[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)

"I'll take care of that bitch" tells Malehan as he disengage of the Eladrin and then give a solid blow to Sloane. "And that's just the beginning."

[SBLOCK=OOC]Minor:Oath of Enmity vs Sloane

Move: Shift to K9

Standard: Aspect of Might vs AC on Sloane (1d20+13=19, 1d20+13=30, 6d4+10=23) Hit AC 30 for 29 damage (before insubstantial)

Malehan get +2 damage, +2 speed and +5 Athletic roll until the end of the encounter.
[/SBLOCK]

[SBLOCK=Malehan]Bond of Pursuit
Overwhealming Strike[/COLOR]
Elven Accuracy
Oath of Enmity
Abjure Undead
Divine Guidance
Angelic Alacrity
Refocus Enmity
Sequestering Strike
No Respite

Aspect of Might
Menacing Presence
Soul Seeker

Acrobat Boots (At-Will)
Great Hunger Falchion (Daily)
Enduring Spirit Vestments (Daily)
[/SBLOCK]
 

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Vex began to smile a hungry, feral grin as she twirled her greatsword lightly in her hands. "Shall we dance, then?," she cooed mockingly to the foes surrounding her- then she snarled to her companions "Hit them hard- put them down fast!" Even as she spoke, she began to move, and her heavy blade began to rip through air- and flesh.

[sblock= OOC]
>Minor: shift armor to full coverage, AC increases to 23
>Standard: Macetail's Rage attack against Sloane, E4, E3 in order, +13 vs. REF= 28 (Sloane), 18 (both eladrin)- on a hit, target takes 10 damage and knocked prone, miss deals 5 damage; rolls Roll Lookup ; EFFECT: Vex enters the rage of the Macetail Behemoth- when in this state, whenever she hits a target she gets 5 temp HP.
>AP>Standard: Sweeping Blow attack against Sloane, E4, E3 in order; +15vs. AC (+2 CA if target is prone from earlier attack)= 35 AC Sloane (crit), 27 AC E4, 35 AC E3 (Crit), deals 18 damage to E4 if hit, deals 18 +2d6= 6= 24 total damage to E3 and Sloane (before insubstantial), all 3 three are marked and Vex gets +5 THP; rolls Roll Lookup ; extra crit damage Roll Lookup [/sblock]


[sblock= Vex]
Revekka Amalthea d’Deneith- Human hybrid Barbarian/Fighter 6
Initiative: +6, Passive Perception 19, Passive Insight 14
AC: 23 /FORT: 21/REF: 16/WILL: 16; Resist 1 (all); Speed 6
HP: 31 +5 T/61, Bloodied 30, Surge value: 15; Surges left 3/11
+5 to saving throws vs. Fear effects
Action points 1 of 1 left; Second Wind: not used
Swordbond (1 mile), Badge of the berserker

Powers:
Howling Strike
Howl of fury
Cleave

Vault the fallen
Sweeping blow (used)
Physician’s care

Macetail’s rage (active)
Rain of steel (Used)
Boundless endurance

http://leb.wikia.com/wiki/LEB:PC:Vex_(pathfinderq1) [/sblock]
 

Seeing the others reek havoc on Sloan, Knoepf moves to do so as well. Moving to the south to get a clear view of Sloan and to get away from the foe who just hit him, Knoepf finds a spot. Sloan! I should have known! Only you would run to Ladoran for protection. I'm afraid that you fortune and evil reign of terror will soon come to end, along with you so called ally. Looking upward... Oh Lady of the Silver Flame, praise this day and bless us. Give us the strength and power to eradicate this tandum of foul evilness. Knoepf then looks at Sloan with a look of pure hatred unleashes a bolt of silver flame against her. BE GONE YOU LIFELESS WENCH!


