[Adventure]The Eye of the Tiger(Judge: ???)

OOC - I think Ven would get up and use his 2nd wind this round. And after the bad guys go he'll shift away if posible and use healing word on Roswyn or himself if sill needed.
 

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The kalashtar stands up, and shakes of the dizziness from the blast of arcane force. He looks around, gathering his senses, and catching his breath.
[sblock=ooc]Stand up, second wind.[/sblock]

The glidewing with the spellcaster near the back of the ship, flies quicky forward, making up ground.

The other glidewing keeps pace with the ship, it's rider firing a pair of arcane arrows at the lone gnome. One flaming arrow is deflected by a curtain of force the gnome conjures. The other is too good of a shot, and the smoldering weapon strikes the gnome in the shoulder.

[sblock=ooc]recharge (1d6=1)fail. double shot vs roswyn reflex (1d20+10=19, 1d10=1, 1d6=4, 1d20+10=28, 1d10=8, 1d6=1) 1st attack is a hit, but Roswyn will use shield to deflect it away. Second attack hits no matter what: 8 damage plus 1 fire damage, so 9 total. Is Roswyn still prone? I don't remember...[/sblock]

The darters are battered by Rohna potent offense. They keep on however, not knowing the meaning of defeat. Their spears stab at the goliath, but to little avail, they know they are doomed.

[sblock=ooc]D2 and D1 vs Rohna AC (1d20+11=12, 1d8+3=5, 1d20+11=13, 1d8+3=10)[/sblock]




Initiative: Round 5

Baddies: 23--Acted
Thalen: 21--
Tondrek: 20-
Roswyn: 17--
Shava: 12--
Venakhad: 9--
Rohna: 8--

Thalen: 71+5/82 13/13(20) AP: 0;
Tondrek: 64+5/64 9/10(16) AP: 1;
Shava: 57+5/57 8/8(14) AP: 1;
Roswyn: 21/47 7/7(11) AP: 1; prone; bloodied
Rohna: 40+8/69 12/13(17) AP: 1; Rohna +1 att/+3 dam end of Tondrek's next turn; Resist 5 until end of next turn; enemies adj take 10 at start of turn.
Venakhad: 29/39 7/8(9) AP: 1;
Gretta: 9+4;
Doggie: 9+1; +1 att/+3 dam end of Tondrek's next turn;

D2: 63; prone; marked by Rohna; bloodied; slowed
D1: 66; slowed; bloodied
G4: Slowed
W
 

Attachments


As the darter surrounded by the summoned dogs, the artificer and the raging fighter stabs at the careening juggernaut, Gretta takes the opportunity to nip at his exposed hamstring, but was distracted by the hammer flailing into the enemy's area. Immediate Reaction Bite vs D1 (1d20+9=10, 1d6+3=6)

Round 5


Gretta bites again at the tiny spear wielder, the Molten canine's lava dripping jaws sinking deeply into the lower leg of the clearly outmatched hafling. Seeing the bite sink deep causes Rohna to swell with pride, swinging the blood drenched mordenkrad in a deadly arc around herself.

"Kordestad" pulverizes the enemy's skull before carrying through to strike the remaining enemy solidly, spraying those nearby with chunks of brain and bone and a gout of crimson blood. Before she resumes her unintelligible tirade with her giant hammer swirling about herself in a cloud of metallic death, she points to the haflings that are keeping pace with the ship with her gore caked weapon, the blood of their comrades dripping from her face.

"You have made an enemy this day that shall set upon your villages as you have set upon this ship! No distance between this ocean and the next will save you from my wrath, and the last sound you will hear shall be their screams for mercy!"

Steam rises from the stone warrior's skin and from between the overlapping plates of her armor, a testament to the fire that flashes within her eyes and pumps through her veins. Mitra shuffles over a bit, while Gretta moves down and around the last standing enemy, setting up another flank.

[sblock=Combat Actions]Free: speak
Minor: Gretta bites D1 Bite vs D1 (1d20+9=29, 1d6+3=9) crit.
Move: Mitra shifts to (G,12), Gretta moves into (G,13)
Standard: http://invisiblecastle.com/roller/view/2620359/Cleave vs D1 (Crit=35, 2d6+7=19) + Crit dmg vs D1 (2d8=7) +5 dmg to D2, marking D1.[/sblock][sblock=Rohna]Rohna—Female Goliath Fighter 7 Resist all 1
Initiative: +3, Passive Perception: 19, Passive Insight: 14
AC: 23 (25), Fort: 21, Reflex: 14 (16), Will: 16 — Speed: 5(6), 9 when mounted
HP: 40/69(8thp), Bloodied: 34, Surge: 17, Surges left: 12/13; Half-orc Resilience
AP: 0/1, Second Wind: Not Used, Milestones 0
Powers -
Crushing Surge
Cleave
Pass Forward
Practiced Rider
Passing Strike
Rhino Strike
Hydra Charge
Stone's Endurance

