could be great. For instance, the Adventure Game does some things very well. It has full-color counters, a large, full-color dungeon map, full-color pregenerated character sheets, a short book of adventures (more like scenarios), and a short book of rules -- and it doesn't expect you to sit through the rules before playing. For one thing, the double-sided character sheets explain most of the numbers.
On the downside, it only lets you play with pregen characters. With just a little tweaking, it could provide simple rules for the main classes (Fighter, Rogue, Cleric, Wizard) and main races (Human, Elf, Dwarf, Halfling) in the same way that it provides just the main monsters and main low-level spells. Also, the character sheets and monster stats could break out the numbers into their source values, e.g. Atk +4 (+1 BAB, +2 Str, +1 Weapon Focus). Instead, everything's a little bit obfuscated.
The limited scope of the Adventure Game makes it so much easier to learn. I just wish they hadn't hamstrung it quite so much. Would anyone else like to see a full-fledged Basic Set -- if only to give to kids at Christmas?
What would you like to see in a Third-Edition Basic Set? Granted, we're all past that stage now, but I think a true Basic Set could be great. For instance, the Adventure Game does some things very well. It has full-color counters, a large, full-color dungeon map, full-color pregenerated character sheets, a short book of adventures (more like scenarios), and a short book of rules -- and it doesn't expect you to sit through the rules before playing. For one thing, the double-sided character sheets explain most of the numbers.
On the downside, it only lets you play with pregen characters. With just a little tweaking, it could provide simple rules for the main classes (Fighter, Rogue, Cleric, Wizard) and main races (Human, Elf, Dwarf, Halfling) in the same way that it provides just the main monsters and main low-level spells. Also, the character sheets and monster stats could break out the numbers into their source values, e.g. Atk +4 (+1 BAB, +2 Str, +1 Weapon Focus). Instead, everything's a little bit obfuscated.
The limited scope of the Adventure Game makes it so much easier to learn. I just wish they hadn't hamstrung it quite so much. Would anyone else like to see a full-fledged Basic Set -- if only to give to kids at Christmas?
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