Larinza moves up to striking distance of the vampire and strikes out, missing with her glaive. Bloodied and starting to appear more like a feral animal than human, the vampire glares at Shorrin
You who hound me so, become my hound! Shorrin's eye glaze over and he lowers he guard. When the vampire turns on Tonk, it almost looks like fear in it's now dull eyes. It strikes out at the half orc, missing with one fist and barely striking with the next, doing nothing to dull the rogue's fervor. He moves away again from the group towards the passageway, but he can't get far into it.
Shorrin roars an eerie wail and charges Murphy, but his uncoordinated assault misses wildly.
[sblock=mechanics] Larinza
misses by alot with Wolf Pack Tactics (shorrin can shift 1). The vampire uses Dominating Gaze on Shorrin
1d20+9-2=25 first. Then he tries to beat up on Tonk
1/2 punches only lands one for 7 damage and push to N14. Shorrin tries Knockdown Assault, but the dice must hate him rather than OnlytheStrong (1d20+8=10)
He is definitely not doing very well, everyone gets to go but Shorrin.
[/sblock]
[sblock=status]
Name Pos HP Temp HS Effects
Vampire K7 -147 hp -1AP hit it heal 4, Targeted with 2 shrouds (Murphy), -2 to attacks
Vampire Spawn (hidden Perception 16)
Shorrin J15 40/43 0thp 5/13 +1 hit +2 dam vs vampire, Dominated TENT
Larinza M14 25/34 0thp 6/8
Murphy K16 35/37 8thp 6/8 Talon Amulet
Janus M18 30/30 8thp 3/7
Tonk N14 26/29 1thp 0/8
Dextyr K15 25/33 8thp 6/10 burst 5 +1 attack to allies
[/sblock]
[sblock=map]
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