World Speaker's Command
Villain's Menace
Rain of Steel
Speak with Spirits

Vanguard Mordenkrad +2 "Kordestad" (daily)
Flaming Warhammer +1 (daily)
Onyx Dog (daily)
Antipathy Gloves (daily)

Gretta—Construct 4
Initiative +7; Low-light, Passive Perception 17
AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
HP: 9/9(4); Bloodied 4

Bite
(standard; at-will)
+7 vs. AC; 1d6 + 3 damage.

LEB:PC:Rohna (vertexx69) - ENWorld Living Eberron Wiki
[/sblock]


OOC - I don't know if I still have the magic weapon bonus from Tondrek, if so then D1 takes 3 more dmg. (I think he's dead anyway from the 35 he just took from Gretta and Rohna.)

All enemies that begin their turns adjacent to Rohna (D2 and maybe still D1) take Rain of Steel dmg (2d6.minroll(2)+2=8).
 


"No time to rest Roswyn, fight is going on without you."

[sblock=Actions]
Move: shift to D10
Standard: Sacred Flame Range 5, +8 vs. Reflex vs. D2 1d6+6; Roswyn can choose between 5 temps or saving throw
[/sblock]
 

[sblock=ooc]Pretty sure Roswyn was not prone, as she has the acrobat's shoes and can stand as a minor.

Nice double crit Rohna! :D

I'll take the temp hp from the sacred flame, nothing to save against - guess it has to be rolled first though, huh? ;)

Question about the guy shooting arrows - he is 14 squares up above the ship, do I have that right? Is he moving up and down or does he have the range on us from there? I can't hit him from here... can anybody hit at that range? (I do have a trick up my sleeve - Levitate! - but might be good for only one attack.)

Someone with mark of storm can try to move the airship - can they move it up, to bring him into range? (Maybe not this round, but at some point...)[/sblock]
 

As Rhona brains the halfling in front of him, Tondrek peers around to see the glidewing with the bad-caster hovering nearby. Muttering to himself about angles and wind speed, he absently loads another bolt into his crossbow and then twists its various dials, producing a faint blue pulse. He closes one eyes, squints, and sticks out his tongue, and then with a *twang* releases the bolt at the bad-caster's mount. It strikes with a blue flash![sblock=OOC]Reload and Repulsion Strike vs G4: Ref 31, 17 force and -3 to melee attacks UENT Tondrek.[/sblock][sblock=Tondrek]Tondrek—Male Half-orc Artificer 8
Initiative: +7, Low-Light, Passive Perception: 20 (24 vs traps), Passive Insight: 15
AC: 22, Fort: 20, Reflex: 20, Will: 18 — Speed: 6, 8 when charging
HP: 64+5/64, Bloodied: 32, Surge: 16, Surges left: 9/10; Half-orc Resilience
Action Points: 1/1, Second Wind: Not Used, Milestones 0
Powers -
Magic Weapon
Static Shock

Scouring Weapon
Repulsion Strike
Gale-Force Infusion

Obedient Servant
Flameheart Defender

Healing Infusion x2
Swift Mender
Furious Assault

Regeneration Infusion
Targeting Superior Crossbow +2 (daily)
Skald's Leather Armor +2 (daily)
Onyx Dog (daily)
Clockwork Bombs (1 lvl 4, 2 lvl 9)
2 Acidic Spark Ammunition
3 Tension Wheels
3 Potions of Healing
5 Woundpatches


Doggie—Construct 4
Initiative +7; Low-light, Passive Perception 17
AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
HP: 9+1/9; Bloodied 4

LEB:PC:Tondrek (stonegod) - ENWorld Living Eberron Wiki[/sblock]
 


[sblock=ooc]Ok, I don't think I'd be trying to take on the bow halfling this round anyway, so I'll go ahead and attack the wizardling... We can figure out the halfling later if need be. I'll save my more powerful attacks for him, in particular Horrid Whispers which could slow him and his mount.[/sblock]

Roswyn curses at the halfling flying high above. "You'll get yours later," she mutters as she orients her orb on the caster flying just off the railing. She conjures images of more blue bolts leaping from Tondrek's bow, which strike true. "Nice shooting, Tondrek!" she calls out, winking. She heads for the cover of the cabin at the rear of the ship.

