johnmeier1
Explorer
Murphy moves quickly and silently through the trees, keeping pace with the group in the lengthening shadows. Tonk points out a stone spire in the distance, while Janus notices where the a smaller footpath leaves the main path to go in that direction. Dextyr keeps the group from getting too far off the path by looking for signs of the trail. Shorrin struggles to keep up, but Larinza's endurance keeps everyone motiviated.
[sblock=Skill Challenge] You can roll in the Online Dice Room with the name Just Before Nightfall or in Coco. Shorrn 1d20+6=8, Larinza 1d20+6=23
Successes 5 (Murphy - Stealth, Tonk - Perception, Dextyr - Nature, Janus - Perception, Larinza - Endurance, Shorrin - failed to help Endurance)
Failures 0
Only 3 characters need successes, everyone can assist or try a different primary skill or secondary skill.
Primary DC 15 - Knowledge Nature, Endurance, Perception
Secondary DC 20
[/sblock]
[sblock=Skill Challenge] You can roll in the Online Dice Room with the name Just Before Nightfall or in Coco. Shorrn 1d20+6=8, Larinza 1d20+6=23
Successes 5 (Murphy - Stealth, Tonk - Perception, Dextyr - Nature, Janus - Perception, Larinza - Endurance, Shorrin - failed to help Endurance)
Failures 0
Only 3 characters need successes, everyone can assist or try a different primary skill or secondary skill.
Primary DC 15 - Knowledge Nature, Endurance, Perception
Secondary DC 20
[/sblock]