PROTECTION: DR 2 to adjacent allies
OOC: I know this is a bit premature, but I won't be able to post again for full week. Adjust as you see fit to make it viable. This assumes map stays essentially the same.
Orsik judges the distance to Baracus and finding him close enough, he sketches the rune of healing, but instead of drawing ending spike as before, he draws a circle like the shield. Blue sparks collect around the rune and as it bursts they create barely visible layer over every ally adding to their defenses. Mythra feels rejuvenated as some of his wounds are erased from existence.
He then calmly smites undead flier harrasing Mythra as the runes on his maul flare to life.
[sblock=Actions]
EDIT: just realized Baracus shifted so no need to charge, he's in range without shifting so I striked through invalid actions
Free: activate vengeful maul (+2 to hit +1d10 damage)
Move: Shift to F5 to include Baracus into the effect
Move: I6
Minor: Heal Mythra for surge, everyone gets +1 to all defenses, TENT
Standard: charge the one threatening Mythra ending in I6, Mythra gains DR 2 as long as he's adjacent to Orsik
Standard: Word of diminshment, same roll as charge, but with one lower attack
Target takes penalty to damage rolls equal to 3 TENT
Charge rw sb 1 (1d20+10+1+2=23, 2d6+6+1d10=23)
[/sblock]
OOC: I know this is a bit premature, but I won't be able to post again for full week. Adjust as you see fit to make it viable. This assumes map stays essentially the same.
Orsik judges the distance to Baracus and finding him close enough, he sketches the rune of healing, but instead of drawing ending spike as before, he draws a circle like the shield. Blue sparks collect around the rune and as it bursts they create barely visible layer over every ally adding to their defenses. Mythra feels rejuvenated as some of his wounds are erased from existence.
He then calmly smites undead flier harrasing Mythra as the runes on his maul flare to life.
[sblock=Actions]
EDIT: just realized Baracus shifted so no need to charge, he's in range without shifting so I striked through invalid actions
Free: activate vengeful maul (+2 to hit +1d10 damage)
Move: I6
Minor: Heal Mythra for surge, everyone gets +1 to all defenses, TENT
Standard: Word of diminshment, same roll as charge, but with one lower attack
Target takes penalty to damage rolls equal to 3 TENT
Charge rw sb 1 (1d20+10+1+2=23, 2d6+6+1d10=23)
[/sblock]