Lilli edges forwards to bring Kane into her Skald's Aura that she lay down at the start of the fight."Kane, if you need it, you can use my healing aura," yells Lilli.
Then, Lilli makes a brief study of the owlbear's before her, but doesn't see anything she can exploit further, so she tries to summon a vision of horror in the mind of the nearest Hunting Owlbear. Surprisingly, it resists her initial attack, so Lilli uses her crystal to divert the attack to the Madowl instead and its psychic fears also spill over into the mind of her original target .
[sblock=actions]Kane, remember this is active and he can use a Minor action to gain the benefit.
Skald's Aura (Encounter Minor Aura 5 ✦ Aura, Healing, Martial)
Effect: You activate an Aura 5 that lasts until the end of the encounter. If the Aura ends prematurely for any reason, you can reactivate it during the encounter as a Minor Action. Once per encounter, you or any ally in the Aura can use a Minor Action to spend a healing Surge and regain [2d6] additional Hit Points. Alternatively, you or any ally can use a Minor Action to allow an adjacent ally to spend a healing surge and regain the additional [2d6] hit points.
Move Action: Lilli moves from E17 to H16.
Free : Lilli has a Monster Knowledge check on the Owlbear Hunter's and the Owlbear Madowl. Total = Owlbear Hunter's: 16 , Owlbear Madowl: 12. Don't think Use Vulnerability is worth it with those rolls.
Standard Action: Lilli casts Nightmare Eruption at the Owlbear Hunter #2 - Total to Hit, including Phantom Echoes' combat advantage from previous round = 16. Miss.
Nightmare Eruption (At Will Standard Ranged 10 ✦ Arcane, Illusion, Implement, Psychic)Target: One creature
Attack: +10 vs. Will
Hit: 1d8+6 Psychic damage and any enemy adjacent to the target takes 5 Psychic damage.
FEAT - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.
Free Action: Lilli changes target to the Owlbear Madowl (not an original 'target') with her Orb of Deception.
Orb of Deception (Encounter Free)
Requirement: You must wield an orb to benefit from this feature.
Trigger: When you miss an enemy with a wizard illusion power.
Effect: Choose another enemy within three squares of the missed target. The chosen enemy cannot also be a target of the original attack. Repeat the attack against this new target, with a bonus to the attack roll equal to your Charisma modifier (+3).
Lilli uses Nightmare Eruption on the Owlbear Madowl instead - Total to hit, including Combat Advantage and Orb of Deception bonus = 34. Hit! Damage to new target Owlbear Madowl is 11 and the Owlbear Hunter #2 takes 5 psychic spill-over damage.
Owlbear Madowl grants combat advantage for Lilli's next turn because of Phantom Echoes feat.
[/sblock]
[sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use the following (if Shield spell below ensures a miss, then use Shield instead):
Fade Away (Encounter Immediate Reaction Personal ✦ Illusion (Racial Ability))
Trigger: You take damage.
Effect: You are invisible until you attack or until the end of your next turn.
If Lilli is attacked and this Power will cause a miss, then Lilli will use:
Shield (Encounter Immediate Interrupt Personal ✦ Arcane, Force)
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.
[/sblock]
[sblock=Ministats]
Lilli
Female Gnome Wizard, Level 7.
Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision.
AC: 21, Fort: 16, Reflex: 20, Will: 20.
HP: 42/46, Bloodied: 23, Surge Value: 11, Surges left: 6/7
Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven.
Saving Throw Bonuses: +5 Racial bonus against Illusions.
Action Points: 1
Powers:
Orb of Deception - Used
Second Wind
Use Vulnerability
Illusory Ambush
Nightmare Eruption
Grasping Shadows - Used
Horrid Whispers
Ghost Sound
Light
Prestidigitation
Mage Hand
Fade Away
Shield
Maze of Mirrors - Used
Visions of Avarice [Visions of Avarice Secondary Attack]
Skald's Aura - Used, Healing available
Experienced Arcana
Phantom Echoes - Used
Orb of Far Seeing - Encounter Power - Used
Orb of Far Seeing - Daily Power
Feyleaf Sandals - Daily Power
Amulet of Elegy +2 - Daily Power
Illusionist's Gloves - Daily Power
Harp of Deeper Slumber - Daily Power
Note: Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.
