HandofMystra
First Post
The druid, still shaking his head from the crossbow bolt, is making an all out-effort. He speaks sounds none in this party have heard before and summons a Medium giant toad next to Kressle. Part of his summons is to do non-lethal damage to Kressle. Finally his head clears and he can stand up straight.
[sblock=ooc]I thinkn that I can summon the toad at p19. I would like to do non-lethal damage in this combat from now on and also retroactively, is possible. I want to talk to the young idealistic guy[/sblock]
[sblock=Elurin Lake at a glance]Initiative -1, Passive Insight 19, Passive Perception 11/21,HP 28 Bloodied 14 Surge Value 7; Action Points: 0, Second Wind: unused AC 16 Fortitude 13 Reflex , 11 Will 15, Speed 6 Size Medium Str 10(+0), Dex 8 (-1), Wis 18 (+4), Con 16 (+3), Int 11 (+0), Cha 15 (+2)
Racial Abilities:+2 Diplomacy, +2 Insight, Dilettante, Dual Heritage, Group Diplomacy, Class Features: Balance of Nature, Primal Aspect, Ritual Casting, Wild Shape, Basic Attack: Quarterstaff +2 Vs. AC 1D8 or Savage Rend +4 Vs. Ref 1D8+4 Ranged Basic Attack: None, Feats: Ritual Caster, Half-Elf Spirit Speaker;Skills Diplomacy +9, Insight +11, Nature +9, Perception +9; Languages Allarian, Elven, Hallit;Rituals Animal Messenger(Nature), Create Campsite(Nature). Powers: Wild Shape, Grasping Tide (Druid), Savage Rend (Beast Form), Fire Hawk, Call Forth the Spirit Pack,Visions of Blood, Summon Giant Toad[/sblock]
[sblock=ooc]I thinkn that I can summon the toad at p19. I would like to do non-lethal damage in this combat from now on and also retroactively, is possible. I want to talk to the young idealistic guy[/sblock]
[sblock=Elurin Lake at a glance]Initiative -1, Passive Insight 19, Passive Perception 11/21,HP 28 Bloodied 14 Surge Value 7; Action Points: 0, Second Wind: unused AC 16 Fortitude 13 Reflex , 11 Will 15, Speed 6 Size Medium Str 10(+0), Dex 8 (-1), Wis 18 (+4), Con 16 (+3), Int 11 (+0), Cha 15 (+2)
Racial Abilities:+2 Diplomacy, +2 Insight, Dilettante, Dual Heritage, Group Diplomacy, Class Features: Balance of Nature, Primal Aspect, Ritual Casting, Wild Shape, Basic Attack: Quarterstaff +2 Vs. AC 1D8 or Savage Rend +4 Vs. Ref 1D8+4 Ranged Basic Attack: None, Feats: Ritual Caster, Half-Elf Spirit Speaker;Skills Diplomacy +9, Insight +11, Nature +9, Perception +9; Languages Allarian, Elven, Hallit;Rituals Animal Messenger(Nature), Create Campsite(Nature). Powers: Wild Shape, Grasping Tide (Druid), Savage Rend (Beast Form), Fire Hawk, Call Forth the Spirit Pack,
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