Voda Vosa
First Post
The heroes load the melting slime horror and the now Barkly consious fighter, along with the assorted Collection of evidence they’ve gathered, and start the arduous way back to the city hall. It takes several hours to get there, since they have to get first to the sewer’s entrance. Once they get outside, they realize its dark outside, the moon offering only a little bit of silvery light.
[Cheap poet mode]
The heroes spend much time,
looking and searching, for something to save Tine,
that the sun had set on the horizon’s line.
As they make their way under the moon shine,
one thought crosses the bard’s mind:
There’s no judge working at that time.
[/Cheap poet mode]
The air is fresh, and it’s a relieve to get out of the smelly sewer works, although the sense of haste didn’t give our heroes much time to enjoy the environment change.
After a long walk, they find that indeed, the City hall was closed, and had to make their way back to the city watch, where they found a place to leave all their stuff, including the mumbling fighter and the decaying corpse. The guards offered them a place to spend the few hours left to sunrise, and the group got a well deserved rest.
At dawn, there’s haste in the watch, as everyone settles and prepares for the trial of Mr. Gimo Tine. All evidence is gathered and transported, along with our heroes and the prisoner, the “ruthless killer”, former clay collector, Gimo Tine. They are transported in a carriage unceremoniously, and they reach the city hall, now shining under the sunlight, that seemed to play with the yellow stone the building was made off.
The heroes entered the building, escorted by the guards and follwing them, was Mr. Tine, chained from both hands and ankles, and carrying with him a big black iron ball, that was tided to all his chains. He barely could lift the thing. In the room, Gimo’s wife and employer are already there.
The judges, three, entered the court, sporting the traditional clothing, a heavy blue cloak, orange robes, pointy black hats, and curled up shoes. In their hands, each had an oversized wooden hammer, each with different ornaments.
After all the parts had taken their places, the middle judge, an elderly human, proclaims:
“Hereby started is the trial of the city of Daunton against Mister Gimo Tine, arrested under the charges of brutal murder, and enjoying it.” He then sat down, as the judge on his left, rises to his feet. This one, a sturdy looking elf. “How do you declare yourself, Mirster Gimo Tine?”
Gimo stands up and declares “Innocent your honour.”
The second judge takes seat, as the third, a tiefling, stands up. “We understand that Mister Tine is going to be represented by these individuals.” He makes a hand gesture towards the group. “However, you must choose one of you to represent the interests of Mister Tine, we can not have so much people running about. We also understand that you have gathered additional evidence, and have an additional witness too. Bringing evidence in the last moment is not an accepted practice in this jury.” The tiefling takes his seat as the elderly human stands up. “But in order to clarify this matter, we’ll accept the new evidence as it says here that you have found the murder weapon, and key evidence.” The elder man sits as the strong elf stands “You may take your seats, please choose your representative, and approach the state to expose your case. We’ll hear the fiscal first.”
The state fiscal, an eladrin, approaches. “Your honour, there is little to say here, several witnesses have identified Mister Gimo Tine as the assassin in question, and gave grotesque descriptions of how he DID kill the minister, and on how much he enjoyed it; SO; unless the defence can prove than hundreds of peoples are wrong, I guess we should proceed to the hanging.”
The tiefling speaks. “Defence?”
[sblock= Notes![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
There are clues and evidences that have not been throughout investigated, as the necklace, and the hand prints. These could, or not be useful, in case you didn't notice them.
[/sblock]
[sblock= Possible witnesses]
Mr. Simpletown Possible witness
Mrs Tine Possible witness
Mr Tine Possible witness
Mr Raspyhand Possible witness
Simpletown's foreman Possible witness
Watch's Captain Possible witness
Dwarf Possible witness
Mercenary leader Dead
Another Mercenary leader Lost in the explosion
Slime humanoid Dead
Mercenary fighter Possible witness
[/sblock]
[sblock=Current Evidence]
-Slime horrors
-Flasks with the explosive reagents
-Murder weapon
-Physical enhancers
-A bag with 100gp used to bribe Mr Raspyhand.
-A box with a broke flask.
-Shatered pieces of glass with orange liquied
-Schematics of somewhere
-A code: 5409385
-An address (Of the sewers)
-A necklace with an eye sculpted on it.
[/sblock]
[sblock=Current clues]
-An Aboleth is surely behind the murder!
-Mercenaries are in some sort of trance, possible by the Aboleth.
-The mercenary leader wanted you dead for your intrusion
-You found the murder weapon, and a laboratory that was used to prepare the explosive liquid found in the crime scene
-You found physical enhancers in the secret lab
-You found a code on a public place schematic, perhaps its a password of sorts.
-Gimo smells lie rotten water
-The dwarf at the strange door had weird eyes.
-Gimo's shovel is missing (Not in wagon, clay stablishment, nor watch)
-Gimo appeared to know nothing of what happened
-Several witnesses recognized him
-Mr Simpletown and Mrs Tine are certain Gimo is innocent
-Gimo's memory gape happened in the backstore of Mr Raspyhand
-Mr Raspyhand was bribed by someone to send Gimo to the addressless door next to his pottery.
-There is a password that the group needs in order to enter the addressless door. They could also attempt to bash in. Apparently there's a magical ward from the other side that makes trespassing the door almost impossible.
-The house was full of warriors with intentions of silencing anyone who intruded.