If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.
Conditions: None.[/sblock]
Then, Lilli makes a brief study of the owlbear's before her, but doesn't see anything she can exploit further, so she tries to summon a vision of horror in the mind of the nearest Hunting Owlbear. Surprisingly, it resists her initial attack, so Lilli uses her crystal to divert the attack to the Madowl instead and its psychic fears also spill over into the mind of her original target .
[sblock=actions]Kane, remember this is active and he can use a Minor action to gain the benefit.
Skald's Aura (Encounter Minor Aura 5 ✦ Aura, Healing, Martial)
Effect: You activate an Aura 5 that lasts until the end of the encounter. If the Aura ends prematurely for any reason, you can reactivate it during the encounter as a Minor Action. Once per encounter, you or any ally in the Aura can use a Minor Action to spend a healing Surge and regain [2d6] additional Hit Points. Alternatively, you or any ally can use a Minor Action to allow an adjacent ally to spend a healing surge and regain the additional [2d6] hit points.
Move Action: Lilli moves from E17 to H16.
Free : Lilli has a Monster Knowledge check on the Owlbear Hunter's and the Owlbear Madowl. Total = Owlbear Hunter's: 16 , Owlbear Madowl: 12. Don't think Use Vulnerability is worth it with those rolls.
Standard Action: Lilli casts Nightmare Eruption at the Owlbear Hunter #2 - Total to Hit, including Phantom Echoes' combat advantage from previous round = 16. Miss.
Nightmare Eruption (At Will Standard Ranged 10 ✦ Arcane, Illusion, Implement, Psychic)Target: One creature
Attack: +10 vs. Will
Hit: 1d8+6 Psychic damage and any enemy adjacent to the target takes 5 Psychic damage.
FEAT - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.
Free Action: Lilli changes target to the Owlbear Madowl (not an original 'target') with her Orb of Deception.
Orb of Deception (Encounter Free)
Requirement: You must wield an orb to benefit from this feature.
Trigger: When you miss an enemy with a wizard illusion power.
Effect: Choose another enemy within three squares of the missed target. The chosen enemy cannot also be a target of the original attack. Repeat the attack against this new target, with a bonus to the attack roll equal to your Charisma modifier (+3).
Lilli uses Nightmare Eruption on the Owlbear Madowl instead - Total to hit, including Combat Advantage and Orb of Deception bonus = 34. Hit! Damage to new target Owlbear Madowl is 11 and the Owlbear Hunter #2 takes 5 psychic spill-over damage.
Owlbear Madowl grants combat advantage for Lilli's next turn because of Phantom Echoes feat.
[/sblock]
[sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use the following (if Shield spell below ensures a miss, then use Shield instead):
Fade Away (Encounter Immediate Reaction Personal ✦ Illusion (Racial Ability))
Trigger: You take damage.
Effect: You are invisible until you attack or until the end of your next turn.
If Lilli is attacked and this Power will cause a miss, then Lilli will use:
Shield (Encounter Immediate Interrupt Personal ✦ Arcane, Force)
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.
[/sblock]
[sblock=Ministats]
Lilli
Female Gnome Wizard, Level 7.
Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision.
AC: 21, Fort: 16, Reflex: 20, Will: 20.
HP: 42/46, Bloodied: 23, Surge Value: 11, Surges left: 6/7
Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven.
Saving Throw Bonuses: +5 Racial bonus against Illusions.
Action Points: 1
Powers:
Orb of Deception - Used
Second Wind
Use Vulnerability
Illusory Ambush
Nightmare Eruption
Grasping Shadows - Used
Horrid Whispers
Ghost Sound
Light
Prestidigitation
Mage Hand
Fade Away
Shield
Maze of Mirrors - Used
Visions of Avarice [Visions of Avarice Secondary Attack]
Skald's Aura - Used, Healing available
Experienced Arcana
Phantom Echoes - Used
Orb of Far Seeing - Encounter Power - Used
Orb of Far Seeing - Daily Power
Feyleaf Sandals - Daily Power
Amulet of Elegy +2 - Daily Power
Illusionist's Gloves - Daily Power
Harp of Deeper Slumber - Daily Power
Note: Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.
If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.
Conditions: None.[/sblock]
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