Murphy quickly disappears with his foes closing in and appears next to Dextyr, his illusory double instantly appears next to the mystic. The assassin points his blade at the apparent leader but his attack is easily fended off. Shadows climb up the mystic and the twilight assassin stabs it with the phantom blade doing some more minor damage. Finally, Murphy conjures a noose of shadows and hurls it over the enemy's neck, pulling it and cutting off its circulation.
[sblock=ooc]
Move: t-port to M21, moving assassin to M20 as part of move action
Standard: Targeted for Death on the Mystic -
vs will; dmg on mystic 1 (1d20+9=14, 2d8+6=15) well I'm sure that misses so 7 damage and until end of encoutner can place 2 shrouds on mystic 1 instead of 1
Free: 2 shrouds on mystic 1
Minor: twilight assassin -
vs ref (twilight assassin) (1d20+9=23) hits for 6 damage
AP: Executioner's Noose on Mystic 1 -
vs for; dmg on mystic 1; shroud (1d20+9=25, 1d6+6=7, 2d6=5) should hit for all of 12 damage...
Total damage = 7+6+12 = 25.... and I spent an AP and a daily, and had already used a daily...
[/sblock]
[sblock=ministats]
Murphy Tang Male Human Assassin 6
Initiative: +6, Passive Perception: 17, Passive Insight: 14, Senses: Normal
AC:22, Fort:17, Reflex:20, Will:20
HP:39/45, Bloodied:22, Surge Value:11, Surges left:4/8
Action Points: 0
Powers:
Executioner's Noose
Shadow Storm
Assassin's Shroud
Shadow Step
Changeling Disguise
Shadow Darts
Army of the Night
Sneak Attack
Changeling's Trick
Cloak of Shadows
Slayer's Escape
Shade Form
Boots of the Fencing Master
Targeted for Death
Twilight Assassin
Talon Amulet
Deathcut Leather Armour
Conditions:
Important Stuff: When Murphy kills with a melee attack, gains 5 thp.
When attacking with CA, add +1 damage (Talon Amulet)
Full sheet: [/sblock]