(Adventure) M1: Goblin Ears and the MTG (dpdx judging) COMPLETED

The half orc whips about on Irene after her first sentense it out. He grabs for her neck with his free hand. She sees it coming and tries to dodge, but the guard leader is fast, and his grip closes on her throat.

"Stupid, am I? Do you know what happened to the last person who called me stupid?"

Irene finds herself unable to answer this even if she wanted to, as his grip completely cuts off her windpipe. Several of the guards around them laugh, as the other travelers gasp and take a step back.
 

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Manzanita said:
The half orc whips about on Irene after her first sentense it out. He grabs for her neck with his free hand. She sees it coming and tries to dodge, but the guard leader is fast, and his grip closes on her throat.

"Stupid, am I? Do you know what happened to the last person who called me stupid?"

Irene finds herself unable to answer this even if she wanted to, as his grip completely cuts off her windpipe. Several of the guards around them laugh, as the other travelers gasp and take a step back.

Nurlan whispers to Jezibel, "We're not from around here, so we're not familiar with the local customs. Is this their way of extorting a little bakshish? And how much does it usually take to satisfy them?"
 

Jezibel

"It ain't no game, sir. Grendill is cruel. He'll kill her, he will." Jezibel says, and her face shows a certain entertained anticipation.
 

"Hey drop her, she will take back the insult if you give her a chance to breath. Fact remains though that Sven is dead. Here I can show you." Tenebrynn says, drawing his quarterstaff and moving to defend Irene if this brute persists while trying to diffuse the situation.
 

Uh oh, Nurlan thinks, resisting the temptation to pull a weapon. If we draw arms, the other guards attack us. Especially since this half-orc really seems quick to take offence. Maybe we can win such a fight, maybe not, but even if we win, we're outlaws in this city. No point coming here if we can't show our faces.

Doing his best to keep calm and diplomatic, he addresses the violent guard:

"Mister, let me assure you, I know this halfling quite well, and she often speaks too hastily and says many things she doesn't mean. I am confident that she will apologize for her words, if you will only let her speak."
 

Grendill

A cruel smile twists the lips of the large, heavily armed half orc, as he sees the slender elf approach with a quarterstaff. "Maybe she'd take it back, and maybe she wouldn't." He raises his great axe with one hand, and turns, lifting Irene off the wagon, her feet kicking in the air. "Do you think I'm stupid too?"
 

Charlarn of Phyrah: Male human cleric 1

Charlarn strides forward, adjacent to Irene. "Is this how you treat travellers to your fair city? Put her down."
 
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Irene's eyes are focussed on the big grunt holding her, and she tries to get out of his hold by twisting and turning as much as she can.


[OoC: Escape Artist +3 (Dex) to get out of the grapple]
 

Nurlan thinks for a moment about knocking the big guy's battleaxe out of his hand, then looks at the archers above and thinks better of it. Such an action would seem too much like an attack. Instead, he turns to some of the other guards on the ground, and says, "I implore you, please restrain your colleague before he hurts my friend."
 

Grindell seems somewhat distracted by all the voices speaking to him. Irene wriggles and kicks, and slips out of his hand, landing on her feet with a stumble, and no long term ill effects.

One of the other guards has approached the wagon and gazes at the dead bodies. He registers Nurlan's words, but doesn't act upon them. "Hey Grindell, sir," he says. "These guys are dead."

Grindell grips his axe now with both hands. "So what's going on here? What happened to Sven, & where's my money?"
 

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