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(Adventure) The Haunted Halls of Stonepike

Sir Ishmael, Init +3, "Violet" +8 (w/ chrg & smite), 1d6+9 AC 16 (w/ chrg, w/o shld)

"Unforgivable!!"

Sir Ishmael saw nothing else but the scene before him. The sight filled him with Righteous Wrath. The Paladin channeled this Wrath unto his Warsledge and imbued it with powers Divine to strike down the enemies of Justice. Holding "Violet" in both hands, he charged the Winged Beast with his weapon held high to ring blows upon it vile body.

ooc: power attacking for 2 (-2 to hit, +4 bec. of 2 Hands)
 

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Rurik: Init +1, AC 18, HP 21/21, Waraxe (PA) +4/d10+5 20/x3

Rurik's head snapped to the side where the scream came from. Before the dwarf came back to relay the news of Urgroth, Rurik's waraxe and shield were drawn, and Rurik was marching toward the hall behind him. It was not until the demon was in sight that anyone heard Rurik speak:

"Come an' 'ave a go, ye decrepit toad!"

The dwarf, like a juggernaut, would not stop until either he or it were lying lifeless on the floor.

[This is likely to be my last post until possibly Sunday, if even then. I'm hoping to work out some kind of temporary dialup solution that will allow me to access the boards. Anyway, Rurik will attempt to engage the beast in melee, power attacking and helping to keep it flanked, if possible. It's all on my sheet.]
 
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Initiative


Thurgan 16
Aranel 14
Ishmael 10
Rurik 9
Sturm 7

Thurgan, his crossbow at the ready, siddles along the passageway, rounding the corner to see a sight out of nightmare before him.

An indistinct form, far larger than a Dwarf, sits atop or hovers above a fallen guardsman. The sound of shredding flesh comes to his ears, and he instinctively pullls the trigger <hit, 8 HP damage>, his bolt piercing the Fiend's body. The thing looks up, a sickeningly non-hominid face leering at Thurgan, and he is struck with jusy how alien it appears.
A low keening issues forth from the beast, hitting Thurgan with a sickening wave of nausea, though he fights off the effects for the moment.

Aranel holds

Ishmael runs around the corner, ending a mere 20 feet from the Fiend, seeing a huge greyish winged shape crouching over the faklken (and indeed, half eaten, dwarf). With a Holy resolve, he prepares to smite the monster upon his next opportunity.

Rurik moves quickly around the corner, seeing also the beast.He also stops some twenty feet away...

Sturm is up.

<Both Aranel and Sturm may go now, with Aranel not loosing her turn, should she post ina timely manner....>
 

Thurgan - Init: 16; AC: 18; HP: 29/29; Weapon: War axe +6, 1d10+2+1d6 sneak

Thurgan followed his typical strategy, as he was almost on autopilot from his anger. He dropped his crossbow [free action] and closed with the creature drawing his war axe as he closed [free action w/movement]. Thurgan looked to flank the creature and strike if he reached it in time.
 
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Sturm, ever confident in his ability to destroy an opponent, rushes in snarling to meet the thing, pushing his scythe into a long arc toward its face.

(That's rage, charge, power attack for two.)
 

OoC:Hey, there's GP, woo! I can't believe I did this again...this is why I'll never switch to some silly Bell Curve...Go '20's!

IC

Aranel fires her hand crossbow at the Fiend, though the quarrel shatters as it hits the monster's back...

Sturm snarls an ancestral Oath, Charging the monster, slamming his scythe into the thing <Crit,confirmed, 64 HP damage...dead 'Fiend'>.
The thing loos up briefly as the massive blade cleaves into it, cutting completely through it and striking the ground with a distinct *chunk*.
Small bits of stone floor fly in all directins as the thing dies...

Looking down, you see the monster lying in a pool of black blood, some hellish beast resembling nothing so much as a huge oversized cloak or sheet. A long bony-ridged tail twitches at the bottom of the form. Sturm removes his weapon and kicks the thing over, even as Ishmael and Thurgan approach. A twisted face possessed of a wide mouth, full of fresh meat.Wide set and glowing red eyes fading to a dull orange, then a pale yellow, then black.
The smell of deepest earth, a dank and musty smell...These are the things that enter your mind as you look upon the face of the Fiend of Stonepike.

It is Ishmael, halfling from the deeps that remembers vague tales of such monsters, Cloakers they are called. Predators of unreasoning nature, though a frightening guile and cunning.

Sturm's hackles rise suddenly and his spine tingles as he whirls and looks up...where a second Cloaker is even now descending from a split in the ceiling...and a third...and a fourth...

Suprise Round

Ishmael '20' Same Dex, Ishmael and the Cloaker act at the same time.
Cloakers '20'
Thurgan 19
Sturm 15
Rurik 14
Aranel 12

The first new Cloaker slashes at Sturm with it's tail, missing him by inches.
The other Cloakers swirl about the central, some form of shadow sorcery...the whole is a blur of shadow and confusion, as the cloakers merge with one another and split again.
Ishmael swings...
OoC:I just need the stats on your attack, PA or normal?
 

Thurgan - Init: 19; AC: 18; HP: 29/29; Atk: W-axe +7 (1d10+3), X-bow +6 (1d8+2)

About to drop his crossbow and go after the fiend, Thurgan found that his work was already done. Relief that the creature was finally dead washed over him, but faded quickly at Ishmael's warning. Thurgan kept his head down, reloaded his crossbow and took a shot at the nearest creature.
 

Sir Ishmael smiled grimly at the sight of Sturm felling yet another creature of evil with a single savage blow. He was about to congratulate the stalwart dwarf when he saw the creatures advance upon them.

He had no time to aim the aim, only to take a swing at the closest of the shadowy cloakers (Standard Action) and loose his shield from his shoulder to his forearm (combined with Move Action). Sir Ishmael had little doubt that the powerful (and raging) Sturm could shake off these beasts if he was grappled by them. But the diminutive form of the halfling would be easy prey for the cloakers' smothering attacks.

"Watch out for their shadow magicks! They can create images of themselves to fool and confuse you!" he warned his comrades.

OOC: Normal attack is +6 to hit and 1d6+2 damage (one handed). If Sir Ishmael is unable to ready his shield, he strikes two handed instead (1d6+3). But if he is able to ready his shield, his AC goes up to 20.
 

Sir Ishmael swings on the nearest Cloaker...a solid blow...which passes through it as if it were made of smoke and shadow...which seems the case, in fact.

Thurgan fires his crossbow, his bolt likewise passing through a Cloaker, dissolving it.


<Taking liberty with the obvious> Sturm swings his weapon up, missing the nearest Cloaker...

Rurik <auto> grunts angrily and hefts his Weapon, stepping forward and smashing at the nearest Cloaker, missing the brute.

Aranel <auto> fires again, a dead shot in the neck...which dissolves yet another figment Cloaker. There is only one left, faced by both Sturm,Rurik as well as having Ishmael a mere 8 feet away...

oC:I already have the Cloaker's action decided, but I would like for Ishmael's post as well, so as to have them go off at the same time.
 

"Only one image remains. This must be the fiend!" the thought came and left in the span of 2 heartbeats. Sir Ishmael instilled Violet with Divine Wrath, lunging forward and aiming for the creature's face then letting loose with a bone-quaking strike.

"For Stonepike!!!"

OOC: normal (+6) + charging(+2) + power attack (-2)+ smiting evil(+2)=

+8 to hit; 1d6+6 damage; AC: 18
 
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