[Adventure] The Darkest Night (DM: johnmeier1, Judge: Ozymandias79)

The iced lizardman slowly gets up and moves menacingly towards Shorrin. The other attacks Dextyr for a minor wound. The crocodiles seem invigorated by their masters' presence. The first gets up cautiously from Janus's burst and swims around the wizard to a position in the water. The other stands up and charges Shorrin, biting and grabbing the bloodied fighter. The crocodile over Sheng responds to his massive attack with a bite that latches onto the sorcerer, knocking him out. The final beast tries to bite Murphy, but misses entirely.

[sblock=OOC] Lots of rolls on invisible castle. Janus actually prevented attacks since two of the enemies could not stand and charge. See the map for positions. Icy sheet is there in blue box and red border is bloodied. If Sheng has over an 18 AC for any reason I need to revise that part otherwise go!
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[sblock=status]
Shorrin K19 10/50 bloodied, grabbed by Croc 3
Murphy M21 39/45 enemies that hit with melee take +1d6, Twin in M20
Janus K20 10/34 bloodied, repulsion armor
Dextyr L20 16/43 bloodied, allies in burst 5 get +1 to attack
Sheng O19 -5/47 dying, prone
Mystic 1 M19 -52hp bloodied, allies that hit gain 3 temp hp
Mystic 2 K18 -7hp
Croc 2 L22/K23 -11hp
Croc 3 L17/K18 -49hp bloodied, marked by Shorrin
Croc 4 O19/N20 -42hp bloodied
Croc 5 O21/N22 -0hp
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Murphy steps away from his double, appearing on the far side of the croc, near Sheng. "Don't worry mate, ol' Murphy'll save yer ass from this over-sized lizard" the assassin jokes, despite the situation, stabbing at the large beast. He hurls two shadows at the mystic, his twin slashing with its phantom blade.


[sblock=ooc]

Move: t-port to P20
Standard: Shadow Storm on Croc 4 - Shadow Storm on Croc 4; dmg bonus is +5(# of adjacent creatures) + 1 for CA + 2 for it being bloodied (1d20+14=23, 1d10+5+5+1+2=21) Hits AC 23 for 21 damage
Free: 2 shrouds on mystic 1
Minor: twilight assassin - vs ref (1d20+9=28) Against either Croc 4 if its still standing or against mystic 1 if croc is dead. Either 3 damage to Croc 4 or 6 to mystic 1

[/sblock]

[sblock=ministats]Murphy Tang Male Human Assassin 6
Initiative: +6, Passive Perception: 17, Passive Insight: 14, Senses: Normal
AC:22, Fort:17, Reflex:20, Will:20
HP:39/45, Bloodied:22, Surge Value:11, Surges left:4/8
Action Points: 0
Powers:
Executioner's Noose
Shadow Storm
Assassin's Shroud
Shadow Step
Changeling Disguise

Shadow Darts
Army of the Night
Sneak Attack
Changeling's Trick
Cloak of Shadows
Slayer's Escape
Shade Form
Boots of the Fencing Master

Targeted for Death

Twilight Assassin
Talon Amulet
Deathcut Leather Armour


Conditions:

Important Stuff: When Murphy kills with a melee attack, gains 5 thp.
When attacking with CA, add +1 damage (Talon Amulet)

Full sheet: [/sblock]
 



Sheng smiles to Murphy. "Ass saved my friend" he says, using his chaos connection to rise to his feet, as blood splatters from his wounds against the slippery rocks. Somehow, the sorceror collects himself. The blood that pours from Sheng transform in the thick green vapor that obscures his shape.

OOC: Sheng uses his second wind (now at 12 hp, +2 to all defenses. Standard) and stands from prone (Move), while sustaining the deep shroud (Minor).
 

Janus points to the right of the mystic threatening Shorin and with a raised eye ridge Furi-Zu streaks into a position to blast the Lizardman and Crocodile threatening his comrades.

[sblock=ooc]
Minor: Cancel Icy terrain
Move Action: Dragonling to H19
Standard Action: Colour Spray vs Will @:
Mystic 2: 1d20+7=17;1d6+6=10
Croc 3: 1d20+7=8;1d6+6=10
radiant damage and the target is dazed untill eont
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[sblock=Stat Block]
Janus Reinhardt - Male Human Wizard 4
Passive Perception: 15, Passive Insight: 21
AC: 20, Fort: 14, Reflex: 18, Will: 18 -- Speed: 6
HP: 20/34, Bloodied: 16, Surge Value: 8+2, Surges left: 3/7
Initiative: +6
Action Points: 0, Second Wind: Used
Powers: Magic Missile, Ray of frost, Thunderwave, Icy Terrain, Color Spray, Freezing Cloud (Not Memorized), Sleep (Memorized),
Expeditious Retreat (Memorized), Feather Fall (Not Memorized)

Dragonling: Furi-Zu
AC: 20, Fort: 14, Reflex: 18, Will: 18 Speed 5, Fly 6 (hover)
HP: 1. a missed attack never damages it.
Constant Benefits: Can read and speak Draconic. When you spend a healing surge regain 2 additional HP.
Active Benefits: Dragons Breath. Once per encounter, use dragonling’s space as origin square for a close blast arcane attack power.
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[sblock=OOC]
Did Janus' attack rolls include the +1 from Dextyrs Song of Courage? It may help against the mystic.

Also Dex is waiting for Shorrin to go. Dextyrs actions will be decided whether or not Shorrin can drop the Croc grabbing him (I sure hope he does....)

These close quarters conditions and difficult terrain are really screwing over Dextyrs ranged abilities.
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