• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)

[sblock=ooc]There are only three players listed. Is it that the other players go after "BAD GUYS"?[/sblock]
"As a representative of the city, I am placing you all under arrest. Drop your weapons now. If you fail to do so, I cannot guarantee your survival to stand trial."
Taking in the woman by the Ambassador, he looks at her pointedly and add "except you. The city is not run by fools - you cannot have expected to get away with this."
After his diatribe, Andrec raises his sword and charges across the woman, without regard for the thugs on either side.
[sblock=actions]Move Action: Move to B3.
Standard Action: Charge Beauty's Amulet. Targeting the censer directly.[/sblock]
 

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Andrec's sword catches the censer, tears it from the woman's neck, and dashes it to the ground. The contents spill onto the rug, and while the odor remains, it should fade quickly now that the substance is no longer being burned.

GM: Um, there are no other players. Just you three. Mikara and Shane aren't going to be NPCed.

The aura will remain in play for the rest of this turn, but after that it's gone.
 



Skalisss moves forward boldly. "Now justice will be ssserved" he tells the Beauty as he engages the Bruiser and slashes at him with his sunsword.

[SBLOCK=Actions]
Move Action: move forward to C4.

Minor Action: Divine Challenge on Bruiser.

Standard Action: Righteous Smite on Bruiser.
Hit, Skalisss and all allies with 5 squares gain 7 temp hit points!
[/SBLOCK]


[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 4 Character Sheet
L4Wrequest_09.jpg

Initiative: +2 Senses: Normal P-Perception: 14 P-Insight: 19
HP: 45+7temp/45 SurgeValue: 12 Surges: 11/11
AC:23 Fort:17 Reflex:15 Will:17

Action Points: used Second Wind: not used
Resist: none Speed:5
Conditions: none
BasicAttack: - "Sunblade", +10 to Hit vs AC, 1d8+6 damage
BasicRangedAttack: - Javelin, +8 to Hit vs AC, 1d6+4 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite
Righteous Smite USED
Dragon Breath
Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Healing Surge from Dwarven Plate Armor
Motes of Light from Sunblade
[/SBLOCK]

[/SBLOCK]
 
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Growl shifts into a mechanical bear, walks into the room, and roars out a cloud of locusts. One of the thugs falls to the swarm, and the brute engaged by Skalisss is clearly distracted by the insects.

The woman snarls in frustration at Andrec, and then disappears in a flash of blinding light. She immediately reappears at the other side of the room and sends rays of multicolored radiance at Andrec. He shrugs off some of the assault, but he is somewhat disoriented and stumbles into a dangerous position.

The largest of the thugs swings at Skalisss's feat with a halberd he probably stole from one of the guards outside. The dragonborn is dropped to the ground hard.

One of the remaining hooligans takes advantage of the opportunity to kick Skalisss while he's down, literally. The other two attempt to bludgeon Andrec, but to no success.

[sblock=Status]
Andrec: 37/37+7
Skalisss: 35/45, prone
Growl: 35/35+7
Beauty:
Bruiser: -24, bloodied, Divine Challenged, granting CA
Thug 31:
Thug 47:
Thug 92:

Sorry about the delay, again. Thought I'd be able to update while I was away, but such was not the case.

Growl shifts into beast form, moves to B5, and uses Swarming Locusts. Hits both for 6 damage. Enemies in the zone grant CA.

Beauty teleports to C2 and attacks Andrec with a Scintillating Bolt, missing badly. As a minor she attacks him with Startling Glamor, hitting Will 15. No damage, but Andrec is slid to E3.

The Bruiser attacks Skalisss with a Powerful Strike, hitting AC 25 for 13 damage, and knocking Skalisss prone.

Thug 31 charges Skalisss, also hitting AC 25 for 4 more damage.

Thugs 47 and 92 attack Andrec, but both miss.

