[Adventure] Murder Most Foul! Part 2 (Judge: EvolutionKB)


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Knoepf continues his attempt to confuse the dragon.

[sblock=actions]
movement: none
minor: none
attack: Halo of consequence: 1d20+10 vs Ladoran's reflex = 22

if hit:

The target is effected by Knoepf's halo of consequence (save ends). Until halo ends, the target takes -4 penalty to attack rolls, and after the target attacks Knoepf or an ally, it is dazed until the end of its next turn. The target takes a -2 to save roll against halo.
[/sblock]
 

Refusing to admit defeat so easily, Garrick opens hostilities against the floating dragon by sending forth a burst of unholy fire, using it as a distrction to quickly swaps places with the Lady by distoring the space between them. Unfortunatedly for him, the distorion also messes his aim.

[sblock=Actions]
<a href="http://invisiblecastle.com/roller/view/2977971/">Hellish Rebuke on Ladoran (1d20+13=14, 1d6+6+1d6=11)</a>
Move: Fey Switch with the Lady
Ready AoS or Frost Backlash (if he's attack by Ladoran)
Special: Garrick's defenses against Ladoran are all at +4 atm due to curse & movement. [/sblock]

[sblock=Combat Stats]Garrick d'Orien, Human Warlock|Swordmage 6
Speaks in RoyalBlue
HP 52/57 Temp HP 0
Initiative +4
AC 23, Fort 19, Reflex 19, Will 17
AP 0, Surges 5/11
Second Wind [X]
Diabolic Grasp [X]
Channeling Shield [X]
Dimensional Vortex [X]
Fey Switch [X]
Vestige of Baatar [X]
Frost Backlash [ ]

Special
+2 bonus to defenses when shadow walk is activated (concealment)
+2 item bonus to all defenses against enemies under his warlock curse.
+2 temp HP every time Garrick hits with an arcane power an enemy marked by him.
When an enemy Garrick has hit with an at will arcane attack power attacks Garrick before
the start of his next turn, that enemy takes 4 damage (same type of Garrick's attack).
Darkvision until next extended rest
AoS: If the marked target is within 10 squares of you, immediate interrupt to reduce the damage dealt by that attack to any one creature by 9.
[/sblock]
 

Vex looked back over her shoulder- the blasted dragon was still out of reach, and now the vampire had taken off again as well. Then her gaze locked on the remaining eladrin. With a blood-chilling shriek she surged towards the blink-elf, her heavy sword raised to strike...


Seeing Sloane escaping again, Malehan sheet his sword and draw his bow and shoot an arrow straigth in the chest of Ladoran.


Acre begins to panic as he feels the life seeping out of him. He lashes out again with everything he has left, swinging wildly at the Eladrin with his greatspear. He is rewarded with a satisfying hit - he only prays that it won't be his last contribution to the battle.


Knoepf continues his attempt to confuse the dragon.


Refusing to admit defeat so easily, Garrick opens hostilities against the floating dragon by sending forth a burst of unholy fire, using it as a distrction to quickly swaps places with the Lady by distoring the space between them. Unfortunatedly for him, the distorion also messes his aim.


Again, the Lady hits the dragon with Arcane Force.


"Ah. She will not get out this exit." Ladoran says. He then flies above the portcullis and breathes Lightning on Knoepf, Acre, and Vex. However, the Lightning hardly does anything.

[sblock=OOC]
Vex hits Eladrin 1 for 22.

Malehan criticals Ladoran for 26.

Acre hits Eladrin 1 for 15 and kills him.

Knoepf hits Ladoran.

Garrick misses Ladoran.

The Lady hits Ladoran for 6 damage with Magic Missile.

Ladoran recharges his breath weapon.

6 recharges.

Ladoran misses Knoepf for 7 damage, misses Acre for 7 damage, and misses Vex for 7 damage.

2+mods misses, 2+mods misses, 8+mods misses, 14 damage.

Ladoran saves vs. Halo of Consequence.

13 saves.

Note: Ladoran is hovering above the portcullis 15 feet in the air.

Lady, 23
Ladoran, 85, Oath of Enmity by Malehan, Cursed by Garrick, Marked by Garrick, -2 to hit with ranged and area attack UEoNT Malehan, Dazed UEoNT Ladoran.
Eladrin 1, 50, dead
Sloane, 92, Cursed by Garrick, bloodied, Insubstantial
Knoepf 26/50, bloodied
Acre 8/56, bloodied
Garrick 52/57
Vex 32/61, regen 5 when bloodied
Malehan 32/62, +2 AC against adjacent enemies, 7 temp hit points

It's the PC's turn.

The two walls to either side of the entrance way go up 15 feet, so someone could climb either the wall or the portcullis and still get out.

