Thomas Hobbes said:
Excellent! That's everyone. I'll kick things off after dinner.
Lies. Sorry, it's taken me a while to recover, and the understand, my notes on who is where when and so on and soforth.
The group wakes up more or less with the dawning light after a more or less restful evening- a full twelve hours in total, with everyone taking a three hour watch. More than one usually gets on the trail, but then, the group travelled longer than was typical the day before. Sore, but otherwise rested, the group can be ready to go in almost no time at all, due to their few possesions. You're a very small distance from the road, and the trail is still heading east.
I'll assume you want to continue following the trail, and write than up accordingly as soon as I figure some more things out. In the meantime, feel free to do whatever you like roleplay wise.
Edit: Well, that didn't take long at all.
It takes less than ten minutes to reach the road again, and even Garret, with his tracker's skill, almost misses the well-hidden signs. The road itself is difficult to track anything across (although things are much helped by the fact that it's far too early for any carts to have passed this way and obscured things), but even on this side he can pick out the disturbing clues. A small distance from the road, next to a small birch, another body lay. It was of human size, slightly under average human male height and of fairly light build. An elf, a young man, or perhaps a woman. To those familiar with Troi, the description sounds disturbingly familiar.
The entire area seems to have been cleaned up quite well, but Garret finds a few spatters of blood, some footprints, and can more or less guess the story, as far as it goes. Someone ran across the road, was struck, and fell. Two others took away the body and did their best to hide their tracks. Either the one who fell or one of the others- possibly both- was already wounded, hence the blood
before the location of the body. Moving across the road and a little beyond shows more signs of cleaned-up tracks, a few more drops of blood, and some trees that have had arrows pulled out of them.
Garret continues to pwn the track checks. One for the tiny distance between the camp and the road, another for crossing it (it says to make new ones in such situations as crossing a well-travelled road where things might be confused). He rolled quite well (the d20 said 19 for the second), so lots of details. Feel free to ask for more, or to move farther.