• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Adventure: Into the Wild


log in or register to remove this ad

Mal Malenkirk

First Post
GM: You'll be glad to learn that I finished painting my new condo. Ahem.


The demon's are running out of tricks and the heroes get to press their advantage.

[sblock=Dante]Wrathborn is 13 square high and your range is 10 unless I am mistaken so you couldn't reach him. I redirected to the other cambion. Movement may be a little wonky because your movement as part of the stab & run didn't put you adjacent to chained cambion. I just did your last instruction from a spot where attack was possible and then put Virgil between you and the cultist.[/sblock]

[sblock=Actions]
Cultist magic missile
vs Rocco reflex (1d20+8+2=13, 2d4+4-4=3)

Arcanist
Arcanist vs Ashir (1d20+14=19, 1d10+6-4=12)

Chained Cambion
Unfettered scream
vs for 1:Haruka 2:Max (1d20+13=18, 1d20+13=31, 2d6+6=14) hit max

Wrathborn
Fire bolt vs Dante (1d20+12=15, 2d6+5-4=8)

Sucky round!
[/sblock]

[sblock=S&S]
C4: tb spent, light spent
W2: 58/100 Marked
I-1: dead
Ch: 57/110 marked (chained)
A1: 34/72

Ashir: 26/50 DR4
Dante: 16/52 DR4 wolf stance
Haruka: 38/65 DR4
Nementah: 23 (17) /51 DR4 Ongoing 10 (save ends)
Rocco: 31/55 DR4 Dancing defense, dazed (save ends)
Virgil: 46+4/70
Renquist: 51/54, +2 def tent
Max: 34/57 dazed (save ends)

C : Cultist (currently all on the roofs)
Perception 17
HP 48; Bloodied 24
AC 18; Fortitude 14, Reflex 15, Will 16
OA Quarterstaff (standard, at-will) Weapon
+5 vs AC; 1d8 damage.

W: Cambion Wrathborn
HP 100; Bloodied 50
AC 23, Fortitude 21, Reflex 24, Will 18
Perception 16
Resist 10 fire
OA: +14 2d8+8

I: Assassin imp
Perception 22; darkvision
HP 63; Bloodied 31
AC 20; Fortitude 17, Reflex 20, Will 19
Resist 15 fire
OA: Razor (standard, at-will)
+12 vs AC; 1d4+5 damage.

A: Soulrider Devil Eladrin Arcanist
Perception 17; darkvision
HP 72; Bloodied 36
AC 21; Fortitude 20, Reflex 23, Will 22
Resist 5 fire
OA: Longsword
+16 vs AC; 1d8+5 damage.

Ch: Chained Cambion
HP 110; Bloodied 55
AC 24, Fortitude 22, Reflex 20, Will 24 Perception 19
Resist 10 fire
Traits Binding Field Aura 3
Squares within the aura are difficult terrain for enemies.
OA: +15 vs. AC
Hit: 3d6 + 8 damage, and a dazed target is immobilized (save ends).
[/sblock]
 

Attachments

  • Finale9.jpg
    Finale9.jpg
    224.2 KB · Views: 104
Last edited:


Iron Sky

Procedurally Generated
OOC: Is their altitude noted anywhere? I'm not sure if I can attack the Wraithborn now. Also, for future reference, what types of close bursts does Snarling Wolf not work on so I can avoid doing something wrong and screwing up my turns in the future?
 

renau1g

First Post
Ashir's brief respite re-focuses his energy and the genasi unleashes another pair of lightning bolts at his foes. One slams in the arcanist as their magical duel continues and the other bolt catches the airborne Cambion.

The mage then retreats behind the large statue to give him some cover from the enemies counterattack. He draws the false-life from his robes to provide some insulation from further damage.

[sblock=ooc]

Standard: Arc Lightning - vs ref (A1, Chain)' lightning (1d20+14=32, 1d6+14=20, 1d20+14=20, 1d6+14=15) hits both. Using evocation re-roll (1d6=3) so it's 20 damage to the Arcanist and 17 to the Chained Cambion.
MOve: SW-W-W-W-W-N (to get that statue between Ashir and the Arcanist
Minor: Activate Stoneskin Robes to gain 5 THP
[/sblock]

[sblock=L4W Ashir]
Init: +5 Speed: 6 Perception:14 Insight: 14
AC: 23 NAD:23/22/20
HP: 26/50+5thp Surges: 7/7 Surge Value: 11 AP: 0
Languages: Common, Primordial
Str:20 Dex:12 Wis:13 Con:12 Int:20 Cha:8

