[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

[sblock=status]Thanks for the mid-turn update. Two quick things:

- the warforged and goblin are also immobilized (goblin TENT, warforged save ends, since it looks like I hit him)
- Unit 16's HP is 41 and he used his AP. His status is actually more like: Unit 16: 41/64 [12]; 0AP; ongoing 5 damage (save ends); resist 5 cold; 10' difficult terrain for enemies; +3 AC[/sblock]
[sblock=ooc]Yeah, sorry about not dropping the goblin; +3 to hit just isn't enough when you roll 1s. At least it can't move and it will be hard for it to hit things.

Also, at least Pis isn't in much danger of drowning yet: I think either one or two successes and he will be back at the surface and can get more air. The water is 8 ft deep so I guess 1 diagonal move would get you closer and back to the surface (you're taller than 3 ft, right?)? Plus, sounds like giving the pick a try isn't a bad thing to do!

Well there you go, Mez - always better to ask, you're right. :) How far can you teleport? If you were at the surface you could at least see the bridge I'd think.

I guess how we try to rescue him will depend on how the enemies act this next round.[/sblock]
 

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[sblock=drowning]1d20+3=5[/sblock]

Pis continues to struggle in the water, his halberd returning to a dagger. Biting onto the blade he rights himself in the water and swims forward, slowly to the wall. Clinging to the wall, out of the Genasi's line of sight. He apparently pulls out a flask and drinks from it, changing into the Goblin. He calls out, in Goblin, to the Genasi, "Help me! This water's freezing!"

[sblock=actions]Minor:Return Halberd to a Dagger
Move: Swim 3 squares to G36 1d20+2=20
Minor: Imposter's Armor AW >Goblin's clothes
AP:Minor: Changeling Trick 1d20+15+5+2=30
Free: Call for help[/sblock]

[sblock=OOC]Hooray for abnormally high rolling! Alright you lot. Carry on. Man, I hope that Bluff works... I'm gonna have a hard time getting out with help. If I can at least take the Genasi's action I'll feel like I contributed something.[/sblock]

[sblock=stats][/sblock][sblock=stats]Din “Pis Memish” – Level 4 Changeling Rogue
Initiative: +6 Passive Perception: 17* Passive Insight: 19*
*19/21 when w/i 5 of Talkrai
HP: 23/39 Bloodied: 19 Surge: 3/7(9)
AC: 18* F: 13 R: 18 W: 17
*22 vs. OAs, 26 vs OAs when w/i 5 of Talkrai
AP: 1
Conditions:
Changeling Disguise
Sly Flourish
Deft Strike
Imposter’s Chain
Changeling Trick
Dazing Strike
Low Slash
Sneak in the Attack
Dynamic Dagger
Bluff for CA
Second Wind
Precise Incision
Imposter’s Chain
Dynamic Dagger

Din
[/sblock]
 
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[sblock=OOC]Forgot to Add, since there is a chance to use the Cape and save people, I won't use it if I get attacked by an enemy.[/sblock]
[sblock=Twils]What? I'm trying to be sympathetic here, and seriously debating risking my character who only has a +3 athletics check on a near suicide dive into the water to save your butt. Can we play with your ball at your house then? Does your Mom have snacks for us, I like juice boxes![/sblock]
 
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[SBLOCK=OOC]Poor Antithetist, his last post was only 48 hours ago and he has over 60 post to catch back... by the way, there is no pressure, as I told, I wait 48 hours after I post the enemies action before I start to NPC... [/SBLOCK]
 


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