The "stairs up" in the corners, at the statue in the middle, and at the far end are difficult terrain. Everything else is normal terrain. The pillar squares holding up the ceiling are a squeeze, but creatures can diagonally move past them with no difficulty.

Note: there is a set of double doors at the south central part of the map which might be not easy to notice right away.
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Attachments

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Malehan move across the room and try to shoot Ladoran again, but this time, the arrow hit the ceiling before it reach the dragon.

[SBLOCK=OOC]Note: I completly forgot that Soul Seeker need to be sustained, and when I drew my bow, I had no action left during that turn to sustain it, so the Soul Seeker is gone :(

Also, Aspect of Might give +2 damage to melee attack, so it was 24 damages I did last round :(

Move: Walk to I11
Standard: Ranged Basic Attack vs AC on Ladoran (1d20+11=14, 1d10+5=12) Miss.
[/SBLOCK]
 

Garrick once again tries to blast the dragon, however his fire is easily deflected by the creature. With these rolls we will finish by 2013 ><

[sblock=Actions]
Move to K-10
Hellish Rebuke on Ladoran. (1d20+13=16 vs Reflex, 1d6+6+1d6=11)
Ready AoS or Frost Backlash (if he's attacked by Ladoran)
Special: Garrick's defenses against Ladoran are all at +4 atm due to curse & movement. [/sblock]

[sblock=Combat Stats]Garrick d'Orien, Human Warlock|Swordmage 6
Speaks in RoyalBlue
HP 52/57 Temp HP 0
Initiative +4
AC 23, Fort 19, Reflex 19, Will 17
AP 0, Surges 5/11
Second Wind [X]
Diabolic Grasp [X]
Channeling Shield [X]
Dimensional Vortex [X]
Fey Switch [X]
Vestige of Baatar [X]
Frost Backlash [ ]

Special
+2 bonus to defenses when shadow walk is activated (concealment)
+2 item bonus to all defenses against enemies under his warlock curse.
+2 temp HP every time Garrick hits with an arcane power an enemy marked by him.
When an enemy Garrick has hit with an at will arcane attack power attacks Garrick before
the start of his next turn, that enemy takes 4 damage (same type of Garrick's attack).
Darkvision until next extended rest
AoS: If the marked target is within 10 squares of you, immediate interrupt to reduce the damage dealt by that attack to any one creature by 9.
[/sblock]
 

With only one visible foe remaining, Vex turned her attention towards the dragon. She stepped around the pillars, then hurled her heavy sword overhand at the foe flying just out of reach. The massive sword spun through the air and sliced into one of the dragon's forelimbs- an instant later the blade was back in Vex's hands.

[sblock= OOC]
>Move: walk to P5
>Standard: RBA with Farbond Spellblade; 1d20+13 vs. AC= 27 (hits AC 27 for 13 damage); rolls Roll Lookup

[/sblock]



[sblock= Vex]
Revekka Amalthea d’Deneith- Human hybrid Barbarian/Fighter 6
Initiative: +6, Passive Perception 19, Passive Insight 14
AC: 23 /FORT: 21/REF: 16/WILL: 16; Resist 1 (all); Speed 5
HP: 32/61, Bloodied 30, Surge value: 15; Surges left 0/11
>Stance: while bloodied, Vex has regeneration 5
>Macetail's rage: while raging, Vex gets 4 temp HP whenever she hits with an attack
+5 to saving throws vs. Fear effects
Action points 0 of 1 left; Second Wind: not used
Swordbond (1 mile), Badge of the berserker

Powers:
Howling Strike
Howl of fury
Cleave

Vault the fallen (used)
Sweeping blow (used)
Physician’s care

Macetail’s rage (active)
Rain of steel (Used)
Boundless endurance (active)

http://leb.wikia.com/wiki/LEB:PC:Vex_(pathfinderq1)

[/sblock]
 


Though near death, Acre marches toward the dragon (move to L5). He swings his greatspear high but does not quite reach Ladoran (Energizing Strike misses).

[sblock=Acre]
Just so that you are aware, Ladoran is 15 feet into the air.

That is 5 feet higher than a reach weapon can reach and would require a DC 25 Athletics check Jump to accomplish or, climbing 5 feet up the portcullis with a reach weapon.
[/sblock]
 

[sblock=Oh]
[sblock=Acre]
Just so that you are aware, Ladoran is 15 feet into the air.

That is 5 feet higher than a reach weapon can reach and would require a DC 25 Athletics check Jump to accomplish or, climbing 5 feet up the portcullis with a reach weapon.
[/sblock]

Don't know why I thought he was 10 feet up. Oh well. In that case may I retcon? Acre would have just used his lousy diletante Blazing Starfall power (and missed horribly with the roll I already made), and then move to P11 for cover.

[/sblock]
 

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