Adventure: Into the Wild

OOC: Will update char sheet later today. Mal, do we get to join that ruckus around Hanged Man? You know, some big guns from Daunton Underworld appear just as we step out of god portal :) Or we just continue here after shopping?
 

log in or register to remove this ad


TwoHeadsBarking

First Post
OOC: I think Haruka too will be switching over to her essentials version. Only, you know, a month from now. On a related note, I'm going to defer leveling to 7 for now.

Also, did we ever get a judge?
 

Ozymandias79

First Post
GM: Treasures:

[sblock=Targets]
How much treasure do you need to be on target? I take the % of a level you have earned and mutliply by the expected amount of treasure over an entire level based on the charter.

Ashir earned 95% of level 5 and 34% of level 6
He needs 3948gp worth of treasure.

Dante earned 71% of level 4
He needs 1491gp worth of treasure.

Haruka earned 94% of level 6 and 23% of level 7
She needs 4732gp worth of treasure.

Max earned 75% of level 4 and 66% of level 5
He needs 3416gp worth of treasure.

Nementah earned 41% of level 2 and 41% of level 3
He needs 1071gp worth of treasure

Renquist earned 41% of level 2 and 41% of level 3
He needs 1071gp worth of treasure

Rocco earned 79% of level 3
He needs 1209gp worth of treasure
[/sblock]

Ashir:
-Mysteriously, through the power of the feywild and the crazy attack rolls made with fire powers, the Tome of Replenishing Flame enhancement increase to +2. (To honor the fiery prowess of Ashir)
-A power Jewel
-A big gem worth precisely 612gp.

Dante
-Belt of Vigor (To pad up that healing surge value; Dante is fragile)
-Amulet of Resolution +1 (Because Dante needs more save than most to get rid of an effect!)
-451gp

Haruka
-Ironscar Ahen rod +2 (because sometime (not often) I look at the wish list for inspiration)
-Tattoo of Vengeance (Because it fits!)
-332gp

Max
-Bracers of Mighty Striking (Because I noticed Max makes basic attack every now and then)
-Long Sword of Shared Wrath +2 (Because it's pure Bravura Warlord)
-296gp

Nementah
-Repulsion Leather Armor +1 (Because you need more ways to survive melee with low AC)
-Cloak of Resistance +1 (Same reason)
-31gp

Renquist
-Defensive Longsword +1 (To improve your odds of not getting KOed)
-Amulet of Physical Resolve +1 (sounds paladinesque...)
-31gp

You wanted to switch to longsword, right? Because it can be whatever weapon you want.

Rocco
Mithral Chainmail +1 (because every dwarf should have mithral stuff)
-369gp

GM: XP
The end of 'Humanitas Severe'

Lieth, lightning Naga1500XP

Skill challenge
Complexity 2, level 5: same as 2 level 5 monsters
400xp

(1900xp*2)/4 = 850xp

(divided by 4 because Raiko was involved)

850xp for Max, Haruka and Ashir. I didn't give that XP before the fight to avoid increasing the XP gap.

---

Into the Wild

10 goons (actually Vampire Spawn)
500XP

3 Elf Archers
525XP

2 Goliath thugs
350XP

2 Scimitar Maniacs (actually Blade bearer Hobgoblins)
400XP

Horned Horror (Witherling Horned Terror, undead turned fey for the need of the cause)
350XP

Genasi Swordmage (Ediza)
250XP

Shard Monster (Monster with the glasses)
600XP

Minor quest leave the Feywild
(counted as two (because of two party) level 6 monsters)
500xp

Total : 3475XP

(3475*2)/8 : 869XP each

Time XP:

For the into the wild crew: 39 days (since october 5: 26 +13)
Level 2s: 267
Level 3s: 321
Level 4s: 374

Humanitas Severe crew: 95 days (since august 10: 21+30+31+13)
Level 4:911
Level 5:1041
Level 6:1301

Some of that time should not be at the increased rate voted in between, but I didn't grant any quest XP for holding the fort successfully so it evens out.

Total:
Ashir 2760
Dante 1243
Haruka 3020
Max 2630
Nementah1136
Renquist 1136
Rocco 1190

Treasure upcoming

Unless Anyone else has done it

APPROVED
 

Neurotic

I plan on living forever. Or die trying.
OOC: Rocco is ready for review. Too little money for anything above first level so no shopping. hmmm..augmenting whetstone? for +1 to attack and damage?

Added!


Rocco joins Ashir and Haruka entering the portal.

"I'll check with Redboots for some info before we depart."

OOC: consider Redboots (dwarven contact from Obolus adventure) as source of information for data about Severus. (Streetwise (1d20+0=8) - yeah, right!)
otherwise it's just fluff, he is supposed to search for survivors of Rocco's clan
 

FourMonos

First Post
ooc: Renquist is good to go (approvals pending). Also no money for extra items, but I'm happy with his loot so no complaints here. I purchased the shield even though he just took one IC.
 

renau1g

First Post
ooc -damnit... the intrawebs lost my post...I had a really long post about the whole transformation of Ashir into a Mage, how it affected him...blah blah blah...

this sucks. Ok, so I sent Mal the new Ashir...and am good to go
 

Mal Malenkirk

First Post
GM: I'll start taking a peek at updated sheet soon.

Hey renau1g, what the heck happened to the Charaqcter Generator? They no longer update the CB and now we got to go online? I can't make a library of my PCs or what?

And am I the only one who feels that having both the essentials and the 'normal' class in the same system is damn silly? The 'thief' IS a freaking 'rogue'. If you've refined the mechanics, update the normal class.
 
Last edited:


dimsdale

First Post
Max returns to the rest of the party after picking up a few needed items. We ready?

[sblock=updated stats]
Max - Human Bravura Warlord 5
*Adverse Condition:
*Initiative: +3
*Human Feat (Action Surge): +3 on attack rolls when using AP
*Passive Insight 14
*Passive Perception 13
*Senses Normal
*HP 47
*Bloodied 23 Surge Value 11; Surges Per-Day 8
*AC = 24
*Fortitude 20 Reflex 19 Will 16 Speed 5
*action surges: 0
*action Points: 1
*Second Wind: 1
*Basic Attack: +12 to hit: 1d8+9 Damage
Powers
*At will:
Commander's Strike
Brash Assault
Opening Shove
*Encounter:
Inspiring Word 2
Flattening Charge
Grit and Spittle
Vengence is Mine
*Daily
Concentrated Attack
Scent of Victory
Sword Power

[/sblock]

[sblock=AP Bravura Presence]

Bravura Presence

When an ally I see spends an action point to take another action to use it as an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hit, the ally can choose to make a basic attack or a move action as a free action after the AP action. If the AP attack misses, the ally grants CA to all enemies TENT.

[/sblock]
 
Last edited:

Remove ads

Top