"Resist Belly boy!" shouts the prone peaant.
Hasifar stands up, surveys the scene, and decides to take a shot at the skeleton assulting Tiral, he conjures a jet of flames that misses the target widely.
Boruuk tries to decapitate the skeleton in front of him to clear the path the Sloane.
Artemus shift back next to the skeleton and stab him seriously. "Finish him, Boruuk!"
Artemus drops the skeleton with his massive stab.
Knoepf just lies there.
Tirial switches back to her offensive mode and fires off a pair of excellent shots at the closest skeleton.
"C'mon everyone, we can do this!" she calls out.
She kills her foe, but takes a nasty slash on her thigh in the process.
Skeleton 4 moves all of way around the room until it is behind Boruuk, setting Sloane up for the kill. It waits patiently for an opening.
Sloane moves up to Boruuk "Time to die boy." she says. But when she tries to kiss him, Boruuk manages to put his axe between them. "Arrggghhh. What god is protecting you? Kill him." she screams and commands the skeleton. She then goes insubstantial.
Skeleton 4 slices Boruuk across the shoulder, but although it is a painful wound, it is not enough to stop the big man.
[sblock=OOC]
Boruuk misses Sloane on the Opportunity Attack.
Hasifar misses Skeleton 2
Boruuk hits Skeleton 7 for 21. Note: Boruuk does not hit Sloane with Rain of Steel since Skeleton 7 was not dead after Boruuk hit it, so Boruuk did not move.
Artemus hits Skeleton 7 for 27 and kills it.
Knoepf fails a death saving throw.
Skeleton 2 hits Tirial with the Opportunity Attack for 9.
Tirial hits Skeleton 2 for 18 and kills it.
Tirial hits Skeleton 4 for 7.
Skeleton 4 moves and readies an attack.
Sloane misses Boruuk (rolled a 1, that was the game breaker right there) and then goes insubstantial.
Skeleton 4 hits Boruuk for 6.
Artemus 40/44
Knoepf -9/45, marked by Skeleton 7, prone, unconscious, dying, bloodied, needs to make a death saving throw at the beginning of his turn (if he is still not stabilized)
Tirial 20/50, -1 to all D20 rolls, limited communication, bloodied
Skeleton 2, 51, dead
Skeleton 4, 24, bloodied
Sloane 8
Skeleton 7, 48, dead
Hasifar 39/46
Boruuk 27/62, bloodied
The four armoires in the corners provide cover. You cannot enter into those squares normally, but you can climb up on top of an armoire.
The other furniture squares, the bed and the chests/trunks, can be entered. They are difficult terrain though.
Tirial is at -1 to all D20 rolls. The lowest Endurance check she can roll is a 17 (anything lower is considered a 17). Tirial needs to make an Endurance check at the end of each of her turns until she finally scores DC 20. This is a free action. Tirial's check is at -1 and +2 for a total of +1 modifier to her normal roll.
Note: Squares J6 and J7 share one large trunk which makes both of those squares difficult terrain.
It's Hasifar's turn.
[/sblock]
Hasifar stands up, surveys the scene, and decides to take a shot at the skeleton assulting Tiral, he conjures a jet of flames that misses the target widely.
Boruuk tries to decapitate the skeleton in front of him to clear the path the Sloane.
Artemus shift back next to the skeleton and stab him seriously. "Finish him, Boruuk!"
Artemus drops the skeleton with his massive stab.
Knoepf just lies there.
Tirial switches back to her offensive mode and fires off a pair of excellent shots at the closest skeleton.
"C'mon everyone, we can do this!" she calls out.
She kills her foe, but takes a nasty slash on her thigh in the process.
Skeleton 4 moves all of way around the room until it is behind Boruuk, setting Sloane up for the kill. It waits patiently for an opening.
Sloane moves up to Boruuk "Time to die boy." she says. But when she tries to kiss him, Boruuk manages to put his axe between them. "Arrggghhh. What god is protecting you? Kill him." she screams and commands the skeleton. She then goes insubstantial.
Skeleton 4 slices Boruuk across the shoulder, but although it is a painful wound, it is not enough to stop the big man.
[sblock=OOC]
Boruuk misses Sloane on the Opportunity Attack.
Hasifar misses Skeleton 2
Boruuk hits Skeleton 7 for 21. Note: Boruuk does not hit Sloane with Rain of Steel since Skeleton 7 was not dead after Boruuk hit it, so Boruuk did not move.
Artemus hits Skeleton 7 for 27 and kills it.
Knoepf fails a death saving throw.
Skeleton 2 hits Tirial with the Opportunity Attack for 9.
Tirial hits Skeleton 2 for 18 and kills it.
Tirial hits Skeleton 4 for 7.
Skeleton 4 moves and readies an attack.
Sloane misses Boruuk (rolled a 1, that was the game breaker right there) and then goes insubstantial.
Skeleton 4 hits Boruuk for 6.
Artemus 40/44
Knoepf -9/45, marked by Skeleton 7, prone, unconscious, dying, bloodied, needs to make a death saving throw at the beginning of his turn (if he is still not stabilized)
Tirial 20/50, -1 to all D20 rolls, limited communication, bloodied
Skeleton 4, 24, bloodied
Sloane 8
Hasifar 39/46
Boruuk 27/62, bloodied
The four armoires in the corners provide cover. You cannot enter into those squares normally, but you can climb up on top of an armoire.
The other furniture squares, the bed and the chests/trunks, can be entered. They are difficult terrain though.
Tirial is at -1 to all D20 rolls. The lowest Endurance check she can roll is a 17 (anything lower is considered a 17). Tirial needs to make an Endurance check at the end of each of her turns until she finally scores DC 20. This is a free action. Tirial's check is at -1 and +2 for a total of +1 modifier to her normal roll.
Note: Squares J6 and J7 share one large trunk which makes both of those squares difficult terrain.
It's Hasifar's turn.
[/sblock]