[sblock=actions]
minor: none
movement: move to L6 provoking, granting an OA to foe marking him
attack: sacred flame at sloan: 1d20+10 vs sloan reflex for 1d8+5 radiant damage: 22 to hit for 9 damage . If a hit, Vex gets 5 temp hp
[/sblock]

[sblock=statblock]

Knoepf: Dwarf Cleric 6

Advantageous Conditions:
Adverse Conditions:
Initiative: +1 Passive Insight: 22 Passive Perception: 17
Senses: Low Light Vision
Saving Throws: +5 vs poison
HP 50 41
Bloodied 25
Surge Value 12; Surges Per-Day 8 4 left
AC =20 Fortitude 15 Reflex 14 Will 21 Speed 5
Action Point: 1
Second Wind:
Powers
At will:
Astral Seal
Sacred Flame
Floating Lantern
Encounter:
Divine Fortune
Healer's Mercy
Healing Word 2
Bane
Hymm of Resurgence:
Daily Standard:
Life Transference USED
Beacon of Hope USED
Symbol of Perservence
Halo of Consequence
[/sblock]
 
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Acre steps a bit closer to Sloane (Move to J8), touching Garrick on the shoulder as he does so. Garrick feels a blast of pure confidence rush through him as the half-elf lifts his mind into a higher state (Body Adjustment grants garrick 12 tmp HP, and Acre gains half that amount (6)).

"Stay close to me and this won't last long!" Acre shouts. He thrusts his spear with incredible force at Sloan, slicing into the unnatural being. Acre's nearby allies feel power rush through them. (Battleborn Acuity hits AC 31 for 21 damage before insub, or half on a miss. Allies adjacent to Acre gain +1 power bonus to hit and +4 bonus power to damage TENT (sustain minor).)

[sblock=Acre Stat Block]
Acre Hills, Half-Elf Ardent 6
Passive Perception 12, Passive Insight 14
AC 22, Fort 19, Reflex 16, Will 19 (base defenses)
HP 56/56 +6TMP Bloodied 28 Surge Value 14, Surges 10/11
Speed 5, Initiative +4
Power Points: 4/4 Action Points: 2

Current Effects
Battleborn Acuity - allies +1 power to hit, +4 power to damage (sustain minor)
none

Encounter Resources
First Ardent Surge
Second Ardent Surge
Ardent Outrage
Dimension Swap
USED Body Adjustment
Blazing Starfall
Second Wind
Use Action Point

Daily Resources
USED Battleborn Acuity
Persistent Veil
Brooch of No Regrets
Bloodthirst Bracers
[/sblock]
 

Sorry for dissapearing. I got things mixed up and thought I had wrapped up all of my games. I'll be posting within the hour.

Grimancing at the pain on his shoulder, Garrick's pain slowly starts to turn into adrenaline as he realizes just how dire their situation is. A damsel in distress, a crazy mage and a rotten undead. No words are needed. Time to put you both down to rest, permanently!

[sblock=Actions]
Minor 1: Curse E2
Minor 2: Mark E2
Standard: attack E2, Frigid Blade against El2 + curse damage. (1d20+14=32 vs AC, 1d8+10+1d6=23 cold damage)
Readied power: Dimensional Vortex [/sblock]


[sblock=Combat Stats]Garrick d'Orien, Human Warlock|Swordmage 6
Speaks in RoyalBlue
HP 42/57 Temp HP 12
Initiative +4
AC 23, Fort 19, Reflex 19, Will 17
AP 1, Surges 7/11
Second Wind [ ]
Diabolic Grasp [ ]
Channeling Shield [ ]
Dimensional Vortex [ ]
Fey Switch [ ]
Vestige of Baatar [X]
Frost Backlash [ ]

Special
+2 bonus to defenses when shadow walk is activated (concealment)
+2 item bonus to all defenses against enemies under his warlock curse.
+2 temp HP every time Garrick hits with an arcane power an enemy marked by him.
When an enemy Garrick has hit with an at will arcane attack power attacks Garrick before
the start of his next turn, that enemy takes 4 damage (same type of Garrick's attack).
Darkvision until next extended rest
+1 to hit, +4 damage from Acre usnt (unless he maintains it)
[/sblock]
 
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"I'll take care of that bitch" tells Malehan as he disengage of the Eladrin and then give a solid blow to Sloane. "And that's just the beginning."


