As the disc floats forward you can finally see the end of the hallway. The floor shifts again with the warforged's continued movement, and again he makes a controlled stumble.
GM:
Please allow turtle to post his reaction before posting.
[sblock=hornedturtle]Due to exceptional athletics roll you may either remain in P3 or end up in any adjacent square. Please post which square you wish to be in. Your next post should contain nothing else. Thank you.[/sblock]
The floor log-rolls under 354b's feet. He manages to stay upright, but it settles for only a moment before rolling again, causing another controlled stumble.
GM:
Please allow turtle to post a reaction.
[sblock=turtle]You can stay in R3 or move to any square in column S. Please only post your ending square. Nothing Else. This is a reaction, not a next turn. Thank you.[/sblock]
[sblock=mechanics]Athletics for first roll: 1d20+4=15
for second: 1d20+4=21[/sblock]
Photoshop seems to be failing me at the moment, but since I rolled yet another 21 for your athletics balance check, I'm just going to assume that you are smart and end up on the last purple tile as a result of that check and then proceed off the tiles onto the other side. You haven't given me a reason to think you'd do anything else, so I hope you don't mind.
354b takes another couple steps forward and the floor log-rolls under his feet again as he steps on the latest gold tile. He stumbles briefly, but hops forward and finally off the other side. At last he's reached a place where the floor seems normal again. However, he is still surrounded by darkness at this end. It doesn't appear that there is any more light at this end of the tunnel than there was where his companions still wait.
354b once out of the hallway will move his floating disk with the ever burning torch up so that he can see and then will search for a off switch or something for the hallway.