[Adventure] The Second Day of Mourning (Judge: renau1g)

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[sblock=Grryth] Both attacks against Thief 1 miss, though he is Marked. Master Thief takes a big hit as you dish out 17 damage to it. Poor Thief 5 is surrounded and getting pummeled like crazy. You hit him for 8 damage, which negates his temporary hit points and give 2 more. Good thinking with the shift and use of Sweeping Blow, you gave yourself a perfect setup to deal a lot of damage. Good job!
[/sblock]

[sblock=Badguy status and PC Resources]
Thief 1: Has taken 14 damage and is Marked by Grryth.
Thief 2: Dead... no longer marked by Grryth, lol.
Thief 3: Dead
Thief 4: Perfect Condition
Thief 5: Currently at 17 damage. Has used his Warforged Resolve but has no temp HP left. Is Marked by Grryth.
Thief 6: Has used his Warforged Resolve and has 6 temp HP.
Master Thief: Has taken 17 damage. Is Marked by Grryth.
Salesman: Has taken 7 damage.

PC Resources Used:

Grryth: Sweeping Blow; Hunters' Quarry
Garrick: Decree of Khirad
Lo-Kag: Dragon Breath: Acid

[/sblock]
 
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Edit: Double Post (but I added a pic of the current map!)
 

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"Ha ha! Nice move, that!" Gurdan bellows appreciatively to Grryth. The (successful) attack from his enemy barely registers as he shouts "Let's see what I've got in my bag of tricks..."

Gurdan swings his warhammer in a wide circle, and the area all around him becomes craggly as the very earth sends a miniature quake up from the ground (OOC Round 2: Hungry Earth hits thief 1 Fort 15, thief 5 Fort 25 for 14 damage. Regardless of hit/miss, all squares adjacent to Gurdan are difficult terrain for enemies until end of Gurdan's next turn. If the thief to Gurdan's east falls, Gurdan will move 5 squares east to get closer to Lo-Kag, otherwise he will stay put)

[sblock=Gurdan Stat Block]

Gurdan Earthshield, Dwarf Warden 4
Passive Perception 19, Passive Insight 14
AC 22, Fort 18, Reflex 16, Will 16 (Base defenses)
HP 49/57 Bloodied 28, Surge Value 14, Surges 13/13
Speed 5, Initiative +3
Action Points: 1

Current Effects
None

Encounter Resources
USED Hungry Earth
Earthgrasp Strike
Second Wind
Use Action Point

Daily Resources
Healing Word
Triumphant Vigor
Form of the Relentless Panther
Cloak of Resistance power
Bloodcut Armor power (healing-surge power)
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OOC: Unless Gryyth prefers I leave his marks up on Thief 1 and Thief 5 - his mark is better but he only gets one immediate action per turn...
 

Round 2
Annoyed that his first attack missed Lord Jarot will use his Witchfire on the Salesman!

Minor Action: Summon armor if not already summoned.
Move Action: Will move closer if necessary to attack, otherwise none.
Standard Action: Witchfire on the salesman.

Attack: 1d20+8 vs ref = 11 (err IC seems to dislike me)
Damage: 2d6+1d6+6=15

[sblock=QuestionMark]
QuestionMark
Changeling Warlock 4
Medium natural humanoid (Changeling)
Initiative +2; Senses Passive Insight 19, Passive Perception 12
HP 39, Bloodied 19, Surge Value 9, Surges 7
AC 20; Fortitude 14, Reflex 18, Will 20
Speed 6 AP=1 Second wind= not used (can use 2 surges if bloodied)
Dagger +4 vs AC 1d4-1
Eldritch Blast (ranged 10) +8 vs. ref 1d10+6
Eyebite
Change Shape
Misty step
Warlock's curse
Summon Armor

Witchfire (used)
Beguiling toung
Otherwind stride
Quickcurse

Curse of the dark dream
Skills Arcana +11, Bluff +19, Insight +9,Stealth +7, Streetwise +12

[/sblock]
 

Round 2

Garrick quickly places his curse upon the forged to his left and strikes with uncanny precision, taking a good part of the warforged's torso with his weapon.

Eldritch Strike: 27 vs AC, 17 Damage.
The power within the blow sends the warforged tumbling backwards, right into one of his companion's face [slide to C-4]. He then moves to follow, aiming for the kill. [move to D-5]
 
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AS Gurdan slams his warhammer into the table, the ground erupts in a shower of earth, badly wounding the warforged he was facing. Unfortunately, this has caused the table to splinter under the might of the earth and both opponents fall to the ground.

Lord Jarot steps up to the plate once more, but his otherworldly magics find no purchase on the Salesman... I guess he's just not buyin' what yer selllin!


[sblock=OOC]
Gurdan: The only attack that hits is against Thief 5 (that poor bastage) who takes 14 damage and is now BLOODIED again. You need to make a saving throw (you can do so immediately) to save vs going prone. Also, DMDanW has expressed his interest in getting bloodied, so I am going to leave his marks as they are.

Lord Jarot: Unfortunately, once again, your attack misses, and you have now expended Witchfire.

Note: I have found an awesome little image pack for statuses and have updated my map to include them. The states that mater currently (and can be seen on the map) are:
Dead: A skull in a black square.
Bloodied: white droplets in a red square.
Grryths' Mark: Orange Cross
Gurdan's Mark: Green Cross
Garricks' Curse: Cyan spookie skull
Lord Jarot's Curse: Green spookie skull.

I will add more cool icons as they are needed ^_^ [/sblock]
 

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