Breakstone
First Post
I was pondering: What if you let Sorcerers decide what spells they have during the first adventure of each level?
For example, I make Piotr the Human Sorcerer. Before the adventure, I don't choose any spells. During the adventure, I come upon a wall that must be climbed. Thus I choose that Piotr has Spider Climb, as he will for the rest of his short-lived adventuring life.
Next, he has to hit a very small target with a bow he's not proficient in. Thus, I give him True Strike.
Or, during combat with an ogre, I decided he has Flare as a known spell.
At any time, I can choose more spells that don't have to be appropriate to the situation (but only as many as he knows).
When he levels up, I can choose more spells there or during the next adventure.
What do you think?
For example, I make Piotr the Human Sorcerer. Before the adventure, I don't choose any spells. During the adventure, I come upon a wall that must be climbed. Thus I choose that Piotr has Spider Climb, as he will for the rest of his short-lived adventuring life.
Next, he has to hit a very small target with a bow he's not proficient in. Thus, I give him True Strike.
Or, during combat with an ogre, I decided he has Flare as a known spell.
At any time, I can choose more spells that don't have to be appropriate to the situation (but only as many as he knows).
When he levels up, I can choose more spells there or during the next adventure.
What do you think?