[sblock=Actions]Minor: stand if necessary (think I was not actually prone, but if so...)
Standard: Illusory Ambush vs. W (1d20+12=26, 1d6+8=14) Looks like a hit, max damage too! (14 psychic) Wizard has -2 on attacks TENT Roswyn.
Move: Like to get some cover against bow boy above. I can't remember exactly how the cabin part works. If Roswyn moves to D17 does that put her inside? Are there stairs and/or difficult terrain involved here? I want to at least move in that direction.[/sblock]
[sblock=Roswyn stat block]Lady Roswyn d'Sivis- Female Gnome Wizard 7
Passive Perception: 13, Passive Insight: 18
AC:21, Fort:16, Reflex:19, Will:20 -- Speed:5
HP:21/47 + 5 THP maybe, Bloodied:23, Surge Value:11, Surges left:7/7
Initiative +2
Action Points: 1, Second Wind: NOT USED
Powers: Cantrips, Illusory Ambush, Scorching Burst,
Orb of Deception, Grasping Shadows, Hypnotic Pattern, Enemies Abound, Shield, Fade Away,
Horrid Whispers, Phantasmal Assailant, Levitate, Majestic Word,
Cloak of Resistance, Orb of Inevitable Continuance
[/sblock]
 

As the darter surrounded by the summoned dogs, the artificer and the raging fighter stabs at the careening juggernaut, Gretta takes the opportunity to nip at his exposed hamstring, but was distracted by the hammer flailing into the enemy's area.


Gretta bites again at the tiny spear wielder, the Molten canine's lava dripping jaws sinking deeply into the lower leg of the clearly outmatched hafling. Seeing the bite sink deep causes Rohna to swell with pride, swinging the blood drenched mordenkrad in a deadly arc around herself.

"Kordestad" pulverizes the enemy's skull before carrying through to strike the remaining enemy solidly, spraying those nearby with chunks of brain and bone and a gout of crimson blood. Before she resumes her unintelligible tirade with her giant hammer swirling about herself in a cloud of metallic death, she points to the haflings that are keeping pace with the ship with her gore caked weapon, the blood of their comrades dripping from her face.

"You have made an enemy this day that shall set upon your villages as you have set upon this ship! No distance between this ocean and the next will save you from my wrath, and the last sound you will hear shall be their screams for mercy!"

Steam rises from the stone warrior's skin and from between the overlapping plates of her armor, a testament to the fire that flashes within her eyes and pumps through her veins. Mitra shuffles over a bit, while Gretta moves down and around the last standing enemy, setting up another flank.

"No time to rest Roswyn, fight is going on without you." A ray of flame shoots from the cleric's hand, but the ship tilts awkwardly at that moment, and the ray veers off wildly.

[sblock=ooc]
sacred flame for Venakhad. (1d20+8=9, 1d6+6=9)[/sblock]

As Rhona brains the halfling in front of him, Tondrek peers around to see the glidewing with the bad-caster hovering nearby. Muttering to himself about angles and wind speed, he absently loads another bolt into his crossbow and then twists its various dials, producing a faint blue pulse. He closes one eyes, squints, and sticks out his tongue, and then with a *twang* releases the bolt at the bad-caster's mount. It strikes with a blue flash!

Roswyn curses at the halfling flying high above. "You'll get yours later," she mutters as she orients her orb on the caster flying just off the railing. She conjures images of more blue bolts leaping from Tondrek's bow, which strike true. The halfling glares at the gnome, blood pouring from below his mask. "Nice shooting, Tondrek!" she calls out, winking. She heads for the cover of the cabin at the rear of the ship.

[sblock=ooc]Moved you as far as you could go. Grey squares are difficult terrain. The cabin is magically hardened glass enclosed all the way around. Line of sight is there, but not line of effect. Doors are on either side.[/sblock]



Initiative: Round 5

Baddies: 23--Acted
Thalen: 21--
Tondrek: 20-Acted
Roswyn: 17--Acted
Shava: 12--
Venakhad: 9--Acted
Rohna: 8--Acted

Thalen: 71+5/82 13/13(20) AP: 0;
Tondrek: 64+5/64 9/10(16) AP: 1;
Shava: 57+5/57 8/8(14) AP: 1;
Roswyn: 21/47 7/7(11) AP: 1; bloodied
Rohna: 40+8/69 12/13(17) AP: 1; Rohna +1 att/+3 dam end of Tondrek's next turn; Resist 5 until end of next turn; enemies adj take 10 at start of turn.
Venakhad: 29/39 7/8(9) AP: 1;
Gretta: 9+4;
Doggie: 9+1; +1 att/+3 dam end of Tondrek's next turn;

D2: 63; prone; marked by Rohna; bloodied; slowed
G4: 17; -3 to melee attacks until end of Tondrek's next turn
W : 14; -2 to attacks until end of Roswyn's next turn.
 

Attachments


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