[Adventure] Kingmaker (DM:renau1g; judge: garyh)

Faustus, Tiefling Avenger of Lauto

[sblock=OOC]Faustus's opinion is that we should [singing in Elmer Fudd voice] "Kiw de Bandit, Kiw de Bandit, Kiw de Bandit!" :D
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[sblock=IT]
My company just doesn't back up non-selected file types. That way they don't waste server space backing up picture or mp3 files for our staff. Sadly, Maptools Campaign files are not amongst the selected files :( [/sblock]

[sblock=all I want for Christmas...]

Tell Santa to put one of these in your stocking:
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[sblock=ooc]
Just a note, this encounter will be enough to put you all up to level 2. The group is in pretty good shape though so likely you don't need an extended rest. If you plow ahead, I'll allow you the level up now, adding your utility power, +1 to all d20 rolls, feat, and increased hp. Whatever you add to your max hp you can add to your current one.

i.e. Mari's @ 22/28. If you add 6hp at level 2 (I forget off top of my head), Mari's hp then becomes 28/34.

Work for everyone?
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[sblock=OOC]NO! I don't want to level up before . . . (Shakes off his moment of insanity and returns to the real world, heading off to level up).[/sblock]
 

[sblock=r1g]Hey, Ryan. I'd like to make a minor ret-con. Would you have a problem with Ruarc selling his regular battle axe to Oleg when he was given the Forester's Axe?

I just realized I had it - wasn't even using its stats in the last fight.

Also, when he levels will Ruarc become conscious again as he gains the new HP?[/sblock]
 

[sblock=ooc]
I'm assuming that perhaps either Mari or Elurin will either apply First Aid (hopefully with greater success than Feall did ;)) or perhaps Mari would use one of her healing encounter powers? Either way you're good to be conscious. You can sell the non-magic axe, no problem. 20% of the value is the going rate. [/sblock]
 

[sblock=ooc]
I'm assuming that perhaps either Mari or Elurin will either apply First Aid (hopefully with greater success than Feall did ;)) or perhaps Mari would use one of her healing encounter powers? Either way you're good to be conscious. You can sell the non-magic axe, no problem. 20% of the value is the going rate. [/sblock]

[sblock=OOC]Cool. Ruarc's taking Spring Step for his feat and Agile Recovery for his Utility Power. HP are now 5/31. Sold the axe for an incredible 3 GP. Changes are reflected in his GoogleDocs spreadsheet.[/sblock]
 


[sblock=leveling]how much XP do we have? I am taking Nature Sense as a Utility - it is a daily that lets me use a Nature check (+10) for an initiative check (+0) also me and all my allies get +4 to defenses until the end of the first round of the encounter! Oops I just noticed my Half-Elf Spirit Speaker that would have given the party +1 to all defenses for one turn. Staff Expertise (from Essentials) gives me +1 to weapon or implement attacks with my staff plus ranged and area attacks with the staff do not provoke OAs and my reach with my staff is +1 (smells like cheese).[/sblock]
[sblock= Elurín Lake at a glance]Initiative 0, Passive Insight 20, Passive Perception HP 16/33 Bloodied 16 Surge Value 8; Action Points: 0, Second Wind: unused AC 17 Fortitude 14 Reflex 12 Will 16, Speed 6 Size Medium
Str 10(+1), Dex 8 (0), Wis 18 (+5), Con 16 (+4), Int 11 (+1), Cha 15 (+3)
Racial Abilities:+2 Diplomacy, +2 Insight, Dilettante, Dual Heritage, Group Diplomacy, Class Features: Balance of Nature, Primal Aspect, Ritual Casting, Wild Shape, Basic Attack: Quarterstaff +2 Vs. AC 1D8 or Savage Rend +4 Vs. Ref 1D8+4 Ranged Basic Attack: None, Feats: Ritual Caster, Half-Elf Spirit Speaker, Staff Expertise; Skills Diplomacy +10, Insight +12, Nature +10, Perception +10; Languages Allarian, Elven, Hallit;Rituals Animal Messenger(Nature), Create Campsite(Nature). Powers: Wild Shape, Grasping Tide (Druid), Savage Rend (Beast Form), Fire Hawk, Call Forth the Spirit Pack, Visions of Blood, Summon Giant Toad, Nature Sense[/sblock]
 
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