Opportunity Attack: +13 vs. AC, 1d8+6 damage (Crit 1d6+14)

Powers:
Cantrips
Arc Lightning
Winged Horde
Magic Missile
Grasping Shadows (Skewering Spikes)
Lightning Bolt (Corrosive Mist)
Fire Shroud (Colour Spray)
Promise of Storms
Shield (Mystical Debris)
Second Wind
Sustaining Cloak +2
Stoneskin Robes +2
Flaming Sphere (Arcane Whirlwind)
Summon Magma Beast (Stinking Cloud)
Summon Iron Cohort (Wizard's Escape)
Flaming Staff +1
Restful Bedroll


[/sblock]
 

Mal Malenkirk

First Post
OOC: Is their altitude noted anywhere? I'm not sure if I can attack the Wraithborn now. Also, for future reference, what types of close bursts does Snarling Wolf not work on so I can avoid doing something wrong and screwing up my turns in the future?

OOC: Do you zoom the map? There is a little red number on the flying creature that show altitude. It used to be 13 but now he is down to 5 (the range of his firebolt).

Concerning the close blast, it's the fact than an effect of the power propeled him 8 square high that ruined the attack by putting him out of range. Any attack of any kind that causes the target to move out of range as part of the attack would foil your free MBA.

It's not that common; I don't think anyone else has a power like that on the field, and it was an encounter power.
 

Neurotic

I plan on living forever. Or die trying.
Rocco throws his axe again, but it turns in the air, spinning sideways. As it falls down it hits some wayward rock, clanging loudly and distracting chained devil.

The sound finally jars the dwarf into action.

[sblock=Actions]
Standard: RBA vs Chain AC; Damage; Save vs dazed (1d20+11-2=10, 1d6.minroll(2) +10=14, 1d20=10)
MARK CHAIN
- nat 1, but no longer dazed

Immediate reaction: if chain attacks anyone, but Rocco, Rocco teleports adjacent to it :devil:
[/sblock]
 

FourMonos

First Post
Finally shaking off the effects of the cambion, Renquist charges into battle.

[sblock=actions]
Movement: W-SW
Standard: Charge SW-SW using Ardent Strike vs. chained cambion: 1d20+12+1, 1d8+6 → ([12, 12, 1], [7, 6]) Roll Lookup . Hit AC 25 for 13 damage. Not marking.
This bloodies it, so: Free: In Death, Life: Haruka is only one close enough. Renquist spends a healing surge and Haruka gains hit points as if she spent a surge (free heals for you!)
[/sblock]

[sblock=ministats]
Renquist, Revenant paladin of Lauto
Status: DR 3 until end of this turn, +1 all defenses (hallowed circle)
Init: +3 Speed: 5 Perception:15 Insight: 20
AC: 24/23 (24 if not bloodied) NAD: F: 17 R:18 W:19 (25AC, 18F, 19R, 20W)
HP: 51/54 Surges: 9/12 Surge Value: 13 AP: 1
Languages: Allerian, Old Allerian
Str:13 Dex:12 Wis:16 Con:15 Int:8 Cha:18

Powers:
At-Will: Ardent Strike, Enfeebling Strike, Divine Challenge, Lay on Hands (2/3)
Encounter: Channel Divinity: Divine Mettle or Divine Strength, Second Wind, Valorous Smite, Dark Reaping, Call to Arms, Call of Challenge, In Death, Life
Daily: Radiant Delirium, Hallowed Circle

Special: AC is 24 when not bloodied. Gains 3 DR TSNT if Renquist spends a healing surge. [/sblock]
 
Last edited:

Looking up at the flying devil Nementah shrugs and calls Primera adjacent to the beast, but agile devil easily avoids the attack.

[sblock=Actions]
Minor: Dismiss Primera
Minor: Summon Primera next to flying cambion
Standard: Certain Threat vs Ref (flying cambion); damage (1d20+9=18, 2d6+5=9)

Save vs ongoing (1d20=16) - would rather hit the beast, but at least I'm free :)

Immediate Interrupt: Infectious Spark
Trigger: SC is hit a melee attack
Attack: +9 vs Will
Hit: 1d8+5 psychic damage and the target makes melee basic attack against the enemy of Nementah's choosing. SC dissapears and Nementah takes no damage from the dissapearance.
[/sblock]
 

FourMonos

First Post
ooc: I missed that r1 already hit the chained cambion (thought he hit the wrathful cambion) so it was already bloodied. No free heal for Haruka :(. Post edited above
 

Remove ads

Top