[MENTION=88601]FourMonos[/MENTION], You regains also aditional +4 from being adjacent to Primera and you can use final 3d8 extra surgeless healing if you want...actually, the power doesn't give you any choice, so you regain extra Extra healing for Renquist (3d8=11) and this should fill you up.
EDIT: I broke the internet
I posted first two rows, clicked post, then tried to edit and it wouldn't let me
Nementah watches as enemies take initiative again and her companions deal with various spells devils used. She decides she should follow the example of her group since the imp is killed and recover some of her strenght.
She moves away from terrible devil and call Primera closer to benefit from her healing magics.
[sblock=Actions]
Move: two left, six up, Primera moves adjacent in such way to block direct line from chained cambion
Standard: Second Wind healing 12+4
Save vs ongoing (1d20=5) - IC hates me
Out of turn in this order
Immediate Reaction: if enemy ends it's move adjacent to Nementah she pushes it back 1 square
Immediate Interrupt: [sblock=Infectious Spark]
Trigger: SC is hit a melee attack
Attack: +9 vs Will
Hit: 1d8+5 psychic damage and the target makes melee basic attack against the enemy of Nementah's choosing. SC dissapears and Nementah takes no damage from the dissapearance.
Attack most wounded or itself.
[/sblock][/sblock]
[sblock=Nementah]
STATUS: Ongoing 10 (6) +2 all defenses TENT
Initiative +3; Senses Passive Insight 15, Passive Perception 20
HP 25/51, Bloodied 25, Surge Value 12, Surges 6/11
AC 17; Fortitude 18, Reflex 16, Will 18
1 AP
Speed 6
+1 to hit vs bloodied enemies
Spirits Shield
Protecting Strike
Call Spirit Companion
Spirit of the Tempest
Second Wind
Voyage of the Ancients
Wrath of the Destroyer
Pursuit of the Hunter
Healing spirit
Healing spirit
Speak with spirits
Certain threat
Cleansing Wind of the North
Protective Roots
Wind of Pain and Succor
Repulsion Armor - daily
[/sblock]
[sblock=Primera - please read]
Primera grants to those adjacent:
+1 NADs
+4 to surge value on second wind
Primera can make OA:
Trigger: Enemy leaves a square adjacent to SC without shifting
Attack: +9 vs. Reflex (+10 if enemy bloodied)
Hit: 4 damage
Effect: One ally within 5 squares of SC regains 4hp
Primera CANNOT flank, grant CA, cover or be damaged by area attacks
If she takes 12hp in single melee or ranged attack she dissapears and Nementah takes 6 damage (can be reduced by DR)
[/sblock]