The desk and statue in D1 grant cover. The broken statue in D7 and E6 is difficult terrain.[/sblock]

[sblock=Monster Info]
Beauty:
AC 16 | Fort 13 | Reflex 15 | Will 13
MBA: +6 vs AC, 1d4 damage

Bruiser:
AC 18 | Fort 16 | Reflex 15 | Will 14
MBA: +10 vs AC, 1d10+3 damage and the target is marked

Thug:
AC 15 | Fort 13 | Reflex 11 | Will 11
Strength in Numbers: A Thug gains +2 to all defenses if it is within 5 squares of at least two other thugs.
MBA: +6 vs AC, 4 damage[/sblock]
 

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Glancing about the room, Andrec sizes up the situation and determines that going directly for the spellcaster would leave the ambassador open to the thugs. Stepping deftly away from them, he positions himself in front of the ambassador and with a couple wide flourishes unbalances both thugs, sending them towards the quick, practiced thrusts of Skalisss' blade.

The thugs dispatched, Andrec flips his hair back from his eyes with a quick head jerk, giving a look full of meaning to the caster who is now wide open.
[sblock=Actions]Shift to F3.
Opening Shove vs. Thug47. Push to D4, Skalisss makes a Melee Basic.
Damnit. Please ignore the second Opening Shove roll. I got into a fight with the Dice Roller, it wasn't pretty.

Huh. I'm going to Action point to do it again. Try to push Thug92 into D3 for more Melee Basic Action.AAAAARGH!!! Headdesk.

Punches dice roller.[/sblock]
 
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Skalisss regains his feet with a angry hiss and stabs back at the Bruiser.

[SBLOCK=Actions]
Move Action: stand

Standard Action: Piercing Smite w/ combat advantage

Minor Action: Divine Challenge on Bruiser
[/SBLOCK]


[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 4 Character Sheet
L4Wrequest_09.jpg

Initiative: +2 Senses: Normal P-Perception: 14 P-Insight: 19
HP: 35/45 SurgeValue: 12 Surges: 11/11
AC:23 Fort:17 Reflex:15 Will:17

Action Points: not used Second Wind: not used
Resist: none Speed:5
Conditions: none
BasicAttack: - "Sunblade", +10 to Hit vs AC, 1d8+6 damage
BasicRangedAttack: - Javelin, +8 to Hit vs AC, 1d6+4 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite USED
Righteous Smite USED
Dragon Breath
Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Healing Surge from Dwarven Plate Armor
Motes of Light from Sunblade
[/SBLOCK]

[/SBLOCK]
 
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Growl attempts to aid Skalisss, but the villain blocks the attack with his stolen halberd.

The woman begins to move to the door as she fires blasts of lurid light at Skalisss, leaving the paladin dazed and confused.

The thug fighting Skalisss tries to press the advantage created by his leader, but his injuries are clearly catching up to him.

The remaining man charges across the room at Andrec, landing a light blow.

[sblock=Status]
Andrec: 37/37+3
Skalisss: 27/45, dazed (save ends)
Growl: 35/35+7
Beauty:
Bruiser: -40, bloodied, Divine Challenged
Thug 31:

Growl moves forward and attacks, but misses.

Beauty attacks Skalisss with a Scintillating Bolt, hitting Fort 23 for 8 radiant damage. Skalisss is dazed, save ends. As a minor she follows up with Startling Glamor, and crits, which is less impressive on non-damaging attacks. Skalisss slides to D4.

The Bruiser does not recharge Powerful Strike, so he shifts to C4 and attacks Skalisss with a normal attack, but misses.

Thug 31 charges Andrec, hitting AC 25 for 4 damage.

The desk and statue in D1 grant cover. The broken statue in D7 and E6 is difficult terrain.[/sblock]

[sblock=Monster Info]
Beauty:
AC 16 | Fort 13 | Reflex 15 | Will 13
MBA: +6 vs AC, 1d4 damage

Bruiser:
AC 18 | Fort 16 | Reflex 15 | Will 14
MBA: +10 vs AC, 1d10+3 damage and the target is marked

Thug:
AC 15 | Fort 13 | Reflex 11 | Will 11
Strength in Numbers: A Thug gains +2 to all defenses if it is within 5 squares of at least two other thugs.
MBA: +6 vs AC, 4 damage[/sblock]
 

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Into the Woods

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