[sblock=Actions]
Last of Surprise Round, Ibram:
Standard: Canon of Avoidance, +2 to all defenses of Rocco TENT.
Initiative of Ibram (1d20+1=13)
[/sblock]
OOC:
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Bad Guys Initiative is 17. Dante, Nementah and Max are up.
+2 to all defenses of Rocco TENT
+1 to AC and reflex for Haruka vs the Elven archers and the Horned Horror (Fey creatures vs the Cold Iron Bracers)
I forgot the stats of the lightning sword wielding dude last time. He's in this time. So are coordinates.
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[sblock=S&S]
Goons (G)
Perception 14;
HP 1; a missed attack never damages a minion.
AC 20; Fortitude 17, Reflex 18, Will 17
Speed 6,
OA: +11 vs AC; 5 damage (6 damage against a bloodied target).
Goliath Thug
HP 65; Bloodied 32
Perception 14
AC 16, Fortitude 18, Reflex 15, Will 15
OA : Greatclub
+7 vs. AC, 2d6 + 5 damage.
Elf Archer
Perception 22; low-light vision
HP 44; Bloodied 22
AC 17; Fortitude 14, Reflex 18, Will 15
OA: +8 vs AC; 1d8+3 damage (if longsword is drawn).
Horned Terror
Perception 16; low-light vision
HP 107; Bloodied 53
AC 19; Fortitude 22, Reflex 18, Will 18
OA Claws, +11 vs AC; 2d10+3 damage.
Scimitar Wielding Maniacs (white token with ninja type)
Perception 15; low-light vision
HP 62; Bloodied 31
AC 19; Fortitude 18, Reflex 17, Will 16
OA Scimitar +10 vs AC; 1d8+6 damage (crit 1d8+14).
Shard Monster
Perception 16; truesight
Emotion bending aura 1; enemies grant combat advantage while in the aura.
HP 154; Bloodied 77
AC 21; Fortitude 18, Reflex 20, Will 19
OA: Quick Illusion (standard, at-will) Illusion, Psychic
+11 vs Will; 1d6 + 5 Psychic damage and the target is knocked prone.
Lightning Genasi Swordmage
Perception 13
HP 90; Bloodied 45
Resist Thunder and Lightning 5
AC 19; Fortitude 16, Reflex 15, Will 15
OA: Longsword (standard, at-will) Weapon
+10 vs AC; 1d8+4 damage.
[/sblock]