Vex began to smile a hungry, feral grin as she twirled her greatsword lightly in her hands. "Shall we dance, then?," she cooed mockingly to the foes surrounding her- then she snarled to her companions "Hit them hard- put them down fast!" Even as she spoke, she began to move, and her heavy blade began to rip through air- and flesh.


Seeing the others reek havoc on Sloan, Knoepf moves to do so as well. Moving to the south to get a clear view of Sloan and to get away from the foe who just hit him, Knoepf finds a spot. Sloan! I should have known! Only you would run to Ladoran for protection. I'm afraid that you fortune and evil reign of terror will soon come to end, along with you so called ally. Looking upward... Oh Lady of the Silver Flame, praise this day and bless us. Give us the strength and power to eradicate this tandum of foul evilness. Knoepf then looks at Sloan with a look of pure hatred unleashes a bolt of silver flame against her. BE GONE YOU LIFELESS WENCH!



As he moves away, the Eladrin on him takes advantage of Knoepf's lowering of his guard and stabs him in the shoulder hard.


Acre steps a bit closer to Sloane, touching Garrick on the shoulder as he does so. Garrick feels a blast of pure confidence rush through him as the half-elf lifts his mind into a higher state. "Stay close to me and this won't last long!" Acre shouts. He thrusts his spear with incredible force at Sloan, slicing into the unnatural being. Acre's nearby allies feel power rush through them.


Grimancing at the pain on his shoulder, Garrick's pain slowly starts to turn into adrenaline as he realizes just how dire their situation is. A damsel in distress, a crazy mage and a rotten undead. No words are needed. Time to put you both down to rest, permanently!


As the group watches in horror, a transformation overcomes Ladoran. His face and body elongate, wings start sprouting from his body, dark blue scales start covering him and a massive tail pushes out. He leaps and glides over to the group, startling them with his very presence.

"You are mine little fleshlings!" the dragon roars, shaking the very core of the team.

The dragon then concentrates its attacks on Malehan, goring him in the chest with the horn on his head, lightning spraying out of it, and slashing him across the face with his massive claw. Fortunately, the second claw misses.


Although most of them are seriously damaged, the Eladrin rally under the Dragon's onslaught, stand up and attack. One hits Knoepf and one hits Vex with glancing blows, but the rest miss.


"A bitch am I? Well, that might be true." Sloane says as she kisses Malehan and drains the very life out of him. His withered body falls to the floor. "Delicious." she smiles as most of her previous wounds heal up in front of the rest of the group's eyes. She then flies ten feet above the battle, out of most everyone's reach and partially fades from existance.

OOC: I could not find a way for any of the PCs to avoid the Stunned condition on their character sheets. So, the PCs do not get to act in the next round. Malehan needs 2 death saving throws. The NPCs go again now in the next round. If someone has a way to stop Stunned for their PC, we'll retcon actions for that PC.


"This is pathetic. You thought you could challenge me? You have no comprehension of what I am capable of and you will go to your graves without knowing." the dragon says in a slightly more moderated tone before breathing Lightning that skewers Vex, bounces off him and fries Acre, but then bounces and just grazes Knoepf.


The Eladrin continue to attack, hitting Knoepf once, Vex hard twice, and Garrick as well, but Acre's magic takes the sting out of the attack on Garrick.


"Poor Knoepfy. You won't get to save your friends this time I'm afraid." Sloane pouts, and then she laughs maniacally as her arms abnormally stretch from where she is flying so high up in the air and her claws slash across Knoepf's face sharply. And she again partially fades from existance.