-There are hand prints of mud on the walls of the Sewers
[/sblock]
[sblock=Places to go you actually know of]
- Final battle location
-Water trap room
-Secret chamber on the sewers-
-Sewers
-Tavern
-Mr Tine House
-The Clay pits
-Mr. Simpletown establishment
-Addressless door
-City watch
-Crime scene
-City Judge[Current Location]
[/sblock]
[Cheap poet mode]
The heroes spend much time,
looking and searching, for something to save Tine,
that the sun had set on the horizon’s line.
As they make their way under the moon shine,
one thought crosses the bard’s mind:
There’s no judge working at that time.
[/Cheap poet mode]
The air is fresh, and it’s a relieve to get out of the smelly sewer works, although the sense of haste didn’t give our heroes much time to enjoy the environment change.
After a long walk, they find that indeed, the City hall was closed, and had to make their way back to the city watch, where they found a place to leave all their stuff, including the mumbling fighter and the decaying corpse. The guards offered them a place to spend the few hours left to sunrise, and the group got a well deserved rest.
At dawn, there’s haste in the watch, as everyone settles and prepares for the trial of Mr. Gimo Tine. All evidence is gathered and transported, along with our heroes and the prisoner, the “ruthless killer”, former clay collector, Gimo Tine. They are transported in a carriage unceremoniously, and they reach the city hall, now shining under the sunlight, that seemed to play with the yellow stone the building was made off.
The heroes entered the building, escorted by the guards and follwing them, was Mr. Tine, chained from both hands and ankles, and carrying with him a big black iron ball, that was tided to all his chains. He barely could lift the thing. In the room, Gimo’s wife and employer are already there.
The judges, three, entered the court, sporting the traditional clothing, a heavy blue cloak, orange robes, pointy black hats, and curled up shoes. In their hands, each had an oversized wooden hammer, each with different ornaments.
After all the parts had taken their places, the middle judge, an elderly human, proclaims:
“Hereby started is the trial of the city of Daunton against Mister Gimo Tine, arrested under the charges of brutal murder, and enjoying it.” He then sat down, as the judge on his left, rises to his feet. This one, a sturdy looking elf. “How do you declare yourself, Mirster Gimo Tine?”
Gimo stands up and declares “Innocent your honour.”
The second judge takes seat, as the third, a tiefling, stands up. “We understand that Mister Tine is going to be represented by these individuals.” He makes a hand gesture towards the group. “However, you must choose one of you to represent the interests of Mister Tine, we can not have so much people running about. We also understand that you have gathered additional evidence, and have an additional witness too. Bringing evidence in the last moment is not an accepted practice in this jury.” The tiefling takes his seat as the elderly human stands up. “But in order to clarify this matter, we’ll accept the new evidence as it says here that you have found the murder weapon, and key evidence.” The elder man sits as the strong elf stands “You may take your seats, please choose your representative, and approach the state to expose your case. We’ll hear the fiscal first.”
The state fiscal, an eladrin, approaches. “Your honour, there is little to say here, several witnesses have identified Mister Gimo Tine as the assassin in question, and gave grotesque descriptions of how he DID kill the minister, and on how much he enjoyed it; SO; unless the defence can prove than hundreds of peoples are wrong, I guess we should proceed to the hanging.”
The tiefling speaks. “Defence?”
[sblock= Notes
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
There are clues and evidences that have not been throughout investigated, as the necklace, and the hand prints. These could, or not be useful, in case you didn't notice them.
[/sblock]
[sblock= Possible witnesses]
Mr. Simpletown Possible witness
Mrs Tine Possible witness
Mr Tine Possible witness
Mr Raspyhand Possible witness
Simpletown's foreman Possible witness
Watch's Captain Possible witness
Dwarf Possible witness
Mercenary leader Dead
Another Mercenary leader Lost in the explosion
Slime humanoid Dead
Mercenary fighter Possible witness
[/sblock]
[sblock=Current Evidence]
-Slime horrors
-Flasks with the explosive reagents
-Murder weapon
-Physical enhancers
-A bag with 100gp used to bribe Mr Raspyhand.
-A box with a broke flask.
-Shatered pieces of glass with orange liquied
-Schematics of somewhere
-A code: 5409385
-An address (Of the sewers)
-A necklace with an eye sculpted on it.
[/sblock]
[sblock=Current clues]
-An Aboleth is surely behind the murder!
-Mercenaries are in some sort of trance, possible by the Aboleth.
-The mercenary leader wanted you dead for your intrusion
-You found the murder weapon, and a laboratory that was used to prepare the explosive liquid found in the crime scene
-You found physical enhancers in the secret lab
-You found a code on a public place schematic, perhaps its a password of sorts.
-Gimo smells lie rotten water
-The dwarf at the strange door had weird eyes.
-Gimo's shovel is missing (Not in wagon, clay stablishment, nor watch)
-Gimo appeared to know nothing of what happened
-Several witnesses recognized him
-Mr Simpletown and Mrs Tine are certain Gimo is innocent
-Gimo's memory gape happened in the backstore of Mr Raspyhand
-Mr Raspyhand was bribed by someone to send Gimo to the addressless door next to his pottery.
-There is a password that the group needs in order to enter the addressless door. They could also attempt to bash in. Apparently there's a magical ward from the other side that makes trespassing the door almost impossible.
-The house was full of warriors with intentions of silencing anyone who intruded.
-There are hand prints of mud on the walls of the Sewers
[/sblock]
[sblock=Places to go you actually know of]
- Final battle location
-Water trap room
-Secret chamber on the sewers-
-Sewers
-Tavern
-Mr Tine House
-The Clay pits
-Mr. Simpletown establishment
-Addressless door
-City watch
-Crime scene
-City Judge[Current Location]
[/sblock]