OOC: Note: This might soon become a TPK due to the Dragon getting lucky and stunning everyone. The players might want to consider sending private messages to each other and come up with the best tactics possible before posting individual actions. Up to you, but please do not discuss the OOC tactics in this thread. Please do it offline. A single mistake at this point will probably ensure a TPK. It might happen anyway, but you do have the opportunity to at least try your best here and I would suggest doing so.


[sblock=OOC]
Note: Adjusted Vex's hit points by 2 to 33 due to resist 1 armor from last round.

Malehan hits Sloane for 23 which becomes 11.

Vex hits Sloane for 10 which becomes 5.
Vex hits E3 for 10.
Vex hits E4 for 10.
Vex hits Sloane for 24 which becomes 12.
Vex hits E3 for 24.
Vex hits E4 for 18.

E1 OA criticals Knoepf for 10.

Knoepf misses Sloane.

Acre hits Sloane for 21 which becomes 10.

Garrick hits E2 for 27 (4 from Acre).

Ladoran stuns all of the PCs.

Frightful Presence on Acre 19+mods, Garrick 11+mods, Knoepf 17+mods, Malehan 16+mods, and Vex 19+mods in that order.

Ladoran hits Malehan for 13 (3 of which is lightning), misses him, and hits him for 17.

16+mods hits for 13, 1 misses, 14+mods hits for 17

E3 recharges attack, the rest do not.

E1 fails
E2 fails, E3 succeeds, E4 fails

E1 hits Knoepf for 5.
E2 misses Garrick.
E4 hits Vex for 4-1 = 3 which uses up 3 temp hit points.
E1 9+mods for 5, E2 8+mods misses, E3 18+mods hits Vex for 4.

E3 misses Vex.

E3 3+mods misses Vex.

Sloane drains Malehan for one healing surge and 26 points of damage. Sloane heals 29 damage.

17+mods hits Malehan for 26.

Note: The PCs do not go this next round. Malehan needs a death saving throw. Acre cannot sustain his power.


Ladoran hits Vex for 16 - 1 resist - 1 temp hit points = 14, criticals Acre for 17 - 6 temp hit points = 11, and misses Knoepf for 8.

Lightning Breath, 14+mods hits Vex, 20 criticals Acre, and 2+mods misses Knoepf, 16 damage.

The PCs are no longer stunned. Aftereffect -2 to hit save ends.

E2 recharges his attack power, the rest do not.

E2 succeeds, the rest fail.

E1 hits Knoepf for 9.
E3 hits Vex for 8 - 1 = 7.
E4 hits Vex for 9 - 1 = 8.

19+mods hits Knoepf for 9, 12+mods and 14+mods hits Vex for 8 and 9.

E2 hits Garrick for 13 - 12 temp hit points = 1 and marks him.

16+mods hits for 13.

Sloane hits Knoepf for 15.

10+mods hits for 15.


Note: If you want to roll Garrick's Dimensional Vortex [MENTION=10309]Otakkun[/MENTION], make the roll and tell me who you are protecting with the power, who that target is attacking and where you will be teleporting that target. You can only protect against either one of the Eladrin's attacks (not E2's against Garrick) or Sloane's attack after everyone was no longer stunned.

Note: Malehan now needs to make a second death saving throw unless he rolled a natural 20 on the first one and he needs a saving throw against the -2 to hit.


Ladoran
Eladrin 1
Eladrin 2, 27, Bloodied, cursed by Garrick, marked by Garrick
Eladrin 3, 28, Bloodied
Eladrin 4, 34, Bloodied
Sloane, 9, Insubstantial, Oath of Enmity by Malehan
Knoepf 3/50, Bloodied, -2 to hit (save ends)
Acre 45/56, -2 to hit (save ends)
Garrick 41/57, -2 to hit (save ends), marked by Eladrin 2
Vex 4/61, Bloodied, -2 to hit (save ends)
Malehan -13/62, Bloodied, unconscious, dying, -1 healing surge, -2 to hit (save ends)

Malehan has gone. It's the rest of the PC's turn.


The two walls to either side of the entrance way go up 15 feet, so someone could climb either the wall or the portcullis and still get out.

The "stairs up" in the corners, at the statue in the middle, and at the far end are difficult terrain. Everything else is normal terrain. The pillar squares holding up the ceiling are a squeeze, but creatures can diagonally move past them with no difficult.

Note: there is a set of double doors at the south central part of the map which might be not easy to notice right away.
[/sblock]
 

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Acre's face registers shock as he surveys the damage to his allies. Enraged, he lashes out at Sloane, blinding her with his greatspear. (Persistent veil hits AC 17 for 13 damage. I assume that's a miss - so half damage (6), but more importantly, Sloane is blinded until the start of Acre's next turn Aftereffect: All creatures have concealment against Sloane, and Sloane takes -5 to perception checks (save ends both))

"Thin the field! Thin the field" Acre shouts in a panic. Moving quickly (Move to K11), Acre strikes at one of the Eladrin, but misses (Action point energizing strike augment 2 misses badly).

"Cut them down, Vex!" Acre yells, and Vex feels the force of Acre's words rejuvenate her. (Vex spends a surge and heals an additional 6 hps. He gets +1 to attack rolls until the end of Acre's next turn).

Acre makes his save vs -2 to hit.


[sblock=Acre Stat Block]

Acre Hills, Half-Elf Ardent 6
Passive Perception 12, Passive Insight 14
AC 22, Fort 19, Reflex 16, Will 19 (base defenses)
HP 45/56 Bloodied 28 Surge Value 14, Surges 10/11
Speed 5, Initiative +4
Power Points: 2/4 Action Points: 1

Current Effects
none

Encounter Resources
USED First Ardent Surge
Second Ardent Surge
Ardent Outrage
Dimension Swap
USED Body Adjustment
Blazing Starfall
Second Wind
USED Use Action Point

Daily Resources
USED Battleborn Acuity
USED Persistent Veil
Brooch of No Regrets
Bloodthirst Bracers
[/sblock]
 
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OOC: Indeed we need to think this one carefully. I'm not away this time, just trying to figure out what to do. Also, the wiki is not working for me :/. With rolls like this we won't get anywhere I'm afraid.


Dimensional Vortex on Sloane (1d20+13=23 vs Will), teleport her to G-7 and attack E2 instead of Knoepf.

With a grunt at the sudden attacks, Garrick tries ineffectively to strike the Eladrin in front of him. [sblock=Actions]
Eldritch Strike on E2 (1d20+13=15, 1d8+6+1d6=12) -Miss
Action Point: Eldritch Strike on E2 (1d20+13=14, 1d8+6+1d6=19) -Miss
Readied: Frost Backlash if Garrick's hit or Channeling Shield if anyone is brought below 0 by an attack, whatever happens first. [/sblock]

[sblock=Combat Stats]Garrick d'Orien, Human Warlock|Swordmage 6
Speaks in RoyalBlue
HP 41/57 Temp HP 0
Initiative +4
AC 23, Fort 19, Reflex 19, Will 17
AP 0, Surges 7/11
Second Wind [ ]
Diabolic Grasp [ ]
Channeling Shield [ ]
Dimensional Vortex [X]
Fey Switch [ ]
Vestige of Baatar [X]
Frost Backlash [ ]

Special
+2 bonus to defenses when shadow walk is activated (concealment)
+2 item bonus to all defenses against enemies under his warlock curse.
+2 temp HP every time Garrick hits with an arcane power an enemy marked by him.
When an enemy Garrick has hit with an at will arcane attack power attacks Garrick before
the start of his next turn, that enemy takes 4 damage (same type of Garrick's attack).
Darkvision until next extended rest
[/